Player Matchup

Cu Chulainn
Cu Chulainn
FabianosTheGreat
Cu Chulainn
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Achilles
Achilles
Valquian
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
Zappa_Pabst6
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,342 Elo+
Party 1
Fafnir
Fafnir
peanut_batman
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Zeus
Zeus
xXrxExqXuieXmx
Zeus
Level 20
God Stats
3W - 7L
1,500 SR
Queue Stats
508W - 529L
1,613 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,387 Elo+

VS

Team Averages
Level 44
1,479 SR
1,436 Elo+
Izanami
Izanami
BabiiVon
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Charon
Charon
HugeBigMilky
Charon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Kilaklwn420
Cernunnos
Level 127
God Stats
13W - 19L
1,416 SR
Queue Stats
458W - 575L
1,371 Elo+
Solo
Ah Puch
Ah Puch
Mr BigSocks6127
Ah Puch
Level 29
God Stats
2W - 0L
1,511 SR
Queue Stats
27W - 25L
1,520 Elo+
Solo
Medusa
Medusa
gsquadkings1
Medusa
Level 31
God Stats
3W - 2L
1,469 SR
Queue Stats
81W - 87L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FabianosTheGreat
Cu Chulainn
15
5 / 4 / 5
9,034
695
7,476
15,459
11,995
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
Valquian
Achilles
16
4 / 6 / 9
9,358
720
11,251
17,565
24,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Zappa_Pabst6
Erlang Shen
12
1 / 7 / 4
7,589
584
4,912
23,909
16,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 3 / 10
8,984
691
1,577
14,432
16,255
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 7
9,907
762
20,104
10,893
5,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabiiVon
Izanami
18
6 / 1 / 15
10,999
846
17,939
10,888
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
17
4 / 2 / 12
11,143
857
7,657
11,303
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Kilaklwn420
Cernunnos
15
3 / 6 / 7
9,459
728
6,900
12,447
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 2 / 11
11,381
875
23,705
11,723
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
5 / 5 / 13
10,906
839
16,467
13,081
5,485
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
14
Kills
24
24
Deaths
16
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
BabiiVon
Izanami
6
1
15
13.5
L
Cu Chulainn
FabianosTheGreat
Cu Chulainn
5
4
5
1.88
W
Charon
4
2
12
5
W
Cernunnos
Kilaklwn420
Cernunnos
3
6
7
1.08
W
6
2
11
5.75
L
Achilles
Valquian
Achilles
4
6
9
1.42
L
Erlang Shen
Zappa_Pabst6
Erlang Shen
1
7
4
0.43
W
Medusa
5
5
13
2.3
L
0
3
10
1.67
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,320
Damage
72,668
82,258
Taken
59,442
74,410
Mitigated
30,782
20,327
Healing
23,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BabiiVon
Izanami
17,939
14,048
1,136
4,231
10,888
4,943
3,138
4,727
6,114
0
32,958
L
Cu Chulainn
FabianosTheGreat
Cu Chulainn
7,476
2,244
1,670
1,801
15,459
11,995
277
4,468
10,991
0
20,996
W
Charon
7,657
198
2,638
4,016
11,303
9,530
530
3,477
7,454
18,371
130
W
Cernunnos
Kilaklwn420
Cernunnos
6,900
3,898
366
1,519
12,447
4,971
1,096
5,004
7,180
0
19,028
W
23,705
1,750
726
4,172
11,723
5,853
556
3,842
7,840
46,369
3,010
L
Achilles
Valquian
Achilles
11,251
3,046
1,411
2,397
17,565
24,551
19
4,666
12,899
1,136
16,823
L
Erlang Shen
Zappa_Pabst6
Erlang Shen
4,912
2,123
1,281
5,475
23,909
16,558
38
7,426
16,483
0
8,910
W
Medusa
16,467
9,484
1,752
2,852
13,081
5,485
2,511
5,336
7,379
0
24,533
L
1,577
196
1,527
2,873
14,432
16,255
14
8,449
5,983
5,412
0
L
20,104
1,164
398
1,494
10,893
5,051
0
5,198
5,695
39,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
53,888
124
Minions Killed
152
0
Camps Cleared
0
1,111,171
Distance Traveled
1,166,220
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,999
846
48
4
0
228,358
0
L
Cu Chulainn
9,034
695
33
3
0
208,377
1
W
Charon
11,143
857
24
2
0
256,909
0
W
Cernunnos
9,459
728
19
1
0
181,804
0
W
Ah Puch
11,381
875
44
3
0
258,694
0
L
Achilles
9,358
720
21
2
0
228,885
0
L
Erlang Shen
7,589
584
4
0
0
235,722
0
W
Medusa
10,906
839
17
1
0
240,455
0
L
Fafnir
8,984
691
17
1
0
232,542
0
L
Zeus
9,907
762
49
4
0
205,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role