Player Matchup

Nut
Nut
 
Nut
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ban356
Ra
Level 177
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 63L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
ElDamianSape
Jormungandr
Level 103
God Stats
3W - 1L
1,853 SR
Queue Stats
49W - 42L
1,621 Elo+
Party 1
Chaac
Chaac
KEPAQUETE
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,822 Elo+
Party 1
He Bo
He Bo
MonkeAnnihilator
He Bo
Level 155
God Stats
2W - 2L
1,546 SR
Queue Stats
68W - 61L
1,582 Elo+
Party 1
Team Averages
Level 158
1,580 SR
1,620 Elo+

VS

Team Averages
Level 121
1,503 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Varoskt
Ix Chel
Level 142
God Stats
4W - 2L
1,516 SR
Queue Stats
97W - 91L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
ŊεΙΙiεΙ
Ratatoskr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 7 / 0
5,479
421
7,406
11,840
4,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
10
0 / 2 / 1
5,561
428
1,981
6,342
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
ElDamianSape
Jormungandr
8
0 / 4 / 0
5,620
432
3,137
12,103
8,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
KEPAQUETE
Chaac
12
0 / 1 / 0
6,435
495
4,956
13,578
11,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 1 / 0
5,015
386
1,915
3,693
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 0 / 4
9,555
735
8,785
7,845
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
 
Cerberus
15
0 / 0 / 1
8,561
659
4,996
8,417
7,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Atlas
 
Atlas
12
1 / 0 / 5
7,790
599
3,690
10,567
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Varoskt
Ix Chel
13
3 / 1 / 3
7,739
595
5,691
7,477
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ŊεΙΙiεΙ
Ratatoskr
13
6 / 0 / 2
7,802
600
7,977
8,940
4,075
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
15
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
7
0
0
W
Izanami
 
Izanami
4
0
4
6
W
Cerberus
 
Cerberus
0
0
1
0.5
W
Atlas
 
Atlas
1
0
5
3.5
L
Ra
0
2
1
0.25
L
Jormungandr
ElDamianSape
Jormungandr
0
4
0
0
L
Chaac
KEPAQUETE
Chaac
0
1
0
0
L
1
1
0
1
W
Ix Chel
Varoskt
Ix Chel
3
1
3
4.5
W
Ratatoskr
ŊεΙΙiεΙ
Ratatoskr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
31,139
47,556
Taken
43,246
27,253
Mitigated
27,832
9,252
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,406
4,700
0
550
11,840
4,112
21
5,415
6,425
0
38,135
W
Izanami
 
Izanami
8,785
6,571
0
4,544
7,845
3,547
5,432
2,101
5,744
0
86,234
W
Cerberus
 
Cerberus
4,996
632
255
4,053
8,417
7,692
641
0
8,417
59,199
3,709
W
Atlas
 
Atlas
3,690
1,802
0
2,039
10,567
9,330
691
884
9,683
25,690
0
L
Ra
1,981
149
120
2,361
6,342
2,048
0
1,381
4,961
33,332
0
L
Jormungandr
ElDamianSape
Jormungandr
3,137
659
0
1,472
12,103
8,627
0
533
11,570
32,186
0
L
Chaac
KEPAQUETE
Chaac
4,956
1,175
0
2,849
13,578
11,466
0
5,933
7,645
0
49,657
L
1,915
230
0
1,900
3,693
1,000
0
530
3,163
17,221
522
W
Ix Chel
Varoskt
Ix Chel
5,691
480
848
2,451
7,477
3,188
1,371
1,979
5,498
55,474
1,628
W
Ratatoskr
ŊεΙΙiεΙ
Ratatoskr
7,977
2,687
0
1,022
8,940
4,075
446
1,948
6,992
0
57,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
41,447
298
Minions Killed
533
0
Camps Cleared
0
1,047,641
Distance Traveled
1,352,435
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,479
421
54
4
0
238,939
0
W
Izanami
9,555
735
157
12
0
214,672
0
W
Cerberus
8,561
659
160
12
0
242,478
2
W
Atlas
7,790
599
22
2
0
288,939
4
L
Ra
5,561
428
73
6
0
199,674
3
L
Jormungandr
5,620
432
52
4
0
219,092
0
L
Chaac
6,435
495
77
6
0
251,474
0
L
He Bo
5,015
386
42
3
0
138,462
0
W
Ix Chel
7,739
595
101
8
0
265,176
1
W
Ratatoskr
7,802
600
93
7
0
341,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role