Player Matchup

Anubis
Anubis
All1nYourMind
Anubis
Level 64
God Stats
25W - 21L
1,580 SR
Queue Stats
218W - 188L
1,605 Elo+
Solo
Hou Yi
Hou Yi
CarolinaHitMan68
Hou Yi
Level 159
God Stats
3W - 3L
1,622 SR
Queue Stats
84W - 102L
1,546 Elo+
Party 2
Ares
Ares
Impacious
Ares
Level 102
God Stats
2W - 1L
1,403 SR
Queue Stats
16W - 20L
1,589 Elo+
Party 2
Ymir
Ymir
Nathijoe
Ymir
Level 47
God Stats
6W - 4L
1,496 SR
Queue Stats
466W - 456L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ríkur
Tsukuyomi
Level 59
God Stats
22W - 10L
1,699 SR
Queue Stats
113W - 99L
1,567 Elo+
Solo
Team Averages
Level 86
1,560 SR
1,568 Elo+

VS

Team Averages
Level 102
1,566 SR
1,541 Elo+
Anhur
Anhur
Oriiole
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,560 Elo+
Party 1
Poseidon
Poseidon
Saredio
Poseidon
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
The McThiccy
Hun Batz
Level 122
God Stats
0W - 2L
1,440 SR
Queue Stats
46W - 43L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
YoungJJMONEY
Gilgamesh
Level 26
God Stats
0W - 1L
1,738 SR
Queue Stats
13W - 13L
1,546 Elo+
Party 1
Maui
Maui
playzzrf
Maui
Level 88
God Stats
7W - 4L
1,654 SR
Queue Stats
75W - 63L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,299
638
9,297
8,588
4,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 0 / 1
7,971
613
2,698
2,354
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
0 / 0 / 5
6,958
535
3,797
9,686
7,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
3 / 1 / 4
8,679
668
8,391
9,393
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ríkur
Tsukuyomi
14
7 / 3 / 3
8,025
617
8,139
11,985
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Oriiole
Anhur
12
0 / 0 / 0
6,553
504
2,421
7,208
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Saredio
Poseidon
11
2 / 5 / 3
6,700
515
10,498
9,009
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
The McThiccy
Hun Batz
12
2 / 4 / 2
6,685
514
5,221
12,146
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
YoungJJMONEY
Gilgamesh
12
1 / 2 / 2
6,545
503
2,333
12,576
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
10
0 / 3 / 1
6,064
466
2,353
11,212
7,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
5
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
0
0
1
0.5
W
Ares
0
0
5
2.5
W
Ymir
3
1
4
5
L
Anhur
Oriiole
Anhur
0
0
0
0
L
Poseidon
Saredio
Poseidon
2
5
3
0.7
L
Hun Batz
The McThiccy
Hun Batz
2
4
2
0.75
L
Gilgamesh
YoungJJMONEY
Gilgamesh
1
2
2
1
L
Maui
0
3
1
0.17
W
Tsukuyomi
ríkur
Tsukuyomi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
22,826
42,006
Taken
52,151
22,172
Mitigated
25,523
14,108
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,297
750
0
4,246
8,588
4,137
0
5,141
3,399
65,227
1,389
W
2,698
1,495
0
1,724
2,354
862
1,167
353
2,001
0
75,786
W
Ares
3,797
43
0
1,458
9,686
7,636
0
3,192
6,494
16,311
0
W
Ymir
8,391
1,611
0
2,240
9,393
4,880
0
1,948
7,225
55,956
2,728
L
Anhur
Oriiole
Anhur
2,421
1,425
0
2,965
7,208
2,558
0
708
6,500
0
48,881
L
Poseidon
Saredio
Poseidon
10,498
1,646
0
1,382
9,009
2,351
0
5,964
2,937
48,497
729
L
Hun Batz
The McThiccy
Hun Batz
5,221
884
0
5,036
12,146
4,185
0
2,752
9,362
0
54,739
L
Gilgamesh
YoungJJMONEY
Gilgamesh
2,333
926
0
1,727
12,576
8,739
0
5,494
6,690
0
27,186
L
Maui
2,353
875
0
1,205
11,212
7,690
0
5,699
5,409
22,478
2,932
W
Tsukuyomi
ríkur
Tsukuyomi
8,139
1,620
0
4,440
11,985
4,657
0
2,122
9,863
0
53,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
32,547
430
Minions Killed
346
0
Camps Cleared
0
1,390,327
Distance Traveled
1,286,381
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,299
638
119
9
0
284,720
4
W
Hou Yi
7,971
613
126
10
0
258,300
3
W
Ares
6,958
535
19
1
0
297,916
4
W
Ymir
8,679
668
101
8
0
251,431
0
L
Anhur
6,553
504
92
7
0
226,528
1
L
Poseidon
6,700
515
87
7
0
249,603
0
L
Hun Batz
6,685
514
86
7
0
293,813
0
L
Gilgamesh
6,545
503
45
3
0
251,904
0
L
Maui
6,064
466
36
3
0
264,533
2
W
Tsukuyomi
8,025
617
65
5
0
297,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role