Player Matchup

Tsukuyomi
Tsukuyomi
Infernobob
Tsukuyomi
Level 29
God Stats
6W - 4L
1,404 SR
Queue Stats
86W - 94L
1,415 Elo+
Party 1
Surtr
Surtr
Sandztorm007
Surtr
Level 6
God Stats
0W - 3L
1,275 SR
Queue Stats
10W - 15L
1,498 Elo+
Party 1
Yemoja
Yemoja
Silvelagus
Yemoja
Level 40
God Stats
2W - 7L
1,275 SR
Queue Stats
73W - 83L
1,432 Elo+
Party 1
Hachiman
Hachiman
WarGody
Hachiman
Level 7
God Stats
1W - 2L
1,275 SR
Queue Stats
12W - 23L
1,395 Elo+
Party 1
Poseidon
Poseidon
krossfade187
Poseidon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,417 Elo+
Solo
Team Averages
Level 26
1,345 SR
1,431 Elo+

VS

Team Averages
Level 41
1,541 SR
1,474 Elo+
Neith
Neith
DMSkills12
Neith
Level 10
God Stats
3W - 1L
1,715 SR
Queue Stats
95W - 89L
1,551 Elo+
Party 2
Ao Kuang
Ao Kuang
NAB0MAN
Ao Kuang
Level 41
God Stats
1W - 2L
1,549 SR
Queue Stats
33W - 26L
1,487 Elo+
Solo
Janus
Janus
Quarma Noir
Janus
Level 75
God Stats
26W - 26L
1,703 SR
Queue Stats
143W - 125L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
m4Tush
Sun Wukong
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 14L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
widow23
Gilgamesh
Level 42
God Stats
31W - 23L
1,236 SR
Queue Stats
418W - 424L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Infernobob
Tsukuyomi
14
8 / 7 / 0
9,245
544
13,718
18,879
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 3 / 1
8,517
501
12,975
15,663
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Silvelagus
Yemoja
12
0 / 5 / 2
7,346
432
2,724
17,109
14,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
WarGody
Hachiman
12
0 / 6 / 2
6,890
405
6,031
15,136
5,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
krossfade187
Poseidon
12
0 / 5 / 1
7,479
440
3,635
11,990
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 1 / 6
10,478
616
14,349
9,199
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
NAB0MAN
Ao Kuang
17
11 / 2 / 1
10,494
617
11,454
17,577
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

17
3 / 3 / 4
9,822
578
6,449
9,199
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
m4Tush
Sun Wukong
16
2 / 0 / 15
9,370
551
16,241
19,481
17,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
widow23
Gilgamesh
14
3 / 4 / 3
9,065
533
7,468
17,267
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
26
26
Deaths
10
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
6
10
L
Tsukuyomi
Infernobob
Tsukuyomi
8
7
0
1.14
W
Ao Kuang
NAB0MAN
Ao Kuang
11
2
1
5.75
W
3
3
4
1.67
L
2
3
1
0.83
L
Yemoja
Silvelagus
Yemoja
0
5
2
0.2
L
Hachiman
WarGody
Hachiman
0
6
2
0.17
L
Poseidon
krossfade187
Poseidon
0
5
1
0.1
W
Sun Wukong
m4Tush
Sun Wukong
2
0
15
9.5
W
Gilgamesh
widow23
Gilgamesh
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
55,961
78,777
Taken
72,723
45,408
Mitigated
48,232
16,896
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,349
6,003
0
2,529
9,199
3,680
3,343
1,830
7,369
0
90,198
L
Tsukuyomi
Infernobob
Tsukuyomi
13,718
3,281
0
4,276
18,879
7,615
0
5,711
12,563
0
66,956
W
Ao Kuang
NAB0MAN
Ao Kuang
11,454
3,917
0
10,584
17,577
7,208
191
1,392
16,099
73,145
3,037
W
6,449
208
0
960
9,199
3,344
848
1,112
8,045
76,033
870
L
12,975
6,516
0
3,127
15,663
13,169
34
1,037
13,691
1,838
53,803
L
Yemoja
Silvelagus
Yemoja
2,724
839
3,088
2,995
17,109
14,961
0
2,560
13,865
19,903
1,097
L
Hachiman
WarGody
Hachiman
6,031
4,088
0
2,367
15,136
5,602
0
2,736
12,032
0
43,722
L
Poseidon
krossfade187
Poseidon
3,635
158
0
1,043
11,990
4,061
0
5,230
6,325
57,204
0
W
Sun Wukong
m4Tush
Sun Wukong
16,241
2,382
0
6,280
19,481
17,043
512
1,935
17,395
0
70,580
W
Gilgamesh
widow23
Gilgamesh
7,468
2,024
0
3,576
17,267
16,957
116
1,035
15,516
292
47,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
49,229
373
Minions Killed
545
0
Camps Cleared
0
1,506,292
Distance Traveled
1,694,232
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,478
616
131
8
0
319,303
0
L
Tsukuyomi
9,245
544
99
6
0
351,598
0
W
Ao Kuang
10,494
617
100
6
0
408,226
1
W
Janus
9,822
578
132
8
0
352,753
0
L
Surtr
8,517
501
81
5
0
262,633
0
L
Yemoja
7,346
432
21
1
0
304,605
3
L
Hachiman
6,890
405
75
4
0
317,824
0
L
Poseidon
7,479
440
97
6
0
269,632
0
W
Sun Wukong
9,370
551
100
6
0
368,104
4
W
Gilgamesh
9,065
533
82
5
0
245,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role