Player Matchup

Mulan
Mulan
Quasar69
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,729 Elo+
Party 2
Sol
Sol
Shadowmask12
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,569 Elo+
Party 2
Yemoja
Yemoja
UnerringSpy
Yemoja
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,286 Elo+
Party 2
Ullr
Ullr
darkBUNRAKU
Ullr
Level 72
God Stats
0W - 2L
1,213 SR
Queue Stats
9W - 13L
1,623 Elo+
Party 2
Camazotz
Camazotz
spankyNspronkle
Camazotz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 117L
1,432 Elo+
Party 2
Team Averages
Level 41
1,443 SR
1,528 Elo+

VS

Team Averages
Level 70
1,500 SR
1,364 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Cheevo Amigo
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,388 Elo+
Party 1
Hel
Hel
Cheevo1235
Hel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,373 Elo+
Party 1
Osiris
Osiris
InBurn US
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,243 Elo+
Party 1
Nu Wa
Nu Wa
Redacoustic
Nu Wa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Quasar69
Mulan
16
3 / 2 / 10
9,034
903
10,726
8,744
7,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 6
8,795
880
4,189
8,094
3,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
7
0 / 0 / 1
6,525
653
200
1,983
1,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
5 / 3 / 5
9,424
942
8,344
10,118
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
16
7 / 3 / 4
9,993
999
8,940
11,711
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 4 / 0
7,481
748
6,054
7,540
4,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Cheevo Amigo
Camazotz
9
0 / 2 / 5
6,365
637
180
3,864
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 7
7,638
764
4,933
9,486
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
InBurn US
Osiris
13
0 / 3 / 4
7,230
723
1,270
11,546
8,023
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

17
2 / 4 / 6
9,332
933
9,846
8,521
3,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
17
Kills
7
12
Deaths
17
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
0
1
W
Camazotz
Cheevo Amigo
Camazotz
0
2
5
1.25
W
1
4
7
1.13
W
Osiris
InBurn US
Osiris
0
3
4
0.67
L
Mulan
Quasar69
Mulan
3
2
10
4
W
2
4
6
1.25
L
2
4
6
1.25
L
Yemoja
0
0
1
0.5
L
5
3
5
2.5
L
Camazotz
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
22,283
40,650
Taken
40,957
22,881
Mitigated
21,010
10,376
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,054
2,352
88
110
7,540
4,028
0
376
7,164
7,410
19
W
Camazotz
Cheevo Amigo
Camazotz
180
180
0
333
3,864
1,433
0
312
3,552
0
180
W
4,933
2,316
3,473
3,474
9,486
4,026
0
1,320
8,166
12,825
0
W
Osiris
InBurn US
Osiris
1,270
365
0
1,796
11,546
8,023
0
435
11,111
0
6,387
L
Mulan
Quasar69
Mulan
10,726
238
0
1,800
8,744
7,210
0
5,492
3,252
0
16,547
W
9,846
2,664
428
246
8,521
3,500
0
1,315
7,206
36,354
0
L
4,189
1,375
29
2,003
8,094
3,150
568
4,782
3,312
23,833
1,413
L
Yemoja
200
54
155
458
1,983
1,455
0
1,662
321
746
0
L
8,344
5,666
0
1,453
10,118
4,318
2,749
4,789
5,329
0
22,855
L
Camazotz
8,940
2,078
355
4,123
11,711
6,748
1,184
4,099
7,612
0
23,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
38,046
137
Minions Killed
99
0
Camps Cleared
0
558,057
Distance Traveled
441,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,481
748
0
0
0
103,889
0
W
Camazotz
6,365
637
0
0
0
32,734
0
W
Hel
7,638
764
20
2
0
116,509
0
W
Osiris
7,230
723
12
1
0
74,296
0
L
Mulan
9,034
903
9
1
0
99,361
0
W
Nu Wa
9,332
933
67
7
0
113,897
0
L
Sol
8,795
880
54
5
0
104,756
0
L
Yemoja
6,525
653
0
0
0
39,220
0
L
Ullr
9,424
942
33
3
0
140,953
0
L
Camazotz
9,993
999
41
4
0
173,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role