Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
buqts
Awilix
Gold III
Level 122
God Stats
2W - 7L
1,055 SR
Queue Stats
90W - 95L
1,470 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
saby4545
Kuzenbo
Bronze III
Level 89
God Stats
0W - 1L
1,697 SR
Queue Stats
10W - 21L
1,465 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,450 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,551 SR
1,473 MMR
Surtr
Surtr
Gold I
KonjikiN0Yami
Surtr
Gold I
Level 154
God Stats
13W - 12L
1,469 SR
Queue Stats
163W - 167L
1,464 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Quechue
Kumbhakarna
Silver I
Level 84
God Stats
1W - 1L
1,298 SR
Queue Stats
8W - 9L
1,488 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Tense Position
Tsukuyomi
Gold IV
Level 157
God Stats
6W - 3L
1,778 SR
Queue Stats
53W - 52L
1,465 MMR
Party 1
Janus
Janus
Gold III
UnXpectedPickle
Janus
Gold III
Level 156
God Stats
5W - 5L
1,637 SR
Queue Stats
48W - 42L
1,508 MMR
Party 1
Rama
Rama
Silver II
XSpiitFiire813
Rama
Silver II
Level 86
God Stats
2W - 4L
1,575 SR
Queue Stats
7W - 11L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 2
5,355
536
951
3,731
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
9
0 / 5 / 1
5,272
527
2,536
8,328
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
 
Hachiman
8
0 / 2 / 1
4,395
440
3,285
7,719
2,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
buqts
Awilix
10
3 / 1 / 1
5,431
543
4,432
7,952
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
saby4545
Kuzenbo
8
1 / 0 / 2
5,206
521
2,867
6,389
5,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorOdinAchilles

VS

Bans
ThanatosCthulhuBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,095
710
5,788
7,322
4,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
Quechue
Kumbhakarna
10
1 / 0 / 0
5,694
569
2,749
7,161
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Tense Position
Tsukuyomi
11
2 / 2 / 2
6,077
608
4,267
7,953
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 4
7,037
704
3,417
1,545
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,054
505
3,946
5,787
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
8
9
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
2
1
L
Ymir
 
Ymir
0
5
1
0.1
L
Hachiman
 
Hachiman
0
2
1
0.25
W
4
1
1
4.5
W
Kumbhakarna
Quechue
Kumbhakarna
1
0
0
1
W
Tsukuyomi
Tense Position
Tsukuyomi
2
2
2
1.5
W
1
0
4
3
W
0
2
1
0.25
L
Awilix
buqts
Awilix
3
1
1
3.5
L
Kuzenbo
saby4545
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
20,167
34,119
Taken
29,768
16,615
Mitigated
13,663
10,385
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
951
0
85
2,449
3,731
1,356
0
886
2,775
38,604
0
L
Ymir
 
Ymir
2,536
971
0
1,107
8,328
4,031
0
1,169
7,045
28,499
0
L
Hachiman
 
Hachiman
3,285
1,867
0
2,219
7,719
2,289
0
713
7,006
0
30,559
W
5,788
2,552
0
3,381
7,322
4,267
86
2,217
4,786
3,159
48,095
W
Kumbhakarna
Quechue
Kumbhakarna
2,749
341
0
1,931
7,161
3,961
0
1,502
5,659
17,249
4,498
W
Tsukuyomi
Tense Position
Tsukuyomi
4,267
1,520
0
4,501
7,953
3,064
0
488
7,465
0
46,646
W
3,417
262
0
601
1,545
510
0
473
1,072
53,099
742
W
3,946
3,257
0
1,390
5,787
1,861
0
1,355
4,432
0
35,147
L
Awilix
buqts
Awilix
4,432
2,239
0
2,102
7,952
3,098
0
1,541
6,291
0
34,251
L
Kuzenbo
saby4545
Kuzenbo
2,867
1,330
0
2,423
6,389
5,841
0
1,359
4,973
13,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
30,957
262
Minions Killed
401
0
Camps Cleared
0
1,004,959
Distance Traveled
1,068,068
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,355
536
71
7
0
200,570
2
L
Ymir
5,272
527
64
6
0
162,748
0
L
Hachiman
4,395
440
51
5
0
190,361
0
W
Surtr
7,095
710
95
10
0
226,969
0
W
Kumbhakarna
5,694
569
39
4
0
213,941
6
W
Tsukuyomi
6,077
608
82
8
0
226,761
1
W
Janus
7,037
704
122
12
0
227,835
0
W
Rama
5,054
505
63
6
0
172,562
0
L
Awilix
5,431
543
48
5
0
242,802
0
L
Kuzenbo
5,206
521
28
3
0
208,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role