Player Matchup

Izanami
Izanami
BeefChickenFish
Izanami
Level 148
God Stats
2W - 2L
1,594 SR
Queue Stats
97W - 104L
1,492 Elo+
Party 1
Hades
Hades
Gizmo Loadz
Hades
Level 159
God Stats
3W - 1L
1,580 SR
Queue Stats
88W - 93L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Jdog Fizzler
Cthulhu
Level 125
God Stats
8W - 8L
1,534 SR
Queue Stats
21W - 33L
1,399 Elo+
Party 1
Shiva
Shiva
honorableassasin
Shiva
Level 66
God Stats
23W - 6L
1,818 SR
Queue Stats
70W - 49L
1,583 Elo+
Solo
Sol
Sol
itsjustjustyn_
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,598 Elo+
Solo
Team Averages
Level 113
1,605 SR
1,511 Elo+

VS

Team Averages
Level 113
1,419 SR
1,456 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Diana6878
Ix Chel
Level 129
God Stats
57W - 79L
1,444 SR
Queue Stats
329W - 325L
1,526 Elo+
Solo
Amaterasu
Amaterasu
KrOniK IIx
Amaterasu
Level 144
God Stats
18W - 17L
1,694 SR
Queue Stats
99W - 114L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kyle306
Kumbhakarna
Level 126
God Stats
1W - 3L
1,128 SR
Queue Stats
58W - 70L
1,403 Elo+
Party 2
Rama
Rama
ZaZa_Requiem
Rama
Level 63
God Stats
0W - 1L
1,327 SR
Queue Stats
12W - 23L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,400
822
2,415
6,917
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 4
7,943
883
5,758
7,083
4,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jdog Fizzler
Cthulhu
14
2 / 0 / 5
8,008
890
7,740
8,092
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 1 / 4
8,449
939
12,206
9,396
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 0 / 6
7,769
863
7,654
5,101
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 5 / 0
7,141
793
5,139
9,862
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Diana6878
Ix Chel
13
0 / 1 / 1
6,852
761
6,995
5,793
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
KrOniK IIx
Amaterasu
12
0 / 2 / 2
6,595
733
4,381
10,374
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Kyle306
Kumbhakarna
12
0 / 0 / 2
6,861
762
3,190
9,379
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 1
7,366
818
3,033
7,116
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
10
Kills
2
2
Deaths
10
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
0
0.2
W
0
0
3
1.5
L
Ix Chel
Diana6878
Ix Chel
0
1
1
0.5
W
2
1
4
4
W
Cthulhu
Jdog Fizzler
Cthulhu
2
0
5
4.5
L
Amaterasu
KrOniK IIx
Amaterasu
0
2
2
0.5
L
Kumbhakarna
Kyle306
Kumbhakarna
0
0
2
1
L
1
2
1
0.75
W
6
1
4
8
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
22,738
36,589
Taken
42,524
23,700
Mitigated
23,883
10,372
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,139
1,441
358
1,887
9,862
3,813
0
4,474
5,048
0
22,475
W
2,415
1,699
0
480
6,917
2,636
787
1,225
5,656
0
20,246
L
Ix Chel
Diana6878
Ix Chel
6,995
856
1,219
1,494
5,793
2,486
0
3,017
2,639
20,890
0
W
5,758
253
415
3,631
7,083
4,245
1,448
1,872
5,169
20,694
1,201
W
Cthulhu
Jdog Fizzler
Cthulhu
7,740
240
282
1,740
8,092
6,460
0
2,587
5,336
19,900
0
L
Amaterasu
KrOniK IIx
Amaterasu
4,381
2,214
0
858
10,374
7,414
0
5,126
5,030
0
8,070
L
Kumbhakarna
Kyle306
Kumbhakarna
3,190
272
0
0
9,379
7,326
0
4,898
4,395
11,496
0
L
3,033
2,718
0
1,893
7,116
2,844
0
3,181
3,752
0
17,026
W
12,206
1,522
55
1,926
9,396
8,454
51
3,737
5,518
0
23,010
W
7,654
2,273
0
1,843
5,101
1,905
652
764
4,248
24,570
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
34,815
194
Minions Killed
138
0
Camps Cleared
0
965,980
Distance Traveled
912,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,141
793
38
4
0
169,208
0
W
Izanami
7,400
822
45
5
0
181,948
0
L
Ix Chel
6,852
761
24
3
0
196,102
0
W
Hades
7,943
883
51
6
0
193,527
0
W
Cthulhu
8,008
890
22
2
0
205,073
0
L
Amaterasu
6,595
733
20
2
0
184,273
0
L
Kumbhakarna
6,861
762
24
3
0
215,838
0
L
Rama
7,366
818
32
4
0
147,402
0
W
Shiva
8,449
939
27
3
0
187,176
0
W
Sol
7,769
863
49
5
0
198,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role