Player Matchup

Achilles
Achilles
MC_HugeHog
Achilles
Level 158
God Stats
0W - 1L
1,389 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 2
King Arthur
King Arthur
NoLimitRiddlz
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 2
Serqet
Serqet
Ra14
Serqet
Level 156
God Stats
0W - 1L
1,306 SR
Queue Stats
14W - 12L
1,647 Elo+
Solo
Danzaburou
Danzaburou
ReynaYanaj
Danzaburou
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 135L
1,473 Elo+
Solo
Bellona
Bellona
murdah21
Bellona
Level 152
God Stats
0W - 1L
1,952 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 2
Team Averages
Level 161
1,529 SR
1,549 Elo+

VS

Team Averages
Level 141
1,573 SR
1,583 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GodofBOOF
Danzaburou
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 47L
1,570 Elo+
Party 1
Khepri
Khepri
Im Bullet BOOF
Khepri
Level 126
God Stats
1W - 1L
1,606 SR
Queue Stats
54W - 51L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
SadnTheBois
Gilgamesh
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,716 Elo+
Party 1
Heimdallr
Heimdallr
Spankishmoop
Heimdallr
Level 153
God Stats
1W - 0L
1,758 SR
Queue Stats
30W - 26L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MC_HugeHog
Achilles
8
0 / 1 / 0
4,671
779
1,209
4,014
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
NoLimitRiddlz
King Arthur
7
0 / 0 / 0
4,584
764
350
2,160
1,705
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
Ra14
Serqet
9
0 / 5 / 1
4,839
807
867
6,065
4,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Danzaburou
ReynaYanaj
Danzaburou
9
1 / 0 / 0
5,115
853
1,338
2,818
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
murdah21
Bellona
8
0 / 0 / 0
4,705
784
833
2,867
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 0 / 3
6,449
1,075
4,702
1,933
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
GodofBOOF
Danzaburou
10
2 / 1 / 3
6,369
1,062
2,502
3,565
1,626
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 1 / 3
6,486
1,081
1,054
3,554
3,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SadnTheBois
Gilgamesh
10
1 / 1 / 2
6,031
1,005
1,297
6,630
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Spankishmoop
Heimdallr
12
1 / 0 / 5
6,851
1,142
6,339
3,526
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
6
6
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
3
3.5
W
Danzaburou
GodofBOOF
Danzaburou
2
1
3
3.5
W
0
1
3
1.5
L
Achilles
MC_HugeHog
Achilles
0
1
0
0
L
King Arthur
NoLimitRiddlz
King Arthur
0
0
0
0
L
Serqet
Ra14
Serqet
0
5
1
0.1
L
Danzaburou
ReynaYanaj
Danzaburou
1
0
0
1
W
Gilgamesh
SadnTheBois
Gilgamesh
1
1
2
2
W
Heimdallr
Spankishmoop
Heimdallr
1
0
5
3.5
L
Bellona
murdah21
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,597
Damage
15,894
17,924
Taken
19,208
12,980
Mitigated
15,609
4,575
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,702
119
415
135
1,933
799
1,250
0
1,933
10,711
0
W
Danzaburou
GodofBOOF
Danzaburou
2,502
692
455
856
3,565
1,626
1,992
0
3,441
0
8,727
W
1,054
0
194
483
3,554
3,652
386
0
3,443
1,686
0
L
Achilles
MC_HugeHog
Achilles
1,209
0
358
1,516
4,014
3,271
0
718
3,216
0
2,617
L
King Arthur
NoLimitRiddlz
King Arthur
350
34
315
313
2,160
1,705
0
815
1,345
0
847
L
Serqet
Ra14
Serqet
867
125
0
0
6,065
4,131
0
2,384
3,681
0
1,006
L
Danzaburou
ReynaYanaj
Danzaburou
1,338
505
499
1,222
2,818
1,158
0
687
2,087
0
6,516
W
Gilgamesh
SadnTheBois
Gilgamesh
1,297
168
193
941
6,630
7,414
675
0
6,535
0
5,336
W
Heimdallr
Spankishmoop
Heimdallr
6,339
2,462
82
112
3,526
2,118
3,207
0
3,411
0
24,038
L
Bellona
murdah21
Bellona
833
215
0
352
2,867
2,715
0
1,152
1,674
0
4,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
32,186
21
Minions Killed
68
0
Camps Cleared
0
407,896
Distance Traveled
543,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,449
1,075
11
2
0
92,525
0
W
Danzaburou
6,369
1,062
13
2
0
119,741
0
W
Khepri
6,486
1,081
3
1
0
85,054
0
L
Achilles
4,671
779
2
0
0
58,678
0
L
King Arthur
4,584
764
0
0
0
83,768
0
L
Serqet
4,839
807
3
1
0
110,762
0
L
Danzaburou
5,115
853
9
2
0
80,373
0
W
Gilgamesh
6,031
1,005
6
1
0
129,578
0
W
Heimdallr
6,851
1,142
35
6
0
116,989
0
L
Bellona
4,705
784
7
1
0
74,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role