Player Matchup

The Morrigan
The Morrigan
Cjgrove9
The Morrigan
Level 59
God Stats
11W - 14L
1,506 SR
Queue Stats
347W - 377L
1,400 Elo+
Party 1
Arachne
Arachne
FiascoSama
Arachne
Level 62
God Stats
13W - 6L
1,613 SR
Queue Stats
137W - 143L
1,433 Elo+
Party 1
Odin
Odin
ZANDER1892
Odin
Level 65
God Stats
3W - 0L
1,725 SR
Queue Stats
177W - 153L
1,409 Elo+
Solo
Neith
Neith
b3ckak0s
Neith
Level 62
God Stats
31W - 23L
1,439 SR
Queue Stats
186W - 228L
1,406 Elo+
Party 1
Charybdis
Charybdis
frozz094
Charybdis
Level 101
God Stats
200W - 169L
1,435 SR
Queue Stats
398W - 386L
1,438 Elo+
Party 1
Team Averages
Level 70
1,544 SR
1,417 Elo+

VS

Team Averages
Level 86
1,382 SR
1,406 Elo+
Cliodhna
Cliodhna
DeathOfMachine
Cliodhna
Level 62
God Stats
6W - 11L
1,296 SR
Queue Stats
111W - 120L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Flexcuted
Ne Zha
Level 69
God Stats
2W - 3L
1,400 SR
Queue Stats
256W - 240L
1,481 Elo+
Solo
Ymir
Ymir
NathsV8Hellcat
Ymir
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 2
Nut
Nut
TheFogDonkey
Nut
Level 23
God Stats
0W - 1L
1,413 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WeeDTrollER13
Tsukuyomi
Level 107
God Stats
0W - 3L
1,300 SR
Queue Stats
15W - 13L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cjgrove9
The Morrigan
16
2 / 3 / 8
9,878
581
8,209
7,365
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
FiascoSama
Arachne
17
9 / 2 / 4
10,568
622
7,415
13,995
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 4
9,357
550
5,210
10,222
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
b3ckak0s
Neith
15
7 / 1 / 8
9,920
584
11,421
12,856
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
frozz094
Charybdis
15
4 / 2 / 8
9,752
574
7,776
8,617
3,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
1 / 5 / 1
7,964
468
4,563
15,960
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Flexcuted
Ne Zha
1
0 / 0 / 0
5,077
299
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 2
9,380
552
6,824
17,631
13,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 0
6,871
404
2,009
8,451
3,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tsukuyomi
WeeDTrollER13
Tsukuyomi
15
5 / 8 / 1
9,176
540
9,008
16,795
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
10
10
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Cjgrove9
The Morrigan
2
3
8
2
L
Cliodhna
1
5
1
0.3
W
Arachne
FiascoSama
Arachne
9
2
4
5.5
L
Ne Zha
Flexcuted
Ne Zha
0
0
0
0
L
4
5
2
1
L
0
5
0
0
L
Tsukuyomi
WeeDTrollER13
Tsukuyomi
5
8
1
0.69
W
1
2
4
1.5
W
Neith
b3ckak0s
Neith
7
1
8
11
W
Charybdis
frozz094
Charybdis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
22,404
53,055
Taken
58,837
29,477
Mitigated
31,802
16,197
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Cjgrove9
The Morrigan
8,209
1,824
0
855
7,365
2,973
2,500
3,071
4,030
64,145
5,029
L
Cliodhna
4,563
1,012
0
1,612
15,960
7,572
0
691
15,221
0
75,983
W
Arachne
FiascoSama
Arachne
7,415
5,267
0
7,870
13,995
6,045
1,204
1,242
12,667
0
66,916
L
Ne Zha
Flexcuted
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
6,824
889
0
3,271
17,631
13,441
0
3,367
14,264
75,233
1,243
L
2,009
1,159
0
0
8,451
3,260
0
392
8,059
0
24,751
L
Tsukuyomi
WeeDTrollER13
Tsukuyomi
9,008
1,407
0
1,180
16,795
7,529
0
2,140
13,902
0
68,068
W
5,210
638
0
950
10,222
12,031
1,306
0
10,222
0
47,338
W
Neith
b3ckak0s
Neith
11,421
3,299
68
4,107
12,856
4,798
3,395
3,154
9,546
0
57,163
W
Charybdis
frozz094
Charybdis
7,776
4,237
0
2,347
8,617
3,630
904
531
8,038
0
66,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
38,468
446
Minions Killed
413
0
Camps Cleared
0
1,565,875
Distance Traveled
1,181,078
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,878
581
118
7
0
297,630
0
L
Cliodhna
7,964
468
122
7
0
311,899
0
W
Arachne
10,568
622
90
5
0
363,348
0
L
Ne Zha
5,077
299
0
0
0
6,101
0
L
Ymir
9,380
552
138
8
0
320,671
0
L
Nut
6,871
404
42
2
0
241,031
1
L
Tsukuyomi
9,176
540
111
7
0
301,376
0
W
Odin
9,357
550
77
5
0
299,522
2
W
Neith
9,920
584
47
3
0
285,697
0
W
Charybdis
9,752
574
114
7
0
319,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role