Player Matchup

Odin
Odin
BichiSCL
Odin
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 152L
1,593 Elo+
Party 1
Zeus
Zeus
EleGhe
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 155L
1,592 Elo+
Party 1
Ymir
Ymir
Guzz1999
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,415 Elo+
Solo
Artemis
Artemis
Leonlex
Artemis
Level 65
God Stats
2W - 0L
1,716 SR
Queue Stats
195W - 199L
1,464 Elo+
Solo
Hun Batz
Hun Batz
MrMarito
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,874 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,588 Elo+

VS

Team Averages
Level 106
1,574 SR
1,500 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BestFoguete
Hou Yi
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 44L
1,570 Elo+
Solo
Amaterasu
Amaterasu
gaguinhogg
Amaterasu
Level 41
God Stats
2W - 2L
1,872 SR
Queue Stats
7W - 14L
1,513 Elo+
Solo
Anubis
Anubis
sant1blanc0
Anubis
Level 96
God Stats
6W - 9L
1,500 SR
Queue Stats
116W - 120L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 0 / 1
7,222
657
2,505
4,928
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
EleGhe
Zeus
12
5 / 2 / 2
7,103
646
8,834
5,670
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
1 / 1 / 5
5,675
516
2,777
8,496
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Leonlex
Artemis
11
0 / 2 / 2
5,532
503
972
5,559
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MrMarito
Hun Batz
12
3 / 1 / 4
6,533
594
7,995
6,854
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 0 / 0
6,594
599
5,741
8,183
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
 
Maui
8
0 / 4 / 4
5,422
493
2,709
10,000
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
11
1 / 1 / 3
6,278
571
5,380
5,197
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
gaguinhogg
Amaterasu
8
0 / 0 / 0
4,569
415
51
4,244
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
9
0 / 4 / 1
5,297
482
4,873
6,241
2,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
6
6
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
0
0
5
L
Maui
 
Maui
0
4
4
0.5
L
Hou Yi
1
1
3
2.5
W
Odin
0
0
1
0.5
W
Zeus
EleGhe
Zeus
5
2
2
3
W
Ymir
1
1
5
3.5
W
Artemis
Leonlex
Artemis
0
2
2
0.5
W
Hun Batz
MrMarito
Hun Batz
3
1
4
5
L
Amaterasu
gaguinhogg
Amaterasu
0
0
0
0
L
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
18,754
31,507
Taken
33,865
15,193
Mitigated
16,052
4,126
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,741
2,347
0
3,408
8,183
2,933
0
1,976
6,207
0
50,662
L
Maui
 
Maui
2,709
607
181
2,747
10,000
6,537
0
4,461
5,539
15,765
2,225
L
Hou Yi
5,380
1,802
0
2,467
5,197
1,965
0
947
4,250
0
46,593
W
Odin
2,505
341
0
1,040
4,928
3,759
115
244
4,684
0
59,195
W
Zeus
EleGhe
Zeus
8,834
1,332
0
540
5,670
1,272
0
2,436
3,234
45,893
857
W
Ymir
2,777
355
0
1,212
8,496
5,464
0
2,972
5,524
15,939
0
W
Artemis
Leonlex
Artemis
972
321
0
904
5,559
2,006
0
187
5,372
0
34,674
W
Hun Batz
MrMarito
Hun Batz
7,995
2,173
0
430
6,854
2,692
0
1,675
5,179
0
64,641
L
Amaterasu
gaguinhogg
Amaterasu
51
51
0
1,076
4,244
2,005
0
196
4,048
0
17,602
L
Anubis
4,873
419
0
1,796
6,241
2,612
0
3,977
2,264
36,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
28,160
354
Minions Killed
289
0
Camps Cleared
0
1,129,343
Distance Traveled
1,087,582
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,594
599
90
8
0
269,842
2
L
Maui
5,422
493
16
1
0
197,566
3
L
Hou Yi
6,278
571
79
7
0
196,658
0
W
Odin
7,222
657
105
10
0
204,617
2
W
Zeus
7,103
646
82
7
0
232,721
0
W
Ymir
5,675
516
23
2
0
218,756
2
W
Artemis
5,532
503
54
5
0
197,893
4
W
Hun Batz
6,533
594
90
8
0
275,356
4
L
Amaterasu
4,569
415
34
3
0
220,177
1
L
Anubis
5,297
482
70
6
0
203,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role