Player Matchup

Jing Wei
Jing Wei
MethodJoan_
Jing Wei
Level 124
God Stats
2W - 2L
1,651 SR
Queue Stats
103W - 114L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
Srbenda
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
sentencia-87
Baron Samedi
Level 127
God Stats
39W - 30L
1,569 SR
Queue Stats
202W - 216L
1,473 Elo+
Party 2
Team Averages
Level 112
1,573 SR
1,498 Elo+

VS

Team Averages
Level 99
1,628 SR
1,647 Elo+
Nu Wa
Nu Wa
DubbelJoel
Nu Wa
Level 129
God Stats
1W - 0L
1,674 SR
Queue Stats
81W - 17L
1,774 Elo+
Party 1
Hachiman
Hachiman
Roninx0
Hachiman
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 223L
1,393 Elo+
Solo
Shiva
Shiva
TrippelJoel
Shiva
Level 102
God Stats
36W - 3L
1,711 SR
Queue Stats
82W - 17L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MethodJoan_
Jing Wei
9
1 / 4 / 2
6,227
623
1,751
8,466
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Srbenda
Gilgamesh
9
2 / 5 / 2
7,008
701
6,194
13,683
8,259
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
sentencia-87
Baron Samedi
12
2 / 3 / 3
6,883
688
4,852
7,940
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 1 / 9
8,186
819
8,865
3,991
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Roninx0
Hachiman
12
4 / 2 / 6
8,010
801
6,163
5,707
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 6
8,755
876
12,205
11,378
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
1
9
7.5
L
Jing Wei
MethodJoan_
Jing Wei
1
4
2
0.5
W
Hachiman
Roninx0
Hachiman
4
2
6
3.5
L
Gilgamesh
Srbenda
Gilgamesh
2
5
2
0.6
W
5
2
6
4
L
Baron Samedi
sentencia-87
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
27,233
30,089
Taken
21,076
15,484
Mitigated
15,515
4,325
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,865
2,449
0
0
3,991
1,384
1,846
1,134
2,857
31,586
0
L
Jing Wei
MethodJoan_
Jing Wei
1,751
1,165
0
310
8,466
2,820
282
1,586
6,322
0
10,388
W
Hachiman
Roninx0
Hachiman
6,163
3,483
0
1,943
5,707
2,067
0
1,531
4,176
0
25,431
L
Gilgamesh
Srbenda
Gilgamesh
6,194
1,911
114
1,142
13,683
8,259
0
4,482
8,571
0
21,716
W
12,205
1,958
702
1,615
11,378
12,064
0
2,255
9,123
725
27,820
L
Baron Samedi
sentencia-87
Baron Samedi
4,852
130
919
1,840
7,940
4,405
0
3,113
4,588
28,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,118
Gold Earned
24,951
95
Minions Killed
122
0
Camps Cleared
0
496,507
Distance Traveled
571,393
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,186
819
43
4
0
186,396
0
L
Jing Wei
6,227
623
24
2
0
167,677
0
W
Hachiman
8,010
801
35
4
0
177,862
2
L
Gilgamesh
7,008
701
31
3
0
172,519
0
W
Shiva
8,755
876
44
4
0
207,135
0
L
Baron Samedi
6,883
688
40
4
0
156,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role