Player Matchup

Charon
Charon
ANTSMITEZ
Charon
Level 8
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Auskeladd
Kumbhakarna
Level 68
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 5L
1,320 Elo+
Party 1
Lancelot
Lancelot
BOSS0716
Lancelot
Level 96
God Stats
9W - 3L
1,476 SR
Queue Stats
14W - 14L
1,320 Elo+
Party 1
Izanami
Izanami
MasterAccount
Izanami
Level 27
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Odintek
Vulcan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,489 Elo+
Party 3
Team Averages
Level 53
1,647 SR
1,356 Elo+

VS

Team Averages
Level 42
1,508 SR
1,482 Elo+
Ares
Ares
RAPTOR_9824
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,454 Elo+
Party 2
Charybdis
Charybdis
SidWhicked
Charybdis
Level 67
God Stats
47W - 41L
1,499 SR
Queue Stats
286W - 273L
1,461 Elo+
Party 4
Surtr
Surtr
UP2UJOKER
Surtr
Level 83
God Stats
10W - 7L
1,544 SR
Queue Stats
210W - 187L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
mudduck214
Nu Wa
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 43L
1,616 Elo+
Party 4
Thanatos
Thanatos
myanna28
Thanatos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ANTSMITEZ
Charon
11
1 / 2 / 1
6,120
471
3,546
8,745
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Auskeladd
Kumbhakarna
9
1 / 2 / 4
6,097
469
5,020
13,351
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
BOSS0716
Lancelot
9
3 / 2 / 1
5,754
443
3,537
8,345
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
11
3 / 2 / 1
6,533
503
6,689
6,665
1,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Odintek
Vulcan
11
1 / 4 / 2
6,308
485
6,458
8,211
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,566
505
2,462
8,859
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Charybdis
SidWhicked
Charybdis
13
2 / 3 / 4
7,514
578
8,280
12,028
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
UP2UJOKER
Surtr
14
2 / 2 / 0
8,577
660
5,510
9,646
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
14
5 / 3 / 3
8,253
635
8,722
8,980
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
myanna28
Thanatos
13
3 / 0 / 4
7,424
571
5,610
11,538
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
12
12
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
ANTSMITEZ
Charon
1
2
1
0.75
L
Kumbhakarna
Auskeladd
Kumbhakarna
1
2
4
1.5
L
Lancelot
BOSS0716
Lancelot
3
2
1
1.75
L
Izanami
3
2
1
1.75
L
Vulcan
Odintek
Vulcan
1
4
2
0.5
W
0
1
2
1
W
Charybdis
SidWhicked
Charybdis
2
3
4
1.33
W
Surtr
UP2UJOKER
Surtr
2
2
0
1
W
Nu Wa
5
3
3
2.17
W
Thanatos
myanna28
Thanatos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
30,584
45,317
Taken
51,051
23,882
Mitigated
25,915
6,614
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
ANTSMITEZ
Charon
3,546
490
0
1,386
8,745
5,682
0
629
7,366
28,697
38
L
Kumbhakarna
Auskeladd
Kumbhakarna
5,020
1,414
0
1,454
13,351
9,795
0
3,438
9,761
18,297
1,369
L
Lancelot
BOSS0716
Lancelot
3,537
908
0
1,428
8,345
3,459
0
1,512
6,679
0
28,776
L
Izanami
6,689
5,205
0
1,689
6,665
1,998
0
1,608
4,905
0
37,451
L
Vulcan
Odintek
Vulcan
6,458
1,690
0
657
8,211
2,948
0
3,106
4,702
44,342
0
W
2,462
317
0
1,981
8,859
6,866
0
1,634
7,225
25,515
0
W
Charybdis
SidWhicked
Charybdis
8,280
4,713
0
5,875
12,028
4,509
1,967
3,636
8,392
0
62,984
W
Surtr
UP2UJOKER
Surtr
5,510
1,154
0
3,574
9,646
6,041
48
2,768
6,205
477
54,204
W
Nu Wa
8,722
1,572
155
2,200
8,980
3,313
1,435
3,463
5,517
56,663
283
W
Thanatos
myanna28
Thanatos
5,610
862
0
9,911
11,538
5,186
0
2,665
8,790
0
58,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
38,334
243
Minions Killed
400
0
Camps Cleared
0
1,171,913
Distance Traveled
1,326,940
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,120
471
50
4
0
231,419
0
L
Kumbhakarna
6,097
469
25
2
0
264,370
3
L
Lancelot
5,754
443
43
3
0
217,954
0
L
Izanami
6,533
503
54
4
0
183,737
0
L
Vulcan
6,308
485
71
5
0
274,433
0
W
Ares
6,566
505
23
2
0
260,962
0
W
Charybdis
7,514
578
97
7
0
225,042
0
W
Surtr
8,577
660
101
8
0
290,334
0
W
Nu Wa
8,253
635
93
7
0
236,845
0
W
Thanatos
7,424
571
86
7
0
313,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role