Player Matchup

Thor
Thor
 
Thor
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
EricVinicius
Nike
Level 193
God Stats
14W - 8L
1,412 SR
Queue Stats
205W - 204L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
llyxxeur
Baron Samedi
Level 124
God Stats
16W - 11L
1,353 SR
Queue Stats
329W - 369L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
matoa
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,287 Elo+
Party 2
Team Averages
Level 118
1,453 SR
1,447 Elo+

VS

Team Averages
Level 55
1,455 SR
1,455 Elo+
Agni
Agni
 
Agni
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Alef Santos
Bacchus
Level 109
God Stats
5W - 4L
1,479 SR
Queue Stats
39W - 50L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Elxizu
Heimdallr
Level 23
God Stats
2W - 3L
1,502 SR
Queue Stats
9W - 12L
1,422 Elo+
Party 3
Loki
Loki
LokiTitular
Loki
Level 22
God Stats
6W - 5L
1,337 SR
Queue Stats
20W - 22L
1,505 Elo+
Party 1
Bellona
Bellona
MomoiroAkachan
Bellona
Level 48
God Stats
1W - 2L
1,458 SR
Queue Stats
22W - 37L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
4 / 0 / 1
4,990
832
1,993
3,621
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
 
Cerberus
6
0 / 0 / 1
4,003
667
1,147
4,542
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
1 / 1 / 1
4,545
758
3,811
4,812
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
llyxxeur
Baron Samedi
7
0 / 0 / 3
4,467
745
1,078
2,814
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
matoa
Cernunnos
7
0 / 1 / 2
3,902
650
1,314
2,656
867
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
2
0 / 1 / 0
2,894
482
0
731
208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Alef Santos
Bacchus
5
0 / 1 / 0
3,850
642
1,925
4,173
2,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Elxizu
Heimdallr
6
0 / 1 / 0
3,658
610
2,051
4,611
1,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
2,877
480
0
653
119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 0
3,749
625
1,756
6,874
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
2
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
1
4.5
W
Cerberus
 
Cerberus
0
0
1
0.5
L
Agni
 
Agni
0
1
0
0
L
Bacchus
Alef Santos
Bacchus
0
1
0
0
L
Heimdallr
Elxizu
Heimdallr
0
1
0
0
W
1
1
1
1.5
L
0
0
0
0
L
1
2
0
0.5
W
Baron Samedi
llyxxeur
Baron Samedi
0
0
3
1.5
W
Cernunnos
matoa
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,343
Damage
5,732
18,445
Taken
17,042
8,435
Mitigated
10,098
4,054
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,993
627
0
867
3,621
1,471
0
282
3,339
0
29,067
W
Cerberus
 
Cerberus
1,147
128
0
733
4,542
2,035
548
190
4,352
18,092
0
L
Agni
 
Agni
0
0
0
27
731
208
0
402
329
767
0
L
Bacchus
Alef Santos
Bacchus
1,925
277
45
1,155
4,173
2,796
0
635
3,538
7,782
0
L
Heimdallr
Elxizu
Heimdallr
2,051
1,092
0
648
4,611
1,450
0
1,043
3,568
0
18,046
W
3,811
657
0
1,630
4,812
2,609
0
0
4,812
0
27,203
L
0
0
0
628
653
119
0
0
653
0
2,456
L
1,756
599
0
1,493
6,874
5,525
0
145
6,729
0
14,935
W
Baron Samedi
llyxxeur
Baron Samedi
1,078
193
187
310
2,814
1,453
32
179
2,635
25,559
2,262
W
Cernunnos
matoa
Cernunnos
1,314
391
0
327
2,656
867
0
1,274
1,382
0
16,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,907
Gold Earned
17,028
206
Minions Killed
79
0
Camps Cleared
0
735,788
Distance Traveled
481,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,990
832
54
9
0
169,927
0
W
Cerberus
4,003
667
34
6
0
136,559
0
L
Agni
2,894
482
1
0
0
24,088
0
L
Bacchus
3,850
642
10
2
0
131,801
0
L
Heimdallr
3,658
610
37
6
0
149,929
0
W
Nike
4,545
758
44
7
0
149,802
0
L
Loki
2,877
480
8
1
0
25,712
0
L
Bellona
3,749
625
23
4
0
150,339
0
W
Baron Samedi
4,467
745
40
7
0
135,459
0
W
Cernunnos
3,902
650
34
6
0
144,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role