Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Anzhong
Sobek
Level 103
God Stats
1W - 1L
1,474 SR
Queue Stats
117W - 103L
1,579 Elo+
Party 2
He Bo
He Bo
BronzBear
He Bo
Level 151
God Stats
1W - 1L
1,621 SR
Queue Stats
31W - 47L
1,523 Elo+
Party 2
Horus
Horus
KootrScootr7
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,720 Elo+
Solo
Ne Zha
Ne Zha
ManicScruffy
Ne Zha
Level 164
God Stats
0W - 2L
1,282 SR
Queue Stats
167W - 147L
1,588 Elo+
Party 2
Team Averages
Level 137
1,475 SR
1,582 Elo+

VS

Team Averages
Level 114
1,695 SR
1,563 Elo+
Eset
Eset
Ichigo346
Eset
Level 129
God Stats
5W - 1L
1,974 SR
Queue Stats
93W - 76L
1,654 Elo+
Party 1
Da Ji
Da Ji
KapinOfTheShip
Da Ji
Level 108
God Stats
1W - 0L
1,349 SR
Queue Stats
117W - 93L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 158
God Stats
450W - 391L
1,610 SR
Queue Stats
450W - 392L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmiteDiscord
Ah Muzen Cab
Level 65
God Stats
7W - 6L
1,923 SR
Queue Stats
92W - 89L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
fellastealer
Heimdallr
Level 108
God Stats
8W - 2L
1,618 SR
Queue Stats
115W - 95L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 3
4,698
470
4,877
8,207
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
Anzhong
Sobek
8
1 / 0 / 1
5,192
519
3,453
9,222
7,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

He Bo
BronzBear
He Bo
11
1 / 3 / 2
5,745
575
4,804
5,987
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,690
569
3,325
8,748
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
2 / 1 / 3
5,376
538
7,703
8,051
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 2 / 1
6,604
660
5,148
6,510
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
4 / 1 / 0
5,742
574
3,952
7,808
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
9
0 / 2 / 2
4,950
495
7,142
10,447
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
SmiteDiscord
Ah Muzen Cab
12
2 / 1 / 0
6,595
660
5,999
7,424
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Heimdallr
fellastealer
Heimdallr
10
1 / 0 / 0
5,281
528
4,871
5,811
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
9
9
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
3
0.5
L
Sobek
Anzhong
Sobek
1
0
1
1.5
L
He Bo
BronzBear
He Bo
1
3
2
0.67
W
Eset
2
2
1
1.25
W
4
1
0
4
L
2
2
0
1
L
Ne Zha
2
1
3
3.5
W
Sylvanus
0
2
2
0.5
W
Ah Muzen Cab
SmiteDiscord
Ah Muzen Cab
2
1
0
2
W
Heimdallr
fellastealer
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
27,112
40,215
Taken
38,000
20,232
Mitigated
16,506
11,854
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,877
1,902
0
2,858
8,207
2,681
0
3,949
4,258
0
35,402
L
Sobek
Anzhong
Sobek
3,453
406
0
4,329
9,222
7,402
0
2,265
6,957
11,678
0
L
He Bo
BronzBear
He Bo
4,804
258
0
390
5,987
1,605
0
2,770
2,967
35,551
757
W
Eset
5,148
732
0
1,116
6,510
2,167
0
3,024
3,140
46,247
1,426
W
3,952
835
0
3,754
7,808
2,656
0
1,270
6,380
0
32,338
L
3,325
1,655
200
3,075
8,748
5,196
0
240
8,488
0
33,592
L
Ne Zha
7,703
2,426
0
1,002
8,051
3,348
0
2,449
5,476
0
32,692
W
Sylvanus
7,142
2,959
963
5,913
10,447
6,755
0
1,982
8,465
26,990
3,833
W
Ah Muzen Cab
SmiteDiscord
Ah Muzen Cab
5,999
1,428
0
1,862
7,424
2,497
0
492
6,426
0
56,776
W
Heimdallr
fellastealer
Heimdallr
4,871
2,940
0
1,975
5,811
2,431
0
920
4,891
0
41,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
29,172
254
Minions Killed
348
0
Camps Cleared
0
1,097,691
Distance Traveled
1,000,998
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,698
470
58
6
0
217,156
0
L
Sobek
5,192
519
11
1
0
213,224
2
L
He Bo
5,745
575
89
9
0
213,239
1
W
Eset
6,604
660
100
10
0
238,001
2
W
Da Ji
5,742
574
54
5
0
242,198
1
L
Horus
5,690
569
58
6
0
203,482
0
L
Ne Zha
5,376
538
38
4
0
250,590
0
W
Sylvanus
4,950
495
44
4
0
156,187
0
W
Ah Muzen Cab
6,595
660
83
8
0
184,335
2
W
Heimdallr
5,281
528
67
7
0
180,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role