Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
McGregor21
Cernunnos
Level 130
God Stats
19W - 14L
1,852 SR
Queue Stats
96W - 92L
1,490 Elo+
Solo
Bellona
Bellona
PhilipKotler
Bellona
Level 159
God Stats
1W - 2L
1,295 SR
Queue Stats
116W - 132L
1,482 Elo+
Solo
Yu Huang
Yu Huang
iViniy
Yu Huang
Level 122
God Stats
16W - 5L
1,586 SR
Queue Stats
360W - 271L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lFalco
Tsukuyomi
Level 155
God Stats
11W - 7L
1,783 SR
Queue Stats
437W - 343L
1,561 Elo+
Party 2
Team Averages
Level 145
1,603 SR
1,517 Elo+

VS

Team Averages
Level 157
1,418 SR
1,511 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alex_Alberto-_-
Apollo
Level 196
God Stats
1W - 3L
1,294 SR
Queue Stats
238W - 236L
1,536 Elo+
Party 1
Ares
Ares
Fabrii7xD
Ares
Level 121
God Stats
2W - 3L
1,568 SR
Queue Stats
155W - 155L
1,496 Elo+
Solo
Camazotz
Camazotz
Lukao_da_massa
Camazotz
Level 167
God Stats
5W - 9L
1,463 SR
Queue Stats
242W - 232L
1,486 Elo+
Party 1
Ravana
Ravana
Scorcero0609
Ravana
Level 142
God Stats
1W - 6L
1,266 SR
Queue Stats
153W - 155L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 5 / 4
6,921
494
7,688
15,354
12,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
McGregor21
Cernunnos
13
3 / 4 / 2
7,806
558
9,006
12,541
4,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PhilipKotler
Bellona
15
2 / 0 / 2
9,218
658
9,325
11,910
12,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
iViniy
Yu Huang
15
2 / 1 / 4
8,832
631
4,167
5,629
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
lFalco
Tsukuyomi
14
7 / 1 / 5
8,392
599
10,141
12,759
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 3 / 2
7,823
559
5,158
6,800
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 3
7,547
539
8,884
13,663
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
1 / 4 / 3
5,669
405
3,970
10,962
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
11
1 / 4 / 0
6,673
477
3,441
14,827
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
15
3 / 3 / 5
7,658
547
7,863
8,274
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
11
11
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
5
4
1
L
Vulcan
 
Vulcan
3
3
2
1.33
L
3
3
3
1.5
L
Ares
1
4
3
0.63
L
Camazotz
1
4
0
0.25
W
Cernunnos
McGregor21
Cernunnos
3
4
2
1
W
Bellona
PhilipKotler
Bellona
2
0
2
3
L
Ravana
3
3
5
1.83
W
Yu Huang
iViniy
Yu Huang
2
1
4
4
W
Tsukuyomi
lFalco
Tsukuyomi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,327
Damage
29,316
58,193
Taken
54,526
36,895
Mitigated
26,753
18,707
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,688
2,089
0
3,982
15,354
12,862
209
2,747
12,607
0
36,038
L
Vulcan
 
Vulcan
5,158
1,302
0
773
6,800
2,763
0
1,364
5,436
59,898
987
L
8,884
4,957
0
5,521
13,663
5,801
0
0
13,663
0
61,843
L
Ares
3,970
485
0
1,100
10,962
7,796
0
0
10,962
15,963
0
L
Camazotz
3,441
859
0
4,547
14,827
6,342
0
856
13,971
0
38,048
W
Cernunnos
McGregor21
Cernunnos
9,006
5,456
0
5,122
12,541
4,644
1,250
3,341
9,200
0
54,217
W
Bellona
PhilipKotler
Bellona
9,325
3,207
0
2,879
11,910
12,028
0
193
11,717
0
79,552
L
Ravana
7,863
2,497
0
3,681
8,274
4,051
0
1,889
6,385
0
66,311
W
Yu Huang
iViniy
Yu Huang
4,167
530
0
1,028
5,629
2,360
0
1,508
4,121
70,964
2,032
W
Tsukuyomi
lFalco
Tsukuyomi
10,141
2,890
0
5,696
12,759
5,001
712
1,226
11,533
0
54,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
35,370
471
Minions Killed
397
0
Camps Cleared
0
1,404,986
Distance Traveled
1,291,059
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,921
494
45
3
0
269,789
1
L
Vulcan
7,823
559
120
9
0
289,010
1
L
Apollo
7,547
539
96
7
0
246,575
3
L
Ares
5,669
405
15
1
0
182,592
2
L
Camazotz
6,673
477
67
5
0
276,395
4
W
Cernunnos
7,806
558
75
5
0
257,735
9
W
Bellona
9,218
658
123
9
0
277,612
2
L
Ravana
7,658
547
99
7
0
296,487
3
W
Yu Huang
8,832
631
146
10
0
277,533
7
W
Tsukuyomi
8,392
599
82
6
0
322,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role