Player Matchup

Cerberus
Cerberus
Antoniojk
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,289 Elo+
Party 2
Sol
Sol
DoomsdayD
Sol
Level 107
God Stats
3W - 8L
946 SR
Queue Stats
132W - 142L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Ikaro018
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
KageBlade00
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,289 Elo+
Party 2
Baron Samedi
Baron Samedi
Mєtaby
Baron Samedi
Level 158
God Stats
1W - 0L
1,798 SR
Queue Stats
25W - 26L
1,507 Elo+
Solo
Team Averages
Level 105
1,449 SR
1,428 Elo+

VS

Team Averages
Level 132
1,424 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
TheCBLegacy
Ishtar
Level 136
God Stats
1W - 6L
1,466 SR
Queue Stats
177W - 182L
1,473 Elo+
Party 3
Hercules
Hercules
UR-MOTHERx21
Hercules
Level 141
God Stats
12W - 22L
1,350 SR
Queue Stats
476W - 475L
1,551 Elo+
Party 3
Chiron
Chiron
YSNFONZO
Chiron
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,331 Elo+
Party 1
Cupid
Cupid
swansonbroth21
Cupid
Level 97
God Stats
1W - 2L
1,301 SR
Queue Stats
162W - 133L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antoniojk
Cerberus
14
2 / 3 / 12
8,333
926
6,526
11,664
14,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 1 / 10
9,431
1,048
12,642
6,869
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ikaro018
Danzaburou
14
3 / 2 / 13
8,732
970
10,476
7,969
4,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
KageBlade00
Zhong Kui
15
6 / 2 / 10
8,819
980
5,122
5,513
4,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Mєtaby
Baron Samedi
15
1 / 1 / 17
8,350
928
8,363
5,575
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 5 / 2
7,240
804
6,675
11,451
8,354
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
12
0 / 2 / 7
6,751
750
3,006
4,353
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
UR-MOTHERx21
Hercules
12
1 / 5 / 4
6,743
749
4,435
11,605
13,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
YSNFONZO
Chiron
15
4 / 2 / 4
7,779
864
9,204
8,418
3,556
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
7,020
780
7,457
10,033
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
19
Kills
9
9
Deaths
19
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
2
0.8
W
Cerberus
Antoniojk
Cerberus
2
3
12
2.67
W
7
1
10
12
W
Danzaburou
Ikaro018
Danzaburou
3
2
13
4.75
W
Zhong Kui
KageBlade00
Zhong Kui
6
2
10
5.5
W
Baron Samedi
Mєtaby
Baron Samedi
1
1
17
9.5
L
Ishtar
0
2
7
1.75
L
Hercules
UR-MOTHERx21
Hercules
1
5
4
0.6
L
Chiron
YSNFONZO
Chiron
4
2
4
3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
30,777
37,590
Taken
45,860
32,548
Mitigated
31,154
17,017
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,675
5,197
418
1,097
11,451
8,354
0
7,149
3,940
0
9,690
W
Cerberus
Antoniojk
Cerberus
6,526
374
1,145
2,977
11,664
14,314
81
0
11,479
14,255
0
W
12,642
3,447
262
1,469
6,869
3,301
1,689
0
6,869
27,592
1,991
W
Danzaburou
Ikaro018
Danzaburou
10,476
4,235
182
2,671
7,969
4,050
1,234
0
7,782
0
20,774
W
Zhong Kui
KageBlade00
Zhong Kui
5,122
1,652
341
1,258
5,513
4,462
1,238
0
5,513
11,944
680
W
Baron Samedi
Mєtaby
Baron Samedi
8,363
295
4,283
2,429
5,575
6,421
443
0
5,575
20,256
916
L
Ishtar
3,006
1,271
0
184
4,353
1,854
0
3,246
1,087
0
9,518
L
Hercules
UR-MOTHERx21
Hercules
4,435
664
186
1,851
11,605
13,160
0
8,351
3,034
0
6,267
L
Chiron
YSNFONZO
Chiron
9,204
3,550
1,020
2,998
8,418
3,556
0
5,791
2,503
0
24,278
L
7,457
3,619
758
2,304
10,033
4,230
0
6,646
3,287
0
16,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
35,533
158
Minions Killed
88
0
Camps Cleared
0
866,505
Distance Traveled
815,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,240
804
3
0
0
167,397
0
W
Cerberus
8,333
926
29
3
0
185,156
0
W
Sol
9,431
1,048
55
6
0
157,493
0
W
Danzaburou
8,732
970
27
3
0
165,482
0
W
Zhong Kui
8,819
980
22
2
0
167,668
0
W
Baron Samedi
8,350
928
25
3
0
190,706
0
L
Ishtar
6,751
750
24
3
0
139,536
0
L
Hercules
6,743
749
9
1
0
155,553
0
L
Chiron
7,779
864
36
4
0
163,836
0
L
Cupid
7,020
780
16
2
0
189,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role