Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BaddKidd
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,644 Elo+
Party 1
Khepri
Khepri
inmaninmin
Khepri
Level 156
God Stats
1W - 1L
1,475 SR
Queue Stats
69W - 60L
1,544 Elo+
Party 3
Tyr
Tyr
lavyvue
Tyr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,644 Elo+
Party 1
Fafnir
Fafnir
wafflefryguy
Fafnir
Level 76
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 8L
1,425 Elo+
Party 3
Team Averages
Level 113
1,548 SR
1,551 Elo+

VS

Team Averages
Level 143
1,667 SR
1,551 Elo+
Artemis
Artemis
Eddyth
Artemis
Level 172
God Stats
6W - 2L
1,758 SR
Queue Stats
212W - 213L
1,533 Elo+
Party 2
Bellona
Bellona
Hectoru98
Bellona
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 121L
1,500 Elo+
Solo
Bakasura
Bakasura
I8IMisfit
Bakasura
Level 128
God Stats
2W - 0L
1,502 SR
Queue Stats
44W - 28L
1,650 Elo+
Solo
Hera
Hera
SmurfRogue
Hera
Level 139
God Stats
2W - 1L
1,776 SR
Queue Stats
71W - 68L
1,537 Elo+
Solo
Xing Tian
Xing Tian
marcomoni09
Xing Tian
Level 126
God Stats
5W - 0L
1,799 SR
Queue Stats
188W - 177L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 4
7,384
738
9,965
7,434
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anubis
BaddKidd
Anubis
14
1 / 2 / 7
7,573
757
9,235
9,378
5,972
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
inmaninmin
Khepri
12
0 / 3 / 5
7,354
735
7,088
13,358
13,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tyr
13
3 / 5 / 6
7,789
779
9,306
14,287
14,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
14
4 / 2 / 4
8,753
875
10,013
14,932
19,545
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eddyth
Artemis
14
3 / 4 / 9
8,308
831
11,882
9,596
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Hectoru98
Bellona
13
1 / 3 / 10
7,709
771
7,386
11,027
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bakasura
I8IMisfit
Bakasura
16
5 / 1 / 8
9,362
936
12,198
12,175
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 1 / 7
9,298
930
15,236
7,098
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Xing Tian
marcomoni09
Xing Tian
15
0 / 1 / 11
8,589
859
7,516
18,233
12,717
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
10
Kills
14
14
Deaths
10
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
4
2
L
Anubis
BaddKidd
Anubis
1
2
7
2.25
W
Artemis
Eddyth
Artemis
3
4
9
1.88
W
Bellona
Hectoru98
Bellona
1
3
10
2
W
Bakasura
I8IMisfit
Bakasura
5
1
8
9
W
5
1
7
8.5
L
Khepri
inmaninmin
Khepri
0
3
5
0.83
L
Tyr
3
5
6
1.2
W
Xing Tian
marcomoni09
Xing Tian
0
1
11
5.5
L
Fafnir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,607
Damage
54,218
59,389
Taken
58,129
56,641
Mitigated
41,129
17,514
Healing
26,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,965
832
955
1,301
7,434
3,909
256
4,052
2,637
27,517
0
L
Anubis
BaddKidd
Anubis
9,235
568
595
2,486
9,378
5,972
35
2,999
5,070
23,399
0
W
Artemis
Eddyth
Artemis
11,882
4,933
578
512
9,596
3,867
1,093
6,147
3,449
0
27,545
W
Bellona
Hectoru98
Bellona
7,386
1,518
821
2,298
11,027
9,990
0
6,212
4,815
0
7,626
W
Bakasura
I8IMisfit
Bakasura
12,198
5,695
4,233
6,645
12,175
11,331
261
6,670
5,505
0
10,717
W
15,236
3,287
0
1,124
7,098
3,224
667
4,352
2,746
31,475
0
L
Khepri
inmaninmin
Khepri
7,088
479
1,580
1,105
13,358
13,028
37
5,097
6,719
15,690
2,376
L
Tyr
9,306
390
689
1,752
14,287
14,187
0
5,793
7,154
0
15,364
W
Xing Tian
marcomoni09
Xing Tian
7,516
752
2,934
7,676
18,233
12,717
96
10,814
7,419
11,749
0
L
Fafnir
10,013
2,269
2,567
4,484
14,932
19,545
179
4,811
8,110
13,444
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
43,266
107
Minions Killed
118
0
Camps Cleared
0
945,212
Distance Traveled
1,034,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,384
738
38
4
0
199,805
0
L
Anubis
7,573
757
34
3
0
182,467
0
W
Artemis
8,308
831
35
4
0
163,846
0
W
Bellona
7,709
771
3
0
0
208,888
0
W
Bakasura
9,362
936
41
4
0
242,000
0
W
Hera
9,298
930
34
3
0
219,913
0
L
Khepri
7,354
735
18
2
0
192,625
0
L
Tyr
7,789
779
10
1
0
188,579
0
W
Xing Tian
8,589
859
5
1
0
200,320
0
L
Fafnir
8,753
875
7
1
0
181,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role