Player Matchup

Yemoja
Yemoja
Bosdu81
Yemoja
Level 17
God Stats
12W - 13L
1,297 SR
Queue Stats
623W - 619L
1,136 Elo+
Party 1
Medusa
Medusa
Danzaiko
Medusa
Level 61
God Stats
15W - 18L
1,855 SR
Queue Stats
205W - 196L
1,349 Elo+
Party 1
Arachne
Arachne
MartinGar23
Arachne
Level 102
God Stats
2W - 4L
1,427 SR
Queue Stats
41W - 38L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
vichokawai666
Kuzenbo
Level 61
God Stats
1W - 2L
1,785 SR
Queue Stats
9W - 8L
1,697 Elo+
Party 2
Scylla
Scylla
xSharkZer
Scylla
Level 27
God Stats
26W - 34L
1,500 SR
Queue Stats
454W - 453L
1,185 Elo+
Party 1
Team Averages
Level 54
1,573 SR
1,381 Elo+

VS

Team Averages
Level 105
1,578 SR
1,450 Elo+
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DragonFlameKid34
Anubis
Level 157
God Stats
28W - 17L
1,707 SR
Queue Stats
280W - 256L
1,497 Elo+
Solo
Skadi
Skadi
SkaSka173
Skadi
Level 112
God Stats
15W - 14L
1,573 SR
Queue Stats
59W - 56L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Uapa6eu
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,340 Elo+
Solo
Thanatos
Thanatos
sparko97
Thanatos
Level 89
God Stats
52W - 38L
1,608 SR
Queue Stats
106W - 109L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bosdu81
Yemoja
12
1 / 1 / 4
7,696
453
3,558
9,879
6,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Danzaiko
Medusa
15
6 / 3 / 1
8,379
493
11,205
12,413
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
MartinGar23
Arachne
14
3 / 1 / 2
7,879
463
4,949
16,383
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
14
2 / 1 / 1
8,583
505
11,527
14,562
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
xSharkZer
Scylla
12
0 / 7 / 0
6,397
376
4,025
9,302
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 2 / 2
9,262
545
8,310
15,229
6,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 0 / 4
10,084
593
10,280
7,806
4,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
SkaSka173
Skadi
15
3 / 4 / 1
9,189
541
6,481
12,611
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Uapa6eu
Cthulhu
10
0 / 4 / 1
6,548
385
2,867
11,868
8,219
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
sparko97
Thanatos
15
6 / 2 / 2
8,926
525
10,716
16,322
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
13
13
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
2
2
1
L
Yemoja
Bosdu81
Yemoja
1
1
4
3
L
Medusa
Danzaiko
Medusa
6
3
1
2.17
W
3
0
4
5
L
Arachne
MartinGar23
Arachne
3
1
2
4
W
Skadi
SkaSka173
Skadi
3
4
1
0.88
W
Cthulhu
Uapa6eu
Cthulhu
0
4
1
0.13
W
Thanatos
sparko97
Thanatos
6
2
2
3.5
L
Kuzenbo
2
1
1
2.5
L
Scylla
xSharkZer
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
38,654
62,539
Taken
63,836
34,004
Mitigated
31,984
21,173
Healing
30,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,310
1,508
35
9,741
15,229
6,805
0
8,474
5,869
66,274
1,522
L
Yemoja
Bosdu81
Yemoja
3,558
718
2,650
2,060
9,879
6,159
0
4,317
5,562
22,479
0
L
Medusa
Danzaiko
Medusa
11,205
4,148
0
1,569
12,413
5,161
0
1,181
11,232
0
70,566
W
10,280
382
156
5,926
7,806
4,320
258
3,719
4,087
91,773
3,500
L
Arachne
MartinGar23
Arachne
4,949
3,576
75
7,821
16,383
6,381
0
4,820
11,563
0
62,608
W
Skadi
SkaSka173
Skadi
6,481
3,451
0
1,648
12,611
5,078
513
1,453
11,158
0
79,400
W
Cthulhu
Uapa6eu
Cthulhu
2,867
145
0
250
11,868
8,219
60
1,746
10,122
24,996
776
W
Thanatos
sparko97
Thanatos
10,716
2,911
0
12,428
16,322
7,562
0
3,285
12,863
0
72,406
L
Kuzenbo
11,527
3,749
0
6,183
14,562
14,052
36
6,259
8,303
63,159
2,312
L
Scylla
xSharkZer
Scylla
4,025
465
0
815
9,302
2,251
0
4,212
5,090
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
44,009
371
Minions Killed
519
0
Camps Cleared
0
1,609,200
Distance Traveled
1,534,669
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,262
545
131
8
0
279,859
1
L
Yemoja
7,696
453
37
2
0
314,427
0
L
Medusa
8,379
493
92
5
0
349,317
6
W
Anubis
10,084
593
143
8
0
270,084
0
L
Arachne
7,879
463
102
6
0
376,275
3
W
Skadi
9,189
541
121
7
0
302,940
0
W
Cthulhu
6,548
385
31
2
0
308,685
0
W
Thanatos
8,926
525
93
5
0
373,101
0
L
Kuzenbo
8,583
505
87
5
0
309,899
0
L
Scylla
6,397
376
53
3
0
259,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role