Player Matchup

Chaac
Chaac
ElMalditoYellow
Chaac
Level 25
God Stats
1W - 0L
1,634 SR
Queue Stats
3W - 4L
1,341 Elo+
Party 2
Discordia
Discordia
RIDEN222
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,620 Elo+
Party 2
Chang'e
Chang'e
iBezoar
Chang'e
Level 16
God Stats
2W - 0L
1,860 SR
Queue Stats
8W - 7L
1,452 Elo+
Party 2
Rama
Rama
iPuchee
Rama
Level 97
God Stats
3W - 0L
1,779 SR
Queue Stats
17W - 10L
1,640 Elo+
Party 2
Fenrir
Fenrir
rama572
Fenrir
Level 65
God Stats
6W - 3L
1,628 SR
Queue Stats
20W - 16L
1,545 Elo+
Party 2
Team Averages
Level 57
1,680 SR
1,519 Elo+

VS

Team Averages
Level 145
1,451 SR
1,525 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DrillSmasherV2
Kukulkan
Level 149
God Stats
0W - 1L
1,251 SR
Queue Stats
49W - 53L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Miausito
Aphrodite
Level 148
God Stats
18W - 14L
1,687 SR
Queue Stats
302W - 279L
1,621 Elo+
Solo
Artemis
Artemis
Niko13a
Artemis
Level 154
God Stats
8W - 8L
1,317 SR
Queue Stats
218W - 221L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,186
619
3,948
4,713
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
RIDEN222
Discordia
11
4 / 2 / 1
6,728
673
5,810
5,131
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
iBezoar
Chang'e
9
0 / 1 / 2
4,776
478
2,071
5,185
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
iPuchee
Rama
11
1 / 1 / 0
5,618
562
2,651
6,187
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
rama572
Fenrir
12
1 / 1 / 3
5,846
585
3,660
9,764
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
6,248
625
1,684
5,307
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
10
1 / 2 / 1
5,713
571
3,477
8,137
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
10
1 / 3 / 1
5,617
562
4,351
6,469
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Miausito
Aphrodite
10
0 / 1 / 1
5,003
500
2,240
6,057
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
Niko13a
Artemis
11
3 / 0 / 0
6,052
605
4,519
4,663
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
5
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Apollo
 
Apollo
1
2
1
0.75
L
Kukulkan
1
3
1
0.5
W
1
0
0
1
L
Aphrodite
Miausito
Aphrodite
0
1
1
0.5
L
Artemis
Niko13a
Artemis
3
0
0
3
W
Discordia
RIDEN222
Discordia
4
2
1
2.25
W
Chang'e
iBezoar
Chang'e
0
1
2
1
W
Rama
iPuchee
Rama
1
1
0
1
W
Fenrir
rama572
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,140
Damage
16,271
30,980
Taken
30,633
12,319
Mitigated
13,618
9,135
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,684
376
0
2,049
5,307
2,049
0
0
5,307
48,404
281
L
Apollo
 
Apollo
3,477
2,182
0
1,170
8,137
3,555
0
2,819
5,318
0
41,326
L
Kukulkan
4,351
606
0
1,330
6,469
2,596
0
3,416
3,053
33,719
0
W
3,948
506
0
1,394
4,713
2,460
0
1,639
3,074
0
43,058
L
Aphrodite
Miausito
Aphrodite
2,240
156
940
3,773
6,057
3,540
140
1,179
4,878
29,447
0
L
Artemis
Niko13a
Artemis
4,519
1,464
0
1,991
4,663
1,878
436
467
4,196
0
45,590
W
Discordia
RIDEN222
Discordia
5,810
416
0
1,070
5,131
1,770
19
1,925
3,082
42,102
0
W
Chang'e
iBezoar
Chang'e
2,071
387
720
1,430
5,185
1,473
256
888
4,297
10,480
0
W
Rama
iPuchee
Rama
2,651
2,335
0
1,743
6,187
2,001
1,004
1,102
5,085
0
49,648
W
Fenrir
rama572
Fenrir
3,660
791
0
2,778
9,764
4,615
0
2,392
7,212
0
48,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
28,633
359
Minions Killed
344
0
Camps Cleared
0
1,034,683
Distance Traveled
945,036
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,248
625
94
9
0
190,495
2
L
Apollo
5,713
571
73
7
0
203,877
0
L
Kukulkan
5,617
562
62
6
0
187,165
0
W
Chaac
6,186
619
81
8
0
222,916
0
L
Aphrodite
5,003
500
36
4
0
194,410
0
L
Artemis
6,052
605
79
8
0
169,089
0
W
Discordia
6,728
673
78
8
0
213,880
0
W
Chang'e
4,776
478
27
3
0
176,749
0
W
Rama
5,618
562
93
9
0
170,954
0
W
Fenrir
5,846
585
80
8
0
250,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role