Player Matchup

Janus
Janus
Alm1ghtyMeech
Janus
Level 127
God Stats
3W - 4L
1,463 SR
Queue Stats
107W - 140L
1,398 Elo+
Party 1
Pele
Pele
Big_Cricket777
Pele
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
123W - 145L
1,416 Elo+
Party 1
Neith
Neith
KingGuidorah899
Neith
Level 136
God Stats
1W - 1L
1,280 SR
Queue Stats
110W - 103L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Nexusplayman
Kuzenbo
Level 157
God Stats
8W - 9L
1,518 SR
Queue Stats
254W - 243L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
theus_lindo
Gilgamesh
Level 101
God Stats
14W - 8L
1,406 SR
Queue Stats
224W - 191L
1,493 Elo+
Solo
Team Averages
Level 133
1,433 SR
1,454 Elo+

VS

Team Averages
Level 127
1,609 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Cartafiloz
Susano
Level 126
God Stats
2W - 4L
1,775 SR
Queue Stats
297W - 272L
1,499 Elo+
Solo
Atlas
Atlas
DamnThySouls
Atlas
Level 127
God Stats
10W - 4L
1,714 SR
Queue Stats
451W - 475L
1,446 Elo+
Solo
Charon
Charon
Payiva
Charon
Level 84
God Stats
34W - 34L
1,555 SR
Queue Stats
589W - 601L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,095
508
1,454
3,583
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
6,622
552
2,636
6,926
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
6,885
574
6,896
6,516
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
Nexusplayman
Kuzenbo
11
2 / 0 / 2
6,902
575
4,977
9,115
8,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
theus_lindo
Gilgamesh
12
3 / 3 / 0
7,116
593
6,272
14,924
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 1 / 1
6,172
514
2,185
5,337
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
 
Bellona
11
0 / 2 / 0
5,892
491
5,465
9,886
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Cartafiloz
Susano
11
4 / 3 / 0
6,113
509
3,903
10,242
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 2
5,739
478
6,886
10,335
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Payiva
Charon
10
0 / 1 / 1
5,717
476
3,063
7,392
4,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
L
Bellona
 
Bellona
0
2
0
0
W
0
1
2
1
W
2
1
3
3.5
L
Susano
Cartafiloz
Susano
4
3
0
1.33
L
1
3
2
0.67
W
3
0
1
3.5
W
Kuzenbo
Nexusplayman
Kuzenbo
2
0
2
3
L
Charon
Payiva
Charon
0
1
1
0.5
W
Gilgamesh
theus_lindo
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
21,502
41,064
Taken
43,192
24,963
Mitigated
27,821
13,250
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,185
33
382
2,800
5,337
2,078
0
2,014
3,241
48,052
865
L
Bellona
 
Bellona
5,465
2,290
0
3,334
9,886
9,445
0
599
9,287
0
47,341
W
1,454
44
0
740
3,583
1,144
304
1,223
2,360
37,442
0
W
2,636
1,062
0
2,229
6,926
2,819
660
314
6,574
0
54,275
L
Susano
Cartafiloz
Susano
3,903
905
0
3,198
10,242
3,887
0
1,076
9,166
0
39,453
L
6,886
2,321
0
1,970
10,335
8,245
0
364
9,931
27,026
333
W
6,896
2,389
0
2,716
6,516
2,525
0
705
5,811
0
46,581
W
Kuzenbo
Nexusplayman
Kuzenbo
4,977
1,899
0
2,887
9,115
8,635
284
3,053
6,062
24,588
3,501
L
Charon
Payiva
Charon
3,063
985
0
1,133
7,392
4,166
0
1,208
6,112
19,227
0
W
Gilgamesh
theus_lindo
Gilgamesh
6,272
2,290
0
4,678
14,924
9,840
322
5,539
8,479
0
46,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
29,633
382
Minions Killed
314
0
Camps Cleared
0
1,192,971
Distance Traveled
1,222,123
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,172
514
94
8
0
255,897
0
L
Bellona
5,892
491
84
7
0
242,930
0
W
Janus
6,095
508
95
8
0
240,040
1
W
Pele
6,622
552
80
7
0
283,353
1
L
Susano
6,113
509
64
5
0
256,867
0
L
Atlas
5,739
478
48
4
0
209,568
0
W
Neith
6,885
574
80
7
0
221,753
3
W
Kuzenbo
6,902
575
40
3
0
238,699
0
L
Charon
5,717
476
24
2
0
256,861
4
W
Gilgamesh
7,116
593
87
7
0
209,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role