Player Matchup

Izanami
Izanami
GAMEBOYO42OO
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 122L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
Os_car0
Ah Puch
Level 105
God Stats
7W - 2L
1,834 SR
Queue Stats
225W - 232L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
Zeb_McNeill17
Gilgamesh
Level 17
God Stats
5W - 13L
1,308 SR
Queue Stats
22W - 37L
1,313 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,406 Elo+

VS

Team Averages
Level 120
1,799 SR
1,725 Elo+
Gilgamesh
Gilgamesh
JayRoss1200
Gilgamesh
Level 129
God Stats
2W - 1L
1,508 SR
Queue Stats
18W - 20L
1,557 Elo+
Solo
Raijin
Raijin
Seditiosis
Raijin
Level 126
God Stats
4W - 0L
1,985 SR
Queue Stats
16W - 2L
1,809 Elo+
Party 2
Bastet
Bastet
Videomensch
Bastet
Level 106
God Stats
4W - 0L
1,903 SR
Queue Stats
15W - 1L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GAMEBOYO42OO
Izanami
10
0 / 3 / 1
6,284
628
1,381
9,578
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Os_car0
Ah Puch
12
0 / 4 / 1
6,966
697
9,916
7,657
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Zeb_McNeill17
Gilgamesh
9
1 / 4 / 0
6,225
623
4,047
9,915
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JayRoss1200
Gilgamesh
12
2 / 0 / 7
7,653
765
4,970
10,701
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Seditiosis
Raijin
14
4 / 1 / 6
8,239
824
7,069
5,791
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
14
5 / 0 / 6
8,517
852
12,117
8,138
3,135
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
GAMEBOYO42OO
Izanami
0
3
1
0.17
W
Gilgamesh
JayRoss1200
Gilgamesh
2
0
7
5.5
L
Ah Puch
Os_car0
Ah Puch
0
4
1
0.13
W
Raijin
Seditiosis
Raijin
4
1
6
7
W
Bastet
5
0
6
8
L
Gilgamesh
Zeb_McNeill17
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,344
Damage
24,156
27,150
Taken
24,630
13,623
Mitigated
13,464
1,304
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GAMEBOYO42OO
Izanami
1,381
876
0
306
9,578
2,853
123
2,535
7,011
0
13,712
W
Gilgamesh
JayRoss1200
Gilgamesh
4,970
1,447
0
2,020
10,701
7,982
0
3,999
6,666
0
32,924
L
Ah Puch
Os_car0
Ah Puch
9,916
471
0
472
7,657
2,736
40
2,005
5,620
36,538
712
W
Raijin
Seditiosis
Raijin
7,069
487
0
2
5,791
2,347
135
2,982
2,773
32,138
0
W
Bastet
12,117
1,997
0
2,138
8,138
3,135
36
2,784
5,300
0
31,433
L
Gilgamesh
Zeb_McNeill17
Gilgamesh
4,047
1,327
0
526
9,915
8,034
0
2,619
7,287
0
9,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
24,409
116
Minions Killed
164
0
Camps Cleared
0
483,423
Distance Traveled
628,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,284
628
34
3
0
149,303
0
W
Gilgamesh
7,653
765
52
5
0
201,344
0
L
Ah Puch
6,966
697
63
6
0
174,489
0
W
Raijin
8,239
824
64
6
0
190,809
0
W
Bastet
8,517
852
48
5
0
236,146
0
L
Gilgamesh
6,225
623
19
2
0
159,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role