Player Matchup

Chernobog
Chernobog
AnaFromOW
Chernobog
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 179L
1,439 Elo+
Party 1
Sobek
Sobek
ChimmyChong
Sobek
Level 38
God Stats
3W - 3L
1,106 SR
Queue Stats
34W - 55L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Eivlangel
Cthulhu
Level 139
God Stats
5W - 3L
1,649 SR
Queue Stats
88W - 92L
1,555 Elo+
Party 1
Da Ji
Da Ji
SGNKhaos
Da Ji
Level 107
God Stats
14W - 11L
1,569 SR
Queue Stats
147W - 141L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
mrcone1
Baron Samedi
Level 127
God Stats
11W - 2L
1,778 SR
Queue Stats
153W - 133L
1,572 Elo+
Solo
Team Averages
Level 92
1,520 SR
1,493 Elo+

VS

Team Averages
Level 80
1,548 SR
1,517 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElGatoGaming7
King Arthur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,559 Elo+
Party 2
Ymir
Ymir
PaldeChicle
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Pele
Pele
Pequee19
Pele
Level 58
God Stats
1W - 1L
1,739 SR
Queue Stats
52W - 38L
1,619 Elo+
Solo
Janus
Janus
QFColon
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnaFromOW
Chernobog
9
0 / 3 / 1
5,364
488
4,980
7,172
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
5,920
538
3,453
6,891
5,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Eivlangel
Cthulhu
12
5 / 1 / 2
7,395
672
8,255
6,642
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
SGNKhaos
Da Ji
12
4 / 1 / 5
7,029
639
5,115
8,526
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
mrcone1
Baron Samedi
12
7 / 2 / 3
7,164
651
6,335
6,569
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 1
5,860
533
6,710
6,130
2,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

King Arthur
ElGatoGaming7
King Arthur
10
0 / 5 / 1
5,624
511
2,102
10,659
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 1
4,918
447
1,928
9,632
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
4 / 1 / 1
6,908
628
2,640
8,175
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
QFColon
Janus
10
2 / 7 / 1
5,784
526
3,640
9,670
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
7
7
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Chernobog
AnaFromOW
Chernobog
0
3
1
0.17
W
0
0
2
1
W
Cthulhu
Eivlangel
Cthulhu
5
1
2
6
L
King Arthur
ElGatoGaming7
King Arthur
0
5
1
0.1
L
0
2
1
0.25
L
Pele
4
1
1
4.5
L
Janus
QFColon
Janus
2
7
1
0.36
W
Da Ji
SGNKhaos
Da Ji
4
1
5
6.5
W
Baron Samedi
mrcone1
Baron Samedi
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
17,020
35,800
Taken
44,266
19,969
Mitigated
21,085
11,846
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,710
2,893
0
3,150
6,130
2,319
0
1,183
4,947
0
50,978
W
Chernobog
AnaFromOW
Chernobog
4,980
2,360
0
1,671
7,172
2,207
0
174
6,998
0
43,030
W
3,453
492
0
3,068
6,891
5,379
0
772
6,119
16,557
2,138
W
Cthulhu
Eivlangel
Cthulhu
8,255
1,073
87
813
6,642
6,552
0
50
6,592
42,764
1,732
L
King Arthur
ElGatoGaming7
King Arthur
2,102
458
0
401
10,659
5,109
14
6,671
3,222
0
31,766
L
1,928
511
0
1,503
9,632
6,874
0
2,513
6,965
14,476
0
L
Pele
2,640
733
0
1,421
8,175
3,548
0
929
7,145
0
50,668
L
Janus
QFColon
Janus
3,640
501
0
625
9,670
3,235
0
4,371
4,795
35,511
0
W
Da Ji
SGNKhaos
Da Ji
5,115
971
0
4,110
8,526
3,369
382
1,883
6,433
0
47,934
W
Baron Samedi
mrcone1
Baron Samedi
6,335
995
441
1,656
6,569
2,462
225
2,273
4,090
41,938
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
29,094
328
Minions Killed
319
0
Camps Cleared
0
1,121,608
Distance Traveled
1,056,719
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,860
533
85
8
0
198,004
2
W
Chernobog
5,364
488
68
6
0
189,648
0
W
Sobek
5,920
538
26
2
0
239,330
4
W
Cthulhu
7,395
672
82
7
0
242,242
0
L
King Arthur
5,624
511
62
6
0
216,164
0
L
Ymir
4,918
447
16
1
0
204,951
0
L
Pele
6,908
628
86
8
0
244,071
0
L
Janus
5,784
526
70
6
0
193,529
0
W
Da Ji
7,029
639
79
7
0
244,258
0
W
Baron Samedi
7,164
651
73
7
0
206,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role