Player Matchup

Skadi
Skadi
BazFuks
Skadi
Level 57
God Stats
0W - 1L
1,794 SR
Queue Stats
68W - 105L
1,399 Elo+
Party 1
Bacchus
Bacchus
Doctor_Tango
Bacchus
Level 74
God Stats
11W - 27L
1,465 SR
Queue Stats
55W - 115L
1,363 Elo+
Party 1
Thanatos
Thanatos
GxnjaRuss
Thanatos
Level 116
God Stats
1W - 5L
1,360 SR
Queue Stats
47W - 81L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
LaMetas
Xing Tian
Level 130
God Stats
0W - 2L
1,284 SR
Queue Stats
51W - 101L
1,367 Elo+
Party 1
Scylla
Scylla
MONDAYISTHEDAY
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 83L
1,330 Elo+
Party 1
Team Averages
Level 101
1,481 SR
1,371 Elo+

VS

Team Averages
Level 82
1,378 SR
1,568 Elo+
Sylvanus
Sylvanus
Aztekra
Sylvanus
Level 65
God Stats
5W - 4L
1,146 SR
Queue Stats
117W - 126L
1,546 Elo+
Party 2
Chang'e
Chang'e
Damorian89
Chang'e
Level 109
God Stats
2W - 1L
1,322 SR
Queue Stats
202W - 176L
1,606 Elo+
Solo
Anhur
Anhur
Seabiscuit564
Anhur
Level 118
God Stats
13W - 13L
1,555 SR
Queue Stats
196W - 204L
1,570 Elo+
Party 2
Thanatos
Thanatos
TheLionSin184
Thanatos
Level 64
God Stats
14W - 10L
1,588 SR
Queue Stats
190W - 159L
1,588 Elo+
Solo
Raijin
Raijin
TrembleFour
Raijin
Level 56
God Stats
1W - 2L
1,280 SR
Queue Stats
145W - 162L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BazFuks
Skadi
6
0 / 4 / 1
3,985
443
2,354
5,347
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Doctor_Tango
Bacchus
8
1 / 2 / 0
4,926
547
3,174
8,232
6,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
GxnjaRuss
Thanatos
9
3 / 2 / 1
5,344
594
3,430
8,724
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
LaMetas
Xing Tian
10
0 / 2 / 2
5,605
623
4,468
9,509
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
5,636
626
1,986
3,187
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aztekra
Sylvanus
9
2 / 0 / 5
5,791
643
3,695
3,985
3,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
Damorian89
Chang'e
9
2 / 3 / 0
5,362
596
3,754
8,651
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 1 / 6
5,416
602
6,727
6,699
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TheLionSin184
Thanatos
12
5 / 0 / 2
6,200
689
3,362
6,548
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
10
0 / 0 / 0
5,569
619
1,992
3,300
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aztekra
Sylvanus
2
0
5
4.5
L
Skadi
BazFuks
Skadi
0
4
1
0.13
W
Chang'e
Damorian89
Chang'e
2
3
0
0.67
L
Bacchus
Doctor_Tango
Bacchus
1
2
0
0.5
L
Thanatos
GxnjaRuss
Thanatos
3
2
1
1.75
L
Xing Tian
LaMetas
Xing Tian
0
2
2
0.5
L
0
0
0
0
W
1
1
6
4
W
Thanatos
TheLionSin184
Thanatos
5
0
2
6
W
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,412
Damage
19,530
34,999
Taken
29,183
16,628
Mitigated
11,597
7,982
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aztekra
Sylvanus
3,695
878
1,128
2,129
3,985
3,029
0
1,039
2,946
19,177
0
L
Skadi
BazFuks
Skadi
2,354
591
0
503
5,347
1,040
0
1,040
4,307
0
19,662
W
Chang'e
Damorian89
Chang'e
3,754
82
223
3,479
8,651
2,353
0
3,907
4,300
25,692
0
L
Bacchus
Doctor_Tango
Bacchus
3,174
261
70
1,290
8,232
6,374
0
1,268
6,964
12,128
0
L
Thanatos
GxnjaRuss
Thanatos
3,430
1,104
0
4,829
8,724
3,470
0
1,605
7,119
0
29,809
L
Xing Tian
LaMetas
Xing Tian
4,468
455
0
1,040
9,509
4,790
0
3,764
5,745
32,835
2,006
L
1,986
191
0
250
3,187
954
0
1,764
1,423
40,664
823
W
6,727
3,494
0
3,103
6,699
2,708
253
2,135
4,564
0
43,603
W
Thanatos
TheLionSin184
Thanatos
3,362
672
0
8,906
6,548
2,435
0
264
6,284
0
48,877
W
Raijin
1,992
192
0
562
3,300
1,072
0
1,722
1,578
38,415
1,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
28,338
236
Minions Killed
333
0
Camps Cleared
0
886,192
Distance Traveled
885,268
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,791
643
24
3
0
192,546
0
L
Skadi
3,985
443
28
3
0
130,866
0
W
Chang'e
5,362
596
52
6
0
168,906
2
L
Bacchus
4,926
547
22
2
0
201,498
2
L
Thanatos
5,344
594
50
6
0
199,926
0
L
Xing Tian
5,605
623
58
6
0
167,862
0
L
Scylla
5,636
626
78
9
0
186,040
0
W
Anhur
5,416
602
83
9
0
165,242
2
W
Thanatos
6,200
689
84
9
0
196,041
0
W
Raijin
5,569
619
90
10
0
162,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role