Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Drolop
Jing Wei
Level 47
God Stats
0W - 3L
1,256 SR
Queue Stats
14W - 32L
1,275 Elo+
Party 1
Bacchus
Bacchus
HulkingJeans
Bacchus
Level 47
God Stats
6W - 5L
1,838 SR
Queue Stats
27W - 22L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Silver_1318
Ao Kuang
Level 67
God Stats
11W - 13L
1,599 SR
Queue Stats
318W - 313L
1,446 Elo+
Solo
Kukulkan
Kukulkan
TuckAnRoll5
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Team Averages
Level 46
1,539 SR
1,386 Elo+

VS

Team Averages
Level 73
1,412 SR
1,400 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HRZ_ROSE-TEAM
Vulcan
Level 56
God Stats
9W - 4L
1,515 SR
Queue Stats
47W - 43L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
SheHateTsKc
Nu Wa
Level 29
God Stats
2W - 1L
1,249 SR
Queue Stats
15W - 12L
1,323 Elo+
Party 2
Achilles
Achilles
Zakarta42
Achilles
Level 143
God Stats
1W - 0L
1,294 SR
Queue Stats
38W - 42L
1,474 Elo+
Party 3
Set
Set
hellboy1100
Set
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
2
0 / 2 / 0
2,732
455
742
2,484
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Drolop
Jing Wei
6
2 / 2 / 0
3,621
604
2,375
3,982
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
HulkingJeans
Bacchus
6
0 / 0 / 1
3,593
599
1,706
3,801
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Silver_1318
Ao Kuang
7
0 / 0 / 0
3,576
596
65
4,023
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
TuckAnRoll5
Kukulkan
5
0 / 1 / 0
3,281
547
557
945
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
1 / 0 / 0
3,615
603
1,739
2,851
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 1
4,259
710
1,044
1,579
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,333
556
214
1,187
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Zakarta42
Achilles
5
0 / 2 / 2
3,532
589
2,367
4,949
3,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
3 / 0 / 0
4,063
677
1,700
4,424
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Jing Wei
Drolop
Jing Wei
2
2
0
1
W
1
1
1
1.5
L
Bacchus
HulkingJeans
Bacchus
0
0
1
0.5
W
0
0
1
0.5
L
Ao Kuang
Silver_1318
Ao Kuang
0
0
0
0
L
Kukulkan
TuckAnRoll5
Kukulkan
0
1
0
0
W
Achilles
Zakarta42
Achilles
0
2
2
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,445
Damage
7,064
15,235
Taken
14,990
6,696
Mitigated
6,834
4,573
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
742
604
0
461
2,484
1,308
0
914
1,440
0
3,783
W
Jing Wei
 
Jing Wei
1,739
1,423
0
1,673
2,851
750
0
464
2,387
0
17,393
L
Jing Wei
Drolop
Jing Wei
2,375
2,041
0
301
3,982
1,066
0
0
3,982
0
14,870
W
1,044
605
0
250
1,579
488
224
0
1,579
19,815
0
L
Bacchus
HulkingJeans
Bacchus
1,706
314
212
2,237
3,801
2,970
0
0
3,801
8,312
0
W
214
180
0
500
1,187
272
0
204
983
12,416
0
L
Ao Kuang
Silver_1318
Ao Kuang
65
65
0
1,362
4,023
1,117
0
150
3,873
18,409
166
L
Kukulkan
TuckAnRoll5
Kukulkan
557
84
0
0
945
235
0
64
881
12,362
0
W
Achilles
Zakarta42
Achilles
2,367
369
0
1,798
4,949
3,316
0
727
4,222
0
10,958
W
1,700
915
0
950
4,424
2,008
0
933
3,491
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,803
Gold Earned
18,802
106
Minions Killed
124
0
Camps Cleared
0
515,788
Distance Traveled
531,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,732
455
6
1
0
53,154
0
W
Jing Wei
3,615
603
34
6
0
107,546
0
L
Jing Wei
3,621
604
26
4
0
126,759
0
W
Vulcan
4,259
710
26
4
0
93,679
0
L
Bacchus
3,593
599
11
2
0
141,166
1
W
Nu Wa
3,333
556
26
4
0
73,166
0
L
Ao Kuang
3,576
596
38
6
0
109,152
0
L
Kukulkan
3,281
547
25
4
0
85,557
0
W
Achilles
3,532
589
9
2
0
117,773
0
W
Set
4,063
677
29
5
0
139,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role