Player Matchup

Nu Wa
Nu Wa
Silver I
Evielutions
Nu Wa
Silver I
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,288 MMR
Party 1
Sol
Sol
Bronze IV
IvanCepheus
Sol
Bronze IV
Level 126
God Stats
1W - 3L
1,397 SR
Queue Stats
2W - 9L
1,227 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
NachoSupremeZ
Gilgamesh
Silver I
Level 155
God Stats
2W - 2L
1,786 SR
Queue Stats
39W - 32L
1,294 MMR
Solo
Horus
Horus
Bronze V
SempaiP
Horus
Bronze V
Level 109
God Stats
0W - 4L
1,579 SR
Queue Stats
2W - 10L
1,227 MMR
Party 2
Nemesis
Nemesis
Silver I
oHUGO STiGLiTZo
Nemesis
Silver I
Level 148
God Stats
1W - 2L
1,753 SR
Queue Stats
48W - 46L
1,298 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,603 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,525 SR
1,296 MMR
Anhur
Anhur
Gold IV
BBC-BAYBOOM
Anhur
Gold IV
Level 147
God Stats
5W - 6L
1,488 SR
Queue Stats
130W - 127L
1,316 MMR
Solo
Da Ji
Da Ji
Silver I
C-S_Scarecrow
Da Ji
Silver I
Level 136
God Stats
2W - 1L
1,271 SR
Queue Stats
38W - 37L
1,291 MMR
Solo
Poseidon
Poseidon
Silver III
UltimaxTheOne
Poseidon
Silver III
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 30L
1,293 MMR
Solo
Cthulhu
Cthulhu
Gold V
poolscumgod
Cthulhu
Gold V
Level 109
God Stats
8W - 2L
1,839 SR
Queue Stats
226W - 223L
1,288 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
thesweatysacks
Kuzenbo
Gold IV
Level 159
God Stats
13W - 12L
1,524 SR
Queue Stats
368W - 358L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,026
603
3,069
6,626
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,397
540
3,868
6,062
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
NachoSupremeZ
Gilgamesh
11
4 / 1 / 1
6,726
673
8,538
9,999
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
SempaiP
Horus
6
0 / 0 / 1
4,500
450
3,145
5,383
2,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 3
5,975
598
4,747
10,379
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AthenaAo KuangBake Kujira

VS

Bans
ThanatosXbalanqueAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,501
550
4,897
7,365
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
5,629
563
4,077
8,240
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
UltimaxTheOne
Poseidon
11
2 / 4 / 0
6,366
637
2,997
5,959
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
poolscumgod
Cthulhu
10
0 / 1 / 4
5,003
500
4,422
7,065
5,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 1
5,750
575
5,689
9,273
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
7
8
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
1
2
3
L
3
3
2
1.33
L
1
2
0
0.5
L
Gilgamesh
NachoSupremeZ
Gilgamesh
4
1
1
4.5
L
Horus
SempaiP
Horus
0
0
1
0.5
W
Poseidon
UltimaxTheOne
Poseidon
2
4
0
0.5
L
2
2
3
1.75
W
Cthulhu
poolscumgod
Cthulhu
0
1
4
2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
22,082
38,449
Taken
37,902
16,797
Mitigated
20,700
14,047
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,897
2,029
0
3,282
7,365
2,393
48
2,387
4,931
0
34,381
W
4,077
685
0
750
8,240
3,518
0
874
7,321
0
35,637
L
3,069
561
0
750
6,626
2,093
0
2,409
3,903
33,853
0
L
3,868
1,930
0
2,375
6,062
1,773
0
2,223
3,839
38,305
0
L
Gilgamesh
NachoSupremeZ
Gilgamesh
8,538
3,182
0
3,420
9,999
6,545
0
4,383
4,970
0
41,660
L
Horus
SempaiP
Horus
3,145
1,540
256
1,927
5,383
2,458
0
1,277
4,106
0
9,187
W
Poseidon
UltimaxTheOne
Poseidon
2,997
471
0
486
5,959
1,838
0
1,639
4,320
45,925
642
L
4,747
1,836
0
5,319
10,379
3,928
0
1,636
8,569
0
45,893
W
Cthulhu
poolscumgod
Cthulhu
4,422
1,282
0
1,399
7,065
5,381
30
1,795
5,223
26,253
0
W
5,689
1,552
0
2,099
9,273
7,570
0
242
8,446
30,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
28,249
300
Minions Killed
296
0
Camps Cleared
0
986,008
Distance Traveled
1,026,883
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,501
550
58
6
0
187,106
2
W
Da Ji
5,629
563
61
6
0
240,254
0
L
Nu Wa
6,026
603
73
7
0
206,702
0
L
Sol
5,397
540
67
7
0
204,035
0
L
Gilgamesh
6,726
673
72
7
0
179,816
0
L
Horus
4,500
450
9
1
0
177,265
0
W
Poseidon
6,366
637
93
9
0
181,962
0
L
Nemesis
5,975
598
79
8
0
218,190
0
W
Cthulhu
5,003
500
29
3
0
209,855
3
W
Kuzenbo
5,750
575
55
6
0
207,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role