Player Matchup

Chiron
Chiron
MrButtermen82
Chiron
Level 126
God Stats
33W - 35L
1,467 SR
Queue Stats
619W - 643L
1,417 Elo+
Solo
Sol
Sol
OOPY SPOOPY
Sol
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 57L
1,388 Elo+
Party 2
Amaterasu
Amaterasu
Redrum259
Amaterasu
Level 146
God Stats
1W - 3L
1,413 SR
Queue Stats
128W - 120L
1,452 Elo+
Party 2
Hades
Hades
SamQC50
Hades
Level 120
God Stats
34W - 20L
1,502 SR
Queue Stats
55W - 55L
1,438 Elo+
Solo
Pele
Pele
SpartanMist1991
Pele
Level 140
God Stats
14W - 17L
1,209 SR
Queue Stats
696W - 664L
1,386 Elo+
Solo
Team Averages
Level 115
1,418 SR
1,416 Elo+

VS

Team Averages
Level 95
1,563 SR
1,437 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Briew
Sol
Level 124
God Stats
1W - 2L
1,534 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItzRedBaron
Tsukuyomi
Level 120
God Stats
12W - 5L
1,468 SR
Queue Stats
38W - 33L
1,390 Elo+
Party 1
Nut
Nut
Wolfofsin95
Nut
Level 119
God Stats
29W - 22L
1,534 SR
Queue Stats
214W - 222L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
slimjimm13
Kuzenbo
Level 26
God Stats
1W - 0L
1,781 SR
Queue Stats
17W - 16L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,683
474
2,737
9,759
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
5,931
494
5,671
6,114
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Redrum259
Amaterasu
11
0 / 2 / 0
6,145
512
6,100
12,872
10,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
SamQC50
Hades
11
1 / 3 / 3
5,669
472
7,484
9,736
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

8
0 / 3 / 0
4,948
412
1,572
9,277
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 1
6,857
571
8,943
11,740
8,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
Briew
Sol
12
3 / 0 / 1
7,177
598
7,151
7,585
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
ItzRedBaron
Tsukuyomi
13
7 / 0 / 0
7,265
605
5,597
8,248
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,879
490
5,324
7,711
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
slimjimm13
Kuzenbo
9
0 / 3 / 1
5,581
465
1,115
8,102
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
12
13
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Sol
Briew
Sol
3
0
1
3.5
W
Tsukuyomi
ItzRedBaron
Tsukuyomi
7
0
0
7
L
0
4
0
0
L
3
1
1
3.5
L
Amaterasu
Redrum259
Amaterasu
0
2
0
0
L
Hades
SamQC50
Hades
1
3
3
0.83
L
0
3
0
0
W
1
1
0
1
W
Kuzenbo
slimjimm13
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
28,130
47,758
Taken
43,386
24,092
Mitigated
24,515
14,944
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,943
2,253
0
4,546
11,740
8,999
0
1,301
10,439
0
46,638
W
Sol
Briew
Sol
7,151
1,915
0
4,623
7,585
2,265
1,085
0
7,585
50,811
0
W
Tsukuyomi
ItzRedBaron
Tsukuyomi
5,597
1,941
0
5,418
8,248
3,049
202
778
7,470
0
56,962
L
2,737
872
24
1,785
9,759
3,720
0
4,260
5,499
0
36,857
L
5,671
1,836
0
2,122
6,114
1,714
763
373
5,741
32,368
0
L
Amaterasu
Redrum259
Amaterasu
6,100
3,694
0
4,796
12,872
10,891
0
2,568
10,304
0
43,215
L
Hades
SamQC50
Hades
7,484
772
147
3,081
9,736
4,953
252
975
8,761
40,009
0
L
1,572
424
0
2,989
9,277
2,814
0
90
9,187
0
27,920
W
5,324
2,823
0
1,435
7,711
3,042
0
5,799
1,912
0
44,568
W
Kuzenbo
slimjimm13
Kuzenbo
1,115
334
0
724
8,102
7,160
110
5,277
2,825
16,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
32,759
289
Minions Killed
335
0
Camps Cleared
0
1,026,025
Distance Traveled
1,084,954
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,857
571
75
6
0
228,129
1
W
Sol
7,177
598
79
7
0
197,206
5
W
Tsukuyomi
7,265
605
90
8
0
251,954
1
L
Chiron
5,683
474
62
5
0
187,433
0
L
Sol
5,931
494
44
4
0
223,444
2
L
Amaterasu
6,145
512
82
7
0
206,512
0
L
Hades
5,669
472
59
5
0
201,004
0
L
Pele
4,948
412
42
4
0
207,632
0
W
Nut
5,879
490
77
6
0
198,934
0
W
Kuzenbo
5,581
465
14
1
0
208,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role