Player Matchup

Kuzenbo
Kuzenbo
ChiefMorris
Kuzenbo
Level 136
God Stats
2W - 0L
1,615 SR
Queue Stats
8W - 21L
1,320 Elo+
Party 3
Jormungandr
Jormungandr
KingdraEX
Jormungandr
Level 151
God Stats
4W - 4L
1,462 SR
Queue Stats
35W - 51L
1,449 Elo+
Party 3
Anubis
Anubis
TayHuna
Anubis
Level 146
God Stats
1W - 0L
1,707 SR
Queue Stats
20W - 18L
1,597 Elo+
Party 2
Loki
Loki
bjorntodie
Loki
Level 128
God Stats
4W - 4L
1,815 SR
Queue Stats
16W - 15L
1,641 Elo+
Party 2
Artemis
Artemis
crrman
Artemis
Level 146
God Stats
2W - 1L
1,839 SR
Queue Stats
37W - 49L
1,474 Elo+
Party 3
Team Averages
Level 141
1,688 SR
1,496 Elo+

VS

Team Averages
Level 154
1,679 SR
1,581 Elo+
Odin
Odin
Epicside
Odin
Level 159
God Stats
4W - 3L
1,961 SR
Queue Stats
454W - 422L
1,587 Elo+
Solo
Poseidon
Poseidon
Prestige
Poseidon
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,594 Elo+
Party 1
Cupid
Cupid
RESPONSE
Cupid
Level 156
God Stats
1W - 5L
1,526 SR
Queue Stats
27W - 23L
1,576 Elo+
Party 1
Ix Chel
Ix Chel
SkarletMaincoria
Ix Chel
Level 158
God Stats
3W - 2L
1,876 SR
Queue Stats
11W - 14L
1,569 Elo+
Solo
Achilles
Achilles
yattadude
Achilles
Level 143
God Stats
16W - 15L
1,530 SR
Queue Stats
50W - 49L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChiefMorris
Kuzenbo
14
1 / 0 / 3
8,760
876
4,056
10,145
11,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
KingdraEX
Jormungandr
15
3 / 0 / 6
8,937
894
8,555
8,207
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
TayHuna
Anubis
16
3 / 1 / 4
9,391
939
8,468
8,006
4,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 1 / 1
9,730
973
10,811
6,231
2,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
crrman
Artemis
15
0 / 0 / 6
8,618
862
7,486
3,919
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 0 / 0
7,562
756
7,683
8,185
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Prestige
Poseidon
14
0 / 3 / 2
7,545
755
7,044
6,197
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
RESPONSE
Cupid
13
0 / 4 / 2
7,409
741
2,934
9,163
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 5 / 2
7,460
746
6,649
10,828
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
yattadude
Achilles
14
0 / 3 / 1
7,353
735
2,289
10,662
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
2
2
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChiefMorris
Kuzenbo
1
0
3
2.5
L
Odin
2
0
0
2
W
Jormungandr
KingdraEX
Jormungandr
3
0
6
6
L
Poseidon
Prestige
Poseidon
0
3
2
0.33
L
Cupid
RESPONSE
Cupid
0
4
2
0.25
L
0
5
2
0.2
W
Anubis
TayHuna
Anubis
3
1
4
5
W
8
1
1
8.5
W
Artemis
crrman
Artemis
0
0
6
3
L
Achilles
yattadude
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
26,599
36,508
Taken
45,035
28,716
Mitigated
22,370
8,095
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChiefMorris
Kuzenbo
4,056
1,654
0
1,374
10,145
11,549
559
3,867
5,658
12,066
1,573
L
Odin
7,683
1,057
0
754
8,185
3,168
0
3,514
4,518
0
17,549
W
Jormungandr
KingdraEX
Jormungandr
8,555
1,217
0
1,748
8,207
8,798
316
1,657
5,976
21,943
737
L
Poseidon
Prestige
Poseidon
7,044
398
0
600
6,197
1,755
0
246
5,951
23,037
143
L
Cupid
RESPONSE
Cupid
2,934
1,154
57
1,374
9,163
2,920
0
5,761
3,153
0
16,617
L
6,649
465
494
1,428
10,828
3,801
0
5,492
5,174
23,689
0
W
Anubis
TayHuna
Anubis
8,468
312
0
2,937
8,006
4,221
2,070
2,592
5,062
40,321
84
W
10,811
3,613
0
930
6,231
2,531
1,529
2,689
3,156
0
34,148
W
Artemis
crrman
Artemis
7,486
2,969
0
1,106
3,919
1,617
2,672
1,121
2,592
0
30,352
L
Achilles
yattadude
Achilles
2,289
307
0
1,167
10,662
10,726
0
4,426
5,964
0
11,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,436
Gold Earned
37,329
243
Minions Killed
193
0
Camps Cleared
0
1,135,742
Distance Traveled
961,290
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,760
876
23
2
0
220,141
0
L
Odin
7,562
756
24
2
0
206,090
4
W
Jormungandr
8,937
894
42
4
0
248,351
0
L
Poseidon
7,545
755
55
6
0
201,042
0
L
Cupid
7,409
741
36
4
0
161,636
0
L
Ix Chel
7,460
746
50
5
0
193,898
1
W
Anubis
9,391
939
77
8
0
202,957
0
W
Loki
9,730
973
54
5
0
258,427
0
W
Artemis
8,618
862
47
5
0
205,866
0
L
Achilles
7,353
735
28
3
0
198,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role