Player Matchup

Skadi
Skadi
ByDanixX
Skadi
Level 65
God Stats
7W - 6L
1,526 SR
Queue Stats
83W - 69L
1,538 Elo+
Party 1
Neith
Neith
CacajueteKiller
Neith
Level 60
God Stats
4W - 1L
1,803 SR
Queue Stats
22W - 16L
1,588 Elo+
Party 1
Janus
Janus
NIKOcnC
Janus
Level 27
God Stats
8W - 4L
1,583 SR
Queue Stats
41W - 37L
1,494 Elo+
Party 1
Sobek
Sobek
TezKarMorte
Sobek
Level 61
God Stats
8W - 3L
1,770 SR
Queue Stats
62W - 49L
1,552 Elo+
Party 1
Artemis
Artemis
eNraaa
Artemis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,525 Elo+
Solo
Team Averages
Level 53
1,636 SR
1,540 Elo+

VS

Team Averages
Level 100
1,544 SR
1,440 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
MrMadSlapper
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 3
Fenrir
Fenrir
Pepito1017
Fenrir
Level 28
God Stats
3W - 5L
1,522 SR
Queue Stats
131W - 124L
1,626 Elo+
Party 2
Chronos
Chronos
saster20
Chronos
Level 117
God Stats
1W - 3L
1,698 SR
Queue Stats
15W - 18L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ByDanixX
Skadi
16
2 / 0 / 1
9,456
630
6,162
6,055
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 1 / 3
9,147
610
10,015
10,676
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
NIKOcnC
Janus
14
4 / 3 / 7
8,742
583
6,094
7,588
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 9
7,646
510
11,940
13,232
10,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
eNraaa
Artemis
16
6 / 1 / 5
9,255
617
9,746
11,596
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
5 / 3 / 3
8,441
563
7,124
18,631
17,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
 
Zeus
10
0 / 4 / 1
6,034
402
1,931
6,011
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
2 / 3 / 5
6,893
460
9,322
11,245
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Pepito1017
Fenrir
13
2 / 7 / 4
7,196
480
7,208
16,579
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
saster20
Chronos
13
0 / 3 / 1
7,562
504
3,179
9,334
3,644
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
9
9
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
3
3
2.17
L
Zeus
 
Zeus
0
4
1
0.13
W
Skadi
ByDanixX
Skadi
2
0
1
2.5
W
5
1
3
6.5
L
Medusa
2
3
5
1.5
W
Janus
NIKOcnC
Janus
4
3
7
2.5
L
Fenrir
Pepito1017
Fenrir
2
7
4
0.57
W
3
4
9
1.88
W
Artemis
eNraaa
Artemis
6
1
5
8.5
L
Chronos
saster20
Chronos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,957
Damage
28,764
49,147
Taken
61,800
26,738
Mitigated
34,641
13,173
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,124
679
0
3,114
18,631
17,743
0
6,055
11,438
27,897
781
L
Zeus
 
Zeus
1,931
143
0
1,014
6,011
1,554
0
2,077
3,626
30,092
0
W
Skadi
ByDanixX
Skadi
6,162
1,412
0
811
6,055
4,223
235
3,086
2,969
0
70,155
W
10,015
4,453
0
3,609
10,676
4,448
780
2,055
8,621
0
75,237
L
Medusa
9,322
3,219
0
1,144
11,245
4,167
0
2,887
7,862
0
41,330
W
Janus
NIKOcnC
Janus
6,094
465
0
500
7,588
3,018
0
2,116
5,472
48,120
350
L
Fenrir
Pepito1017
Fenrir
7,208
2,087
0
5,104
16,579
7,533
0
4,466
11,561
0
55,801
W
11,940
962
0
2,718
13,232
10,157
0
2,963
10,269
25,888
0
W
Artemis
eNraaa
Artemis
9,746
5,272
0
5,535
11,596
4,892
1,543
1,650
9,946
0
77,640
L
Chronos
saster20
Chronos
3,179
829
0
1,055
9,334
3,644
0
0
9,334
56,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
36,126
488
Minions Killed
331
0
Camps Cleared
0
1,438,043
Distance Traveled
1,385,573
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,441
563
34
2
0
315,112
0
L
Zeus
6,034
402
54
4
0
189,558
3
W
Skadi
9,456
630
113
8
0
256,608
4
W
Neith
9,147
610
121
8
0
285,446
0
L
Medusa
6,893
460
57
4
0
286,176
0
W
Janus
8,742
583
94
6
0
310,904
2
L
Fenrir
7,196
480
82
5
0
316,258
0
W
Sobek
7,646
510
38
3
0
297,911
1
W
Artemis
9,255
617
122
8
0
287,174
0
L
Chronos
7,562
504
104
7
0
278,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role