Player Matchup

Zhong Kui
Zhong Kui
Ralphinat0r
Zhong Kui
Level 129
God Stats
1W - 1L
1,658 SR
Queue Stats
32W - 39L
1,540 Elo+
Party 2
Chang'e
Chang'e
RedOdinThunder
Chang'e
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,521 Elo+
Party 2
Lancelot
Lancelot
S4ltnVinager
Lancelot
Level 137
God Stats
0W - 2L
1,270 SR
Queue Stats
114W - 108L
1,570 Elo+
Solo
Sol
Sol
Zeus2134
Sol
Level 141
God Stats
1W - 1L
1,752 SR
Queue Stats
67W - 74L
1,545 Elo+
Party 2
Thoth
Thoth
julio27
Thoth
Level 143
God Stats
0W - 2L
1,285 SR
Queue Stats
61W - 50L
1,503 Elo+
Solo
Team Averages
Level 137
1,493 SR
1,536 Elo+

VS

Team Averages
Level 143
1,450 SR
1,511 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KillaKarma92
Artemis
Level 112
God Stats
1W - 3L
1,265 SR
Queue Stats
50W - 54L
1,510 Elo+
Party 1
Bellona
Bellona
Stopthecoronawar
Bellona
Level 153
God Stats
4W - 8L
1,396 SR
Queue Stats
281W - 280L
1,518 Elo+
Solo
Hades
Hades
cyb3rknight
Hades
Level 155
God Stats
3W - 2L
1,730 SR
Queue Stats
71W - 74L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
xfisticuffsx
Sylvanus
Level 143
God Stats
2W - 4L
1,358 SR
Queue Stats
277W - 275L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ralphinat0r
Zhong Kui
11
1 / 5 / 7
6,706
838
6,157
10,205
9,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 4 / 6
6,835
854
5,183
8,278
3,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lancelot
S4ltnVinager
Lancelot
6
0 / 1 / 0
5,478
685
672
1,338
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 5
7,666
958
9,211
6,804
2,425
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Thoth
julio27
Thoth
16
8 / 3 / 3
8,690
1,086
13,080
8,020
3,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 2 / 10
8,011
1,001
5,853
9,725
4,348
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
KillaKarma92
Artemis
13
2 / 4 / 10
7,321
915
6,650
8,298
3,335
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 10
8,553
1,069
7,265
11,420
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
3 / 3 / 8
7,893
987
7,916
11,412
6,973
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Sylvanus
xfisticuffsx
Sylvanus
14
4 / 1 / 11
7,747
968
3,714
10,435
10,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
12
Kills
17
17
Deaths
12
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
10
4
W
Artemis
KillaKarma92
Artemis
2
4
10
1.75
L
Zhong Kui
Ralphinat0r
Zhong Kui
1
5
7
0.9
L
1
4
6
1
L
Lancelot
S4ltnVinager
Lancelot
0
1
0
0
W
5
2
10
5
L
2
4
5
1.13
W
3
3
8
2.33
L
Thoth
julio27
Thoth
8
3
3
3.17
W
Sylvanus
xfisticuffsx
Sylvanus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
31,398
34,645
Taken
51,290
20,048
Mitigated
36,753
7,376
Healing
24,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,853
1,888
716
2,072
9,725
4,348
904
8,331
1,394
20,943
867
W
Artemis
KillaKarma92
Artemis
6,650
2,832
121
936
8,298
3,335
1,047
5,474
2,824
0
14,094
L
Zhong Kui
Ralphinat0r
Zhong Kui
6,157
91
0
1,534
10,205
9,902
0
4,958
4,934
9,891
336
L
5,183
594
2,475
1,505
8,278
3,536
0
4,350
3,890
6,902
316
L
Lancelot
S4ltnVinager
Lancelot
672
84
0
24
1,338
1,056
0
1,082
256
0
952
W
7,265
632
925
2,729
11,420
11,788
354
6,367
5,053
196
8,865
L
9,211
2,839
0
830
6,804
2,425
562
3,639
3,084
19,362
781
W
7,916
172
2,818
3,191
11,412
6,973
760
7,552
3,860
15,402
1,190
L
Thoth
julio27
Thoth
13,080
234
0
1,008
8,020
3,129
1,246
3,054
4,736
27,700
0
W
Sylvanus
xfisticuffsx
Sylvanus
3,714
487
6,484
4,362
10,435
10,309
820
4,990
5,445
8,068
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
39,525
90
Minions Killed
95
0
Camps Cleared
0
598,438
Distance Traveled
787,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,011
1,001
32
4
0
152,728
0
W
Artemis
7,321
915
10
1
0
149,566
0
L
Zhong Kui
6,706
838
14
2
0
135,630
0
L
Chang'e
6,835
854
4
1
0
123,245
0
L
Lancelot
5,478
685
2
0
0
53,452
0
W
Bellona
8,553
1,069
3
0
0
172,232
0
L
Sol
7,666
958
37
5
0
128,650
0
W
Hades
7,893
987
35
4
0
164,736
0
L
Thoth
8,690
1,086
33
4
0
157,461
0
W
Sylvanus
7,747
968
15
2
0
148,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role