Player Matchup

Ra
Ra
BakedCurtis
Ra
Level 37
God Stats
0W - 2L
1,170 SR
Queue Stats
19W - 20L
1,499 Elo+
Party 4
Bellona
Bellona
Daddys Girl3557
Bellona
Level 34
God Stats
0W - 7L
1,500 SR
Queue Stats
44W - 40L
1,614 Elo+
Solo
Geb
Geb
Snitram27
Geb
Level 5
God Stats
0W - 4L
1,209 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 3
Danzaburou
Danzaburou
haythamjabour99p
Danzaburou
Level 128
God Stats
1W - 3L
1,425 SR
Queue Stats
76W - 58L
1,620 Elo+
Party 3
Ne Zha
Ne Zha
oopsimdrunky
Ne Zha
Level 19
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 4
Team Averages
Level 45
1,311 SR
1,481 Elo+

VS

Team Averages
Level 50
1,555 SR
1,550 Elo+
Charon
Charon
CorruptedToni
Charon
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 58L
1,616 Elo+
Party 1
Awilix
Awilix
CoruptedMiniMe
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,616 Elo+
Party 1
Anubis
Anubis
MartinDevante134
Anubis
Level 18
God Stats
2W - 5L
1,355 SR
Queue Stats
20W - 27L
1,445 Elo+
Party 2
Eset
Eset
OgSkyBubble
Eset
Level 99
God Stats
13W - 6L
1,707 SR
Queue Stats
151W - 144L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
TtvArroyoYo
Xbalanque
Level 101
God Stats
4W - 0L
1,715 SR
Queue Stats
9W - 6L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,006
534
6,796
9,604
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 3
9,114
608
9,103
13,415
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 4 / 1
6,338
423
627
9,242
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
haythamjabour99p
Danzaburou
14
1 / 2 / 0
7,959
531
4,921
10,520
4,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
13
1 / 7 / 4
7,041
469
7,320
16,818
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,963
531
3,312
10,702
8,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 1 / 3
8,574
572
8,448
13,837
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
0 / 8 / 1
6,319
421
3,262
11,357
4,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 5
9,022
601
13,034
7,487
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TtvArroyoYo
Xbalanque
15
5 / 2 / 6
9,072
605
10,671
8,945
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
20
20
Deaths
14
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
1
2
6
2
W
8
1
3
9.5
L
6
2
3
3.75
W
0
8
1
0.06
W
6
1
5
8.5
L
0
4
1
0.13
W
Xbalanque
TtvArroyoYo
Xbalanque
5
2
6
4
L
Danzaburou
haythamjabour99p
Danzaburou
1
2
0
0.5
L
Ne Zha
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
38,727
59,599
Taken
52,328
30,036
Mitigated
24,386
16,683
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,796
610
530
1,310
9,604
2,462
0
4,944
4,322
55,495
0
W
3,312
811
0
1,793
10,702
8,074
118
1,899
8,707
25,086
0
W
8,448
2,740
0
4,577
13,837
5,117
62
2,468
11,191
0
60,399
L
9,103
1,310
0
3,327
13,415
11,699
0
5,422
7,779
0
62,090
W
3,262
241
0
2,095
11,357
4,503
0
351
10,552
36,806
2,226
W
13,034
779
369
1,015
7,487
2,968
50
1,480
5,910
69,695
819
L
627
29
0
864
9,242
5,418
0
4,141
4,989
7,715
0
W
Xbalanque
TtvArroyoYo
Xbalanque
10,671
6,728
0
508
8,945
3,724
88
1,145
7,800
0
83,862
L
Danzaburou
haythamjabour99p
Danzaburou
4,921
2,611
0
5,440
10,520
4,111
866
1,100
9,396
0
71,846
L
Ne Zha
7,320
1,747
0
5,212
16,818
6,346
0
2,894
13,702
0
53,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
40,950
421
Minions Killed
426
0
Camps Cleared
0
1,373,405
Distance Traveled
1,395,023
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,006
534
103
7
0
287,330
0
W
Charon
7,963
531
24
2
0
245,663
0
W
Awilix
8,574
572
80
5
0
344,822
4
L
Bellona
9,114
608
104
7
0
265,055
0
W
Anubis
6,319
421
60
4
0
248,948
2
W
Eset
9,022
601
132
9
0
287,461
0
L
Geb
6,338
423
13
1
0
252,915
0
W
Xbalanque
9,072
605
130
9
0
268,129
0
L
Danzaburou
7,959
531
123
8
0
265,286
4
L
Ne Zha
7,041
469
78
5
0
302,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role