Player Matchup

Odin
Odin
ElJefe2662
Odin
Level 41
God Stats
3W - 1L
1,543 SR
Queue Stats
69W - 88L
1,395 Elo+
Party 1
Bakasura
Bakasura
OGPabs
Bakasura
Level 65
God Stats
13W - 6L
1,384 SR
Queue Stats
110W - 122L
1,450 Elo+
Party 1
Atlas
Atlas
cris2200022
Atlas
Level 37
God Stats
19W - 9L
1,302 SR
Queue Stats
30W - 31L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
eyyitsmarioso
Cernunnos
Level 55
God Stats
6W - 5L
1,648 SR
Queue Stats
56W - 59L
1,372 Elo+
Party 1
Hera
Hera
jeremyquepaso13
Hera
Level 69
God Stats
6W - 10L
1,224 SR
Queue Stats
102W - 114L
1,431 Elo+
Solo
Team Averages
Level 53
1,420 SR
1,404 Elo+

VS

Team Averages
Level 55
1,500 SR
1,329 Elo+
Kali
Kali
Ayemdar
Kali
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 2
Izanami
Izanami
Hldann
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,402 Elo+
Solo
Cerberus
Cerberus
IshiDatsu
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 2
Kukulkan
Kukulkan
Oofmandeezha
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadyyy313
Ah Muzen Cab
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,524
614
1,754
6,278
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
OGPabs
Bakasura
11
2 / 0 / 1
5,731
637
2,452
5,891
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 1
5,535
615
2,690
4,944
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
eyyitsmarioso
Cernunnos
8
1 / 0 / 1
4,970
552
3,545
2,212
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 0 / 1
5,796
644
1,710
2,269
777
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ayemdar
Kali
5
0 / 1 / 0
3,826
425
291
4,834
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Hldann
Izanami
8
0 / 0 / 0
4,457
495
2,443
5,331
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
IshiDatsu
Cerberus
6
0 / 2 / 0
3,789
421
436
5,176
3,731
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Oofmandeezha
Kukulkan
7
0 / 1 / 0
4,377
486
1,867
2,033
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Shadyyy313
Ah Muzen Cab
9
1 / 1 / 0
5,166
574
3,351
3,301
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
Ayemdar
Kali
0
1
0
0
W
0
1
1
0.5
L
Izanami
Hldann
Izanami
0
0
0
0
L
Cerberus
IshiDatsu
Cerberus
0
2
0
0
W
Bakasura
OGPabs
Bakasura
2
0
1
2.5
L
Kukulkan
Oofmandeezha
Kukulkan
0
1
0
0
L
Ah Muzen Cab
Shadyyy313
Ah Muzen Cab
1
1
0
1
W
1
0
1
1.5
W
Cernunnos
eyyitsmarioso
Cernunnos
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
8,388
21,594
Taken
20,675
9,608
Mitigated
8,809
6,125
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Ayemdar
Kali
291
81
0
370
4,834
1,728
0
953
3,881
0
12,400
W
1,754
618
0
1,790
6,278
2,463
0
0
6,278
0
27,814
L
Izanami
Hldann
Izanami
2,443
1,400
0
1,164
5,331
1,665
0
1,359
3,752
0
31,895
L
Cerberus
IshiDatsu
Cerberus
436
107
0
196
5,176
3,731
0
1,331
3,845
6,174
0
W
Bakasura
OGPabs
Bakasura
2,452
1,952
0
2,116
5,891
2,637
0
405
5,486
0
37,913
L
Kukulkan
Oofmandeezha
Kukulkan
1,867
129
0
250
2,033
497
0
696
1,152
24,387
0
L
Ah Muzen Cab
Shadyyy313
Ah Muzen Cab
3,351
1,425
0
15
3,301
1,188
0
0
3,301
0
31,968
W
2,690
1,274
0
1,321
4,944
3,020
199
241
4,703
14,606
0
W
Cernunnos
eyyitsmarioso
Cernunnos
3,545
1,408
0
606
2,212
711
754
115
2,097
0
34,677
W
1,710
685
0
292
2,269
777
775
1,542
727
35,247
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
21,615
283
Minions Killed
183
0
Camps Cleared
0
895,012
Distance Traveled
741,593
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,826
425
22
2
0
118,419
2
W
Odin
5,524
614
66
7
0
151,890
0
L
Izanami
4,457
495
61
7
0
163,717
0
L
Cerberus
3,789
421
8
1
0
189,758
0
W
Bakasura
5,731
637
82
9
0
234,846
0
L
Kukulkan
4,377
486
40
4
0
97,997
0
L
Ah Muzen Cab
5,166
574
52
6
0
171,702
0
W
Atlas
5,535
615
24
3
0
179,653
2
W
Cernunnos
4,970
552
41
5
0
163,660
2
W
Hera
5,796
644
70
8
0
164,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role