Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Silver I
F0reverNever16
Achilles
Silver I
Level 262
God Stats
1W - 0L
1,606 SR
Queue Stats
37W - 16L
1,593 MMR
Party 4
Scylla
Scylla
Platinum III
IIPaRc0KII
Scylla
Platinum III
Level 152
God Stats
65W - 55L
1,618 SR
Queue Stats
279W - 278L
1,570 MMR
Solo
Athena
Athena
Platinum V
Prophetofgopniks
Athena
Platinum V
Level 154
God Stats
107W - 112L
1,579 SR
Queue Stats
422W - 427L
1,766 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,561 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 88
1,543 SR
1,493 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum I
 
Bakasura
Platinum I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold II
NAAACKEN
Ganesha
Gold II
Level 113
God Stats
2W - 5L
1,557 SR
Queue Stats
136W - 140L
1,453 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
NotaKneeGrow
Sun Wukong
Gold III
Level 62
God Stats
1W - 2L
1,582 SR
Queue Stats
62W - 64L
1,419 MMR
Party 2
Neith
Neith
Bronze III
XxEthanfutxX
Neith
Bronze III
Level 95
God Stats
4W - 4L
1,575 SR
Queue Stats
5W - 8L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 0
6,638
664
4,940
6,876
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
11
0 / 1 / 2
6,214
621
6,148
6,265
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
12
6 / 1 / 1
6,256
626
5,382
7,057
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
IIPaRc0KII
Scylla
11
1 / 0 / 3
5,683
568
2,231
3,661
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 8
6,229
623
3,870
7,690
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ao KuangIzanamiOdinAh Muzen Cab

VS

Bans
ThanatosAwilixLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 0
5,530
553
3,302
4,583
1,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
10
1 / 4 / 0
5,155
516
3,147
10,940
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
NAAACKEN
Ganesha
10
0 / 2 / 1
5,557
556
1,636
7,750
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
NotaKneeGrow
Sun Wukong
9
0 / 2 / 1
5,156
516
4,044
9,533
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,598
460
3,854
6,976
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Ravana
 
Ravana
0
1
2
1
L
Medusa
 
Medusa
1
0
0
1
L
Bakasura
 
Bakasura
1
4
0
0.25
W
Achilles
6
1
1
6.5
W
Scylla
IIPaRc0KII
Scylla
1
0
3
2.5
L
Ganesha
NAAACKEN
Ganesha
0
2
1
0.25
L
Sun Wukong
NotaKneeGrow
Sun Wukong
0
2
1
0.25
W
0
0
8
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
15,983
31,549
Taken
39,782
16,815
Mitigated
18,207
11,879
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,940
3,184
0
4,791
6,876
2,627
518
304
6,572
0
59,009
W
Ravana
 
Ravana
6,148
1,635
0
2,170
6,265
2,956
0
0
5,484
0
43,995
L
Medusa
 
Medusa
3,302
1,555
0
2,157
4,583
1,736
0
1,036
3,547
0
57,191
L
Bakasura
 
Bakasura
3,147
1,788
0
1,855
10,940
4,412
56
1,899
8,999
0
34,189
W
Achilles
5,382
1,505
0
1,916
7,057
3,372
247
551
6,324
0
47,358
W
Scylla
IIPaRc0KII
Scylla
2,231
624
0
736
3,661
1,007
0
0
3,449
37,211
0
L
Ganesha
NAAACKEN
Ganesha
1,636
211
0
2,606
7,750
4,489
0
1,080
6,670
13,465
0
L
Sun Wukong
NotaKneeGrow
Sun Wukong
4,044
1,088
0
4,019
9,533
5,616
0
364
8,609
0
30,213
W
3,870
1,617
0
2,266
7,690
6,853
79
781
6,699
19,370
2,233
L
3,854
1,292
0
1,974
6,976
1,954
0
1,055
5,921
0
36,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
25,996
353
Minions Killed
291
0
Camps Cleared
0
1,049,926
Distance Traveled
1,000,599
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,638
664
80
8
0
174,637
2
W
Ravana
6,214
621
78
8
0
193,255
0
L
Medusa
5,530
553
101
10
0
218,766
0
L
Bakasura
5,155
516
72
7
0
219,708
0
W
Achilles
6,256
626
76
8
0
218,599
1
W
Scylla
5,683
568
80
8
0
236,647
0
L
Ganesha
5,557
556
4
0
0
207,025
2
L
Sun Wukong
5,156
516
50
5
0
174,243
0
W
Athena
6,229
623
39
4
0
226,788
1
L
Neith
4,598
460
64
6
0
180,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role