Player Matchup

Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BornToKill22
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,139 Elo+
Party 2
Gilgamesh
Gilgamesh
Furando
Gilgamesh
Level 105
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 12L
1,139 Elo+
Party 2
Team Averages
Level 81
1,429 SR
1,260 Elo+

VS

Team Averages
Level 64
1,453 SR
1,439 Elo+
Neith
Neith
CE Valken
Neith
Level 34
God Stats
83W - 93L
1,492 SR
Queue Stats
262W - 293L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
SheL00kedLvL18
Baron Samedi
Level 63
God Stats
1W - 1L
1,306 SR
Queue Stats
3W - 3L
1,525 Elo+
Solo
Arachne
Arachne
VengeanceSwarm
Arachne
Level 96
God Stats
188W - 140L
1,561 SR
Queue Stats
416W - 473L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 5 / 2
10,616
624
13,333
17,197
8,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
BornToKill22
Ah Puch
17
2 / 5 / 3
11,163
657
15,246
14,229
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Furando
Gilgamesh
14
0 / 6 / 5
9,754
574
6,075
17,108
16,786
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CE Valken
Neith
18
7 / 0 / 6
12,318
725
11,345
10,213
4,341
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SheL00kedLvL18
Baron Samedi
17
2 / 4 / 6
11,281
664
11,570
14,596
9,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 1 / 8
12,091
711
20,602
18,764
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
16
16
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
2
0.8
L
Ah Puch
BornToKill22
Ah Puch
2
5
3
0.7
W
Neith
CE Valken
Neith
7
0
6
10
L
Gilgamesh
Furando
Gilgamesh
0
6
5
0.42
W
Baron Samedi
SheL00kedLvL18
Baron Samedi
2
4
6
1.25
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
43,517
48,534
Taken
43,573
31,931
Mitigated
28,427
4,926
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,333
4,924
660
1,769
17,197
8,295
70
3,465
13,203
0
41,844
L
Ah Puch
BornToKill22
Ah Puch
15,246
664
232
2,063
14,229
6,850
26
1,729
12,049
54,280
1,025
W
Neith
CE Valken
Neith
11,345
4,711
0
2,879
10,213
4,341
667
3,467
6,746
0
52,773
L
Gilgamesh
Furando
Gilgamesh
6,075
891
0
202
17,108
16,786
16
6,195
10,608
23
30,646
W
Baron Samedi
SheL00kedLvL18
Baron Samedi
11,570
1,058
836
5,579
14,596
9,614
195
4,993
9,603
50,139
1,597
W
20,602
12,961
0
6,681
18,764
14,472
0
6,632
12,113
0
39,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
35,690
225
Minions Killed
195
0
Camps Cleared
0
816,478
Distance Traveled
932,682
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,616
624
70
4
0
271,609
3
L
Ah Puch
11,163
657
108
6
0
268,633
0
W
Neith
12,318
725
82
5
0
300,823
0
L
Gilgamesh
9,754
574
47
3
0
276,236
0
W
Baron Samedi
11,281
664
82
5
0
282,166
0
W
Arachne
12,091
711
31
2
0
349,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role