Player Matchup

Nut
Nut
Dlnguss
Nut
Level 87
God Stats
112W - 105L
1,487 SR
Queue Stats
261W - 245L
1,480 Elo+
Solo
Chang'e
Chang'e
FRAUDGODATLARGE
Chang'e
Level 98
God Stats
132W - 98L
1,608 SR
Queue Stats
798W - 766L
1,472 Elo+
Solo
Bacchus
Bacchus
KuzimAsian
Bacchus
Level 70
God Stats
12W - 11L
1,649 SR
Queue Stats
122W - 123L
1,466 Elo+
Party 1
Odin
Odin
Smack Yo Cheeze
Odin
Level 105
God Stats
1W - 1L
1,399 SR
Queue Stats
91W - 70L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Yob Nacirema
Sun Wukong
Level 75
God Stats
12W - 15L
1,576 SR
Queue Stats
155W - 153L
1,468 Elo+
Party 1
Team Averages
Level 87
1,544 SR
1,486 Elo+

VS

Team Averages
Level 75
1,589 SR
1,528 Elo+
Heimdallr
Heimdallr
AKing_247
Heimdallr
Level 53
God Stats
19W - 12L
1,650 SR
Queue Stats
44W - 31L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
CanadianMops
Sylvanus
Level 87
God Stats
8W - 8L
1,500 SR
Queue Stats
68W - 67L
1,496 Elo+
Party 2
Surtr
Surtr
ExplosiveFrag
Surtr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 142L
1,562 Elo+
Solo
Nox
Nox
TrainingAI
Nox
Level 40
God Stats
7W - 4L
1,780 SR
Queue Stats
121W - 101L
1,574 Elo+
Solo
Arachne
Arachne
Unknown_Silence8
Arachne
Level 107
God Stats
12W - 11L
1,513 SR
Queue Stats
67W - 73L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
6 / 1 / 1
6,580
658
10,488
7,090
2,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 1
6,362
636
3,615
5,524
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
KuzimAsian
Bacchus
10
2 / 0 / 5
6,085
609
4,475
6,674
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
5,650
565
5,109
8,219
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Yob Nacirema
Sun Wukong
11
1 / 1 / 1
5,707
571
3,408
7,499
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKing_247
Heimdallr
8
0 / 4 / 1
4,576
458
3,441
8,736
3,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
CanadianMops
Sylvanus
8
1 / 4 / 0
5,443
544
3,519
11,093
5,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 3 / 0
6,334
633
5,454
11,734
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 0
6,306
631
2,678
5,899
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 1
5,416
542
3,016
11,821
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AKing_247
Heimdallr
0
4
1
0.13
L
Sylvanus
CanadianMops
Sylvanus
1
4
0
0.25
W
Nut
6
1
1
6.5
L
2
3
0
0.67
W
1
0
1
1.5
W
Bacchus
KuzimAsian
Bacchus
2
0
5
4.5
W
1
2
2
1
L
1
2
0
0.5
L
0
1
1
0.5
W
Sun Wukong
Yob Nacirema
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
18,108
35,006
Taken
49,283
20,808
Mitigated
23,216
15,599
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AKing_247
Heimdallr
3,441
1,257
0
700
8,736
3,160
0
1,828
6,746
0
23,545
L
Sylvanus
CanadianMops
Sylvanus
3,519
1,912
1,039
2,399
11,093
5,842
0
2,189
8,644
21,789
0
W
Nut
10,488
7,386
0
3,595
7,090
2,529
807
2,586
4,504
0
55,531
L
5,454
2,696
0
3,267
11,734
6,799
0
0
11,110
381
47,793
W
3,615
175
264
3,433
5,524
2,092
0
2,363
3,161
44,812
0
W
Bacchus
KuzimAsian
Bacchus
4,475
634
0
2,099
6,674
5,245
0
933
5,741
14,630
0
W
5,109
955
0
3,112
8,219
7,112
0
235
7,984
0
30,169
L
2,678
669
0
746
5,899
2,526
0
3,960
1,939
39,577
1,080
L
3,016
1,701
0
4,380
11,821
4,889
0
3,239
8,582
0
47,122
W
Sun Wukong
Yob Nacirema
Sun Wukong
3,408
576
0
3,096
7,499
3,830
0
235
7,264
0
39,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
28,075
334
Minions Killed
296
0
Camps Cleared
0
1,120,687
Distance Traveled
984,505
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,576
458
34
3
0
175,621
0
L
Sylvanus
5,443
544
27
3
0
176,681
0
W
Nut
6,580
658
86
9
0
204,792
1
L
Surtr
6,334
633
75
8
0
175,400
0
W
Chang'e
6,362
636
99
10
0
208,383
0
W
Bacchus
6,085
609
27
3
0
264,494
4
W
Odin
5,650
565
53
5
0
212,783
2
L
Nox
6,306
631
90
9
0
199,978
1
L
Arachne
5,416
542
70
7
0
256,825
0
W
Sun Wukong
5,707
571
69
7
0
230,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role