Player Matchup

Discordia
Discordia
DracuLAg
Discordia
Level 61
God Stats
4W - 3L
1,345 SR
Queue Stats
57W - 42L
1,602 Elo+
Party 2
Tyr
Tyr
Unfixedfern797
Tyr
Level 212
God Stats
2W - 2L
1,526 SR
Queue Stats
66W - 59L
1,602 Elo+
Party 2
Odin
Odin
therealGROGNACK
Odin
Level 16
God Stats
37W - 30L
1,500 SR
Queue Stats
54W - 40L
1,602 Elo+
Party 2
Team Averages
Level 96
1,457 SR
1,602 Elo+

VS

Team Averages
Level 94
1,565 SR
1,502 Elo+
Nut
Nut
FieryFecalMatter
Nut
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,500 Elo+
Party 1
Merlin
Merlin
Fleury971
Merlin
Level 124
God Stats
45W - 27L
1,826 SR
Queue Stats
189W - 200L
1,498 Elo+
Solo
Danzaburou
Danzaburou
FunkyFecalMatter
Danzaburou
Level 29
God Stats
0W - 3L
1,370 SR
Queue Stats
30W - 36L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DracuLAg
Discordia
16
4 / 0 / 5
9,949
711
18,231
6,940
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 4
10,217
730
5,638
12,789
13,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
1 / 2 / 7
8,993
642
3,291
8,680
7,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,091
578
3,181
9,078
3,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Fleury971
Merlin
14
0 / 5 / 1
8,736
624
3,599
9,461
3,667
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
FunkyFecalMatter
Danzaburou
13
1 / 3 / 0
8,484
606
7,471
11,711
4,197
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
DracuLAg
Discordia
4
0
5
6.5
L
0
2
0
0
L
Merlin
Fleury971
Merlin
0
5
1
0.1
L
Danzaburou
FunkyFecalMatter
Danzaburou
1
3
0
0.33
W
5
0
4
7
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
14,251
28,409
Taken
30,250
23,614
Mitigated
10,894
3,039
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DracuLAg
Discordia
18,231
573
0
0
6,940
2,959
886
950
5,990
54,786
1,480
L
3,181
1,037
0
838
9,078
3,030
0
6,117
2,859
0
24,294
L
Merlin
Fleury971
Merlin
3,599
28
157
666
9,461
3,667
0
4,614
4,683
33,182
294
L
Danzaburou
FunkyFecalMatter
Danzaburou
7,471
2,505
0
1,050
11,711
4,197
0
7,428
4,014
0
25,818
W
5,638
489
0
3,039
12,789
13,474
0
1,048
11,712
0
40,218
W
3,291
399
0
0
8,680
7,181
404
1,481
7,190
546
8,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
25,311
168
Minions Killed
146
0
Camps Cleared
0
818,033
Distance Traveled
764,471
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,949
711
88
6
0
255,048
0
L
Nut
8,091
578
46
3
0
258,034
3
L
Merlin
8,736
624
67
5
0
226,943
0
L
Danzaburou
8,484
606
33
2
0
279,494
3
W
Tyr
10,217
730
62
4
0
296,816
2
W
Odin
8,993
642
18
1
0
266,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role