Player Matchup

Zhong Kui
Zhong Kui
SeishinBan
Zhong Kui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,581 Elo+
Party 1
King Arthur
King Arthur
Tiimebandiit
King Arthur
Level 198
God Stats
1W - 1L
1,567 SR
Queue Stats
99W - 85L
1,667 Elo+
Party 2
Maui
Maui
UncleanlyHalo
Maui
Level 162
God Stats
0W - 3L
1,142 SR
Queue Stats
62W - 51L
1,668 Elo+
Party 2
Surtr
Surtr
štorm
Surtr
Level 169
God Stats
0W - 1L
1,734 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Λnkh
Ah Muzen Cab
Level 185
God Stats
0W - 2L
1,325 SR
Queue Stats
100W - 103L
1,557 Elo+
Party 1
Team Averages
Level 174
1,454 SR
1,592 Elo+

VS

Team Averages
Level 160
1,482 SR
1,666 Elo+
Neith
Neith
Armorwolf
Neith
Level 149
God Stats
6W - 3L
1,566 SR
Queue Stats
109W - 78L
1,705 Elo+
Party 3
Hun Batz
Hun Batz
GodPoolOfAnEGirl
Hun Batz
Level 151
God Stats
2W - 2L
1,501 SR
Queue Stats
48W - 35L
1,712 Elo+
Party 3
Zeus
Zeus
Illy
Zeus
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,533 Elo+
Solo
Horus
Horus
SevenPetals
Horus
Level 149
God Stats
1W - 1L
1,344 SR
Queue Stats
32W - 25L
1,631 Elo+
Party 3
Sobek
Sobek
SubOptimal22
Sobek
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 30L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SeishinBan
Zhong Kui
10
0 / 2 / 0
5,139
514
4,096
7,937
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Tiimebandiit
King Arthur
9
0 / 5 / 0
5,080
508
4,914
10,716
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 3 / 0
4,572
457
1,477
6,663
4,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
štorm
Surtr
10
2 / 2 / 0
5,593
559
2,391
9,681
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Λnkh
Ah Muzen Cab
10
0 / 1 / 1
5,484
548
2,962
4,653
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Armorwolf
Neith
13
2 / 0 / 3
6,833
683
7,424
5,401
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 1
5,826
583
4,112
6,632
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
Illy
Zeus
11
1 / 1 / 2
5,736
574
3,083
5,732
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
2 / 0 / 5
6,021
602
3,115
6,387
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 1
6,680
668
6,506
8,735
8,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Armorwolf
Neith
2
0
3
3.5
W
4
0
1
4.5
W
Zeus
Illy
Zeus
1
1
2
2
L
Zhong Kui
SeishinBan
Zhong Kui
0
2
0
0
W
2
0
5
4.5
W
4
1
1
4.5
L
King Arthur
Tiimebandiit
King Arthur
0
5
0
0
L
0
3
0
0
L
Surtr
štorm
Surtr
2
2
0
1
L
Ah Muzen Cab
Λnkh
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
24,240
39,650
Taken
32,887
25,535
Mitigated
20,052
8,580
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Armorwolf
Neith
7,424
3,679
0
1,133
5,401
2,437
0
3,436
1,965
0
63,421
W
4,112
1,263
0
3,994
6,632
2,370
0
240
6,316
0
44,810
W
Zeus
Illy
Zeus
3,083
634
0
1,180
5,732
2,024
0
862
4,870
46,474
2,337
L
Zhong Kui
SeishinBan
Zhong Kui
4,096
948
0
2,445
7,937
5,841
0
0
7,937
34,728
5,613
W
3,115
1,273
664
2,814
6,387
4,416
0
857
5,492
0
11,612
W
6,506
797
0
5,133
8,735
8,805
0
119
7,974
35,560
2,909
L
King Arthur
Tiimebandiit
King Arthur
4,914
841
0
2,456
10,716
8,414
0
4,367
5,507
0
30,909
L
1,477
243
0
1,671
6,663
4,443
0
2,075
4,588
9,450
0
L
Surtr
štorm
Surtr
2,391
723
0
1,594
9,681
5,078
0
1,054
8,445
476
38,580
L
Ah Muzen Cab
Λnkh
Ah Muzen Cab
2,962
402
0
414
4,653
1,759
0
837
3,816
0
45,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
31,096
302
Minions Killed
388
0
Camps Cleared
0
1,040,431
Distance Traveled
1,034,808
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,833
683
98
10
0
176,379
2
W
Hun Batz
5,826
583
86
9
0
231,287
1
W
Zeus
5,736
574
100
10
0
206,881
5
L
Zhong Kui
5,139
514
76
8
0
188,976
0
W
Horus
6,021
602
16
2
0
220,546
2
W
Sobek
6,680
668
88
9
0
199,715
0
L
King Arthur
5,080
508
53
5
0
187,993
0
L
Maui
4,572
457
14
1
0
170,495
2
L
Surtr
5,593
559
77
8
0
254,929
0
L
Ah Muzen Cab
5,484
548
82
8
0
238,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role