Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dromora
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,504 Elo+
Solo
Chaac
Chaac
Lunaravity
Chaac
Level 196
God Stats
3W - 1L
1,801 SR
Queue Stats
448W - 218L
1,714 Elo+
Party 1
Ix Chel
Ix Chel
Salt-MK1
Ix Chel
Level 221
God Stats
3W - 4L
1,621 SR
Queue Stats
354W - 223L
1,684 Elo+
Party 1
Thanatos
Thanatos
lilbayron
Thanatos
Level 69
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 151
1,548 SR
1,580 Elo+

VS

Team Averages
Level 144
1,606 SR
1,552 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
NewsForecast
Surtr
Level 154
God Stats
34W - 11L
1,833 SR
Queue Stats
44W - 26L
1,773 Elo+
Solo
Ullr
Ullr
Relegant
Ullr
Level 69
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 4L
1,347 Elo+
Solo
Hun Batz
Hun Batz
cdclay
Hun Batz
Level 148
God Stats
2W - 1L
1,867 SR
Queue Stats
108W - 89L
1,568 Elo+
Solo
Ix Chel
Ix Chel
g0yokunomajo
Ix Chel
Level 196
God Stats
17W - 20L
1,560 SR
Queue Stats
169W - 157L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 10
5,559
927
2,334
7,704
4,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Dromora
Ao Kuang
12
5 / 1 / 5
6,618
1,103
7,127
8,966
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
12
2 / 3 / 7
6,152
1,025
3,075
8,035
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Salt-MK1
Ix Chel
12
1 / 1 / 6
5,941
990
3,267
4,718
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
lilbayron
Thanatos
11
5 / 3 / 5
6,349
1,058
8,331
7,613
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 5
5,454
909
4,641
4,738
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 5 / 2
6,075
1,013
4,584
8,790
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
11
1 / 2 / 3
5,629
938
4,432
6,967
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
cdclay
Hun Batz
12
5 / 2 / 2
6,345
1,058
6,968
6,571
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
g0yokunomajo
Ix Chel
7
0 / 0 / 0
3,064
511
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
13
Kills
11
11
Deaths
13
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
10
1.67
L
Nu Wa
 
Nu Wa
0
4
5
0.63
W
Ao Kuang
Dromora
Ao Kuang
5
1
5
7.5
W
Chaac
2
3
7
1.83
L
5
5
2
1.2
L
Ullr
1
2
3
1.25
W
Ix Chel
Salt-MK1
Ix Chel
1
1
6
4
L
Hun Batz
cdclay
Hun Batz
5
2
2
3
L
Ix Chel
g0yokunomajo
Ix Chel
0
0
0
0
W
Thanatos
lilbayron
Thanatos
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
20,625
37,036
Taken
27,066
21,433
Mitigated
12,164
12,607
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,334
319
0
479
7,704
4,516
0
1,279
6,425
4,340
0
L
Nu Wa
 
Nu Wa
4,641
1,492
0
210
4,738
1,404
0
1,407
3,203
12,162
354
W
Ao Kuang
Dromora
Ao Kuang
7,127
1,610
0
3,634
8,966
4,954
0
655
8,311
15,135
955
W
Chaac
3,075
580
0
1,495
8,035
7,022
0
1,133
6,902
0
16,520
L
4,584
927
0
666
8,790
5,518
0
4,296
4,078
270
9,187
L
Ullr
4,432
978
0
840
6,967
2,286
0
3,187
3,564
0
15,402
W
Ix Chel
Salt-MK1
Ix Chel
3,267
187
739
1,746
4,718
1,928
35
798
3,920
25,737
0
L
Hun Batz
cdclay
Hun Batz
6,968
1,629
0
758
6,571
2,956
0
3,168
3,188
0
15,179
L
Ix Chel
g0yokunomajo
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
lilbayron
Thanatos
8,331
2,820
0
4,514
7,613
3,013
75
863
6,750
0
15,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
26,567
145
Minions Killed
80
0
Camps Cleared
0
657,857
Distance Traveled
493,808
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,559
927
4
1
0
132,326
0
L
Nu Wa
5,454
909
17
3
0
107,824
0
W
Ao Kuang
6,618
1,103
23
4
0
135,529
0
W
Chaac
6,152
1,025
39
7
0
108,104
2
L
Surtr
6,075
1,013
11
2
0
125,010
3
L
Ullr
5,629
938
23
4
0
132,451
0
W
Ix Chel
5,941
990
61
10
0
132,076
0
L
Hun Batz
6,345
1,058
29
5
0
128,523
0
L
Ix Chel
3,064
511
0
0
0
0
0
W
Thanatos
6,349
1,058
18
3
0
149,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role