Player Matchup

Cerberus
Cerberus
Bronze III
RaiderDragneel
Cerberus
Bronze III
Level 96
God Stats
0W - 2L
1,726 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Ryanad220
Cupid
Bronze III
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 MMR
Solo
Hercules
Hercules
Gold III
throbbingcaulk
Hercules
Gold III
Level 148
God Stats
34W - 30L
1,673 SR
Queue Stats
153W - 152L
1,504 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,633 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,739 SR
1,510 MMR
Osiris
Osiris
Gold I
AkillaJohn
Osiris
Gold I
Level 156
God Stats
11W - 9L
1,838 SR
Queue Stats
425W - 457L
1,497 MMR
Solo
Agni
Agni
Gold III
RebelCrawdad67
Agni
Gold III
Level 63
God Stats
20W - 12L
1,848 SR
Queue Stats
104W - 114L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Th6tjuicee
Ravana
Gold III
Level 145
God Stats
2W - 2L
1,531 SR
Queue Stats
194W - 231L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 3 / 4
8,570
659
5,170
17,015
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Ryanad220
Cupid
16
2 / 2 / 3
9,688
745
4,470
10,609
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
3 / 2 / 3
8,774
675
8,218
15,102
17,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothNe ZhaCharonBacchus

VS

Bans
AthenaSobekBaron SamediAtlasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AkillaJohn
Osiris
14
4 / 2 / 3
9,856
758
8,814
12,767
14,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 4
9,311
716
12,791
8,214
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Th6tjuicee
Ravana
14
2 / 1 / 4
9,349
719
12,091
9,938
8,383
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
7
7
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
AkillaJohn
Osiris
4
2
3
2.75
L
Cerberus
1
3
4
1
W
1
3
4
1
L
Cupid
Ryanad220
Cupid
2
2
3
1.75
W
Ravana
Th6tjuicee
Ravana
2
1
4
4
L
Hercules
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
33,696
42,726
Taken
30,919
36,804
Mitigated
25,654
11,559
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AkillaJohn
Osiris
8,814
2,425
0
3,914
12,767
14,046
1,480
2,531
9,971
0
35,015
L
Cerberus
5,170
170
0
2,981
17,015
15,462
109
4,031
12,582
21,978
0
W
12,791
1,646
0
1,318
8,214
3,225
486
1,050
7,081
46,510
213
L
Cupid
Ryanad220
Cupid
4,470
1,449
1,819
2,224
10,609
4,285
1,470
4,503
5,892
0
45,287
W
Ravana
Th6tjuicee
Ravana
12,091
2,227
0
2,454
9,938
8,383
787
1,693
8,044
0
30,324
L
Hercules
8,218
1,458
0
4,535
15,102
17,057
0
4,258
10,149
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
28,516
155
Minions Killed
145
0
Camps Cleared
0
731,418
Distance Traveled
745,906
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,856
758
42
3
0
259,231
0
L
Cerberus
8,570
659
47
4
0
231,067
3
W
Agni
9,311
716
61
5
0
249,296
0
L
Cupid
9,688
745
77
6
0
238,128
0
W
Ravana
9,349
719
42
3
0
237,379
0
L
Hercules
8,774
675
31
2
0
262,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role