Player Matchup

Fafnir
Fafnir
MitchConn
Fafnir
Level 149
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 9L
1,690 Elo+
Party 1
Kukulkan
Kukulkan
Toxicblue7108
Kukulkan
Level 3
God Stats
4W - 8L
1,291 SR
Queue Stats
5W - 11L
1,690 Elo+
Party 1
Odin
Odin
Tuna 420
Odin
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,690 Elo+
Party 1
Fenrir
Fenrir
Xxj0emamaxX
Fenrir
Level 128
God Stats
0W - 3L
1,507 SR
Queue Stats
77W - 54L
1,597 Elo+
Solo
Nut
Nut
fatboi_slim84
Nut
Level 148
God Stats
25W - 34L
1,466 SR
Queue Stats
302W - 326L
1,475 Elo+
Solo
Team Averages
Level 116
1,411 SR
1,629 Elo+

VS

Team Averages
Level 131
1,605 SR
1,534 Elo+
Vulcan
Vulcan
DasNasfe
Vulcan
Level 155
God Stats
2W - 1L
1,376 SR
Queue Stats
174W - 162L
1,523 Elo+
Solo
Charybdis
Charybdis
IllicitJam7097
Charybdis
Level 127
God Stats
22W - 17L
1,667 SR
Queue Stats
130W - 127L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Kbeasty02
Erlang Shen
Level 126
God Stats
7W - 4L
1,757 SR
Queue Stats
13W - 12L
1,553 Elo+
Solo
Tyr
Tyr
LCASH93
Tyr
Level 159
God Stats
64W - 57L
1,496 SR
Queue Stats
1,049W - 1,055L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
sexypiggy9
Baron Samedi
Level 89
God Stats
2W - 0L
1,730 SR
Queue Stats
47W - 47L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MitchConn
Fafnir
13
0 / 1 / 2
7,865
983
2,751
9,988
12,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Toxicblue7108
Kukulkan
13
1 / 4 / 1
8,171
1,021
5,090
7,553
3,450
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
13
0 / 2 / 2
7,537
942
1,967
11,028
7,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
13
0 / 1 / 2
7,943
993
5,369
9,510
6,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

13
1 / 0 / 1
7,745
968
7,550
6,854
3,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

286

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DasNasfe
Vulcan
14
3 / 0 / 3
8,880
1,110
13,120
2,113
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
IllicitJam7097
Charybdis
14
1 / 0 / 5
8,196
1,025
10,548
5,458
2,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Kbeasty02
Erlang Shen
14
2 / 0 / 3
8,296
1,037
3,533
3,829
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
14
0 / 1 / 8
8,911
1,114
5,550
7,159
6,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
sexypiggy9
Baron Samedi
14
2 / 1 / 6
8,446
1,056
8,630
7,438
3,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
2
Kills
8
8
Deaths
2
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DasNasfe
Vulcan
3
0
3
4.5
W
Charybdis
IllicitJam7097
Charybdis
1
0
5
3.5
W
Erlang Shen
Kbeasty02
Erlang Shen
2
0
3
3.5
W
Tyr
0
1
8
4
L
Fafnir
MitchConn
Fafnir
0
1
2
1
L
Kukulkan
Toxicblue7108
Kukulkan
1
4
1
0.38
L
Odin
0
2
2
0.5
L
Fenrir
0
1
2
1
L
1
0
1
1.5
W
Baron Samedi
sexypiggy9
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
41,381
44,933
Taken
25,997
33,068
Mitigated
15,843
2,613
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DasNasfe
Vulcan
13,120
6,885
334
879
2,113
954
0
999
1,114
31,388
488
W
Charybdis
IllicitJam7097
Charybdis
10,548
6,517
0
363
5,458
2,381
0
1,296
4,162
0
28,273
W
Erlang Shen
Kbeasty02
Erlang Shen
3,533
961
0
1,885
3,829
1,932
0
953
2,876
0
14,015
W
Tyr
5,550
621
0
1,424
7,159
6,727
0
2,128
5,031
0
8,246
L
Fafnir
MitchConn
Fafnir
2,751
147
0
768
9,988
12,049
0
5,760
4,228
12,549
0
L
Kukulkan
Toxicblue7108
Kukulkan
5,090
368
47
106
7,553
3,450
0
3,157
4,396
33,638
0
L
Odin
1,967
331
0
0
11,028
7,797
0
5,039
5,989
0
13,549
L
Fenrir
5,369
1,959
147
1,354
9,510
6,696
0
3,912
5,598
0
8,263
L
7,550
3,188
0
191
6,854
3,076
0
3,338
3,516
0
22,399
W
Baron Samedi
sexypiggy9
Baron Samedi
8,630
571
2,369
3,359
7,438
3,849
0
2,465
4,973
24,098
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
42,729
162
Minions Killed
156
3
Camps Cleared
9
742,482
Distance Traveled
732,831
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,880
1,110
46
6
4
141,141
0
W
Charybdis
8,196
1,025
46
6
0
124,514
0
W
Erlang Shen
8,296
1,037
29
4
3
140,173
4
W
Tyr
8,911
1,114
4
1
2
189,823
0
L
Fafnir
7,865
983
7
1
0
159,876
0
L
Kukulkan
8,171
1,021
94
12
3
145,757
0
L
Odin
7,537
942
25
3
0
142,281
0
L
Fenrir
7,943
993
5
1
0
147,695
0
L
Nut
7,745
968
31
4
0
146,873
0
W
Baron Samedi
8,446
1,056
31
4
0
137,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role