Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Broadheat
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,214 Elo+
Party 3
Xbalanque
Xbalanque
Caledhor
Xbalanque
Level 132
God Stats
3W - 1L
1,702 SR
Queue Stats
205W - 286L
1,458 Elo+
Party 1
Nox
Nox
LeandroVFX
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,491 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Malcovia
Kumbhakarna
Level 125
God Stats
2W - 4L
1,302 SR
Queue Stats
238W - 317L
1,479 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,428 Elo+

VS

Team Averages
Level 95
1,475 SR
1,443 Elo+
Freya
Freya
Aluuc4rd
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,379 Elo+
Party 2
Janus
Janus
DollCorpse
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,379 Elo+
Party 2
Zhong Kui
Zhong Kui
HannibalMagnum
Zhong Kui
Level 229
God Stats
8W - 7L
1,361 SR
Queue Stats
965W - 993L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Syzoth_s25
Jing Wei
Level 127
God Stats
2W - 5L
1,514 SR
Queue Stats
474W - 493L
1,545 Elo+
Solo
Chaac
Chaac
zPro15
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 6 / 17
9,550
796
12,677
11,979
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 1 / 14
9,932
828
12,647
9,729
5,042
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Caledhor
Xbalanque
18
10 / 5 / 8
10,914
910
18,033
12,888
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 18
9,249
771
7,261
6,509
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kumbhakarna
Malcovia
Kumbhakarna
15
3 / 3 / 14
9,965
830
2,081
14,792
15,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aluuc4rd
Freya
13
1 / 7 / 3
7,708
642
4,374
12,627
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
13
1 / 6 / 2
7,682
640
6,327
8,796
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
HannibalMagnum
Zhong Kui
17
6 / 3 / 7
9,960
830
8,888
12,698
10,194
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Syzoth_s25
Jing Wei
17
4 / 5 / 5
9,353
779
11,711
11,004
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
zPro15
Chaac
16
2 / 4 / 6
8,628
719
8,797
11,746
13,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
24
Kills
14
17
Deaths
25
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
6
17
1.92
L
Freya
Aluuc4rd
Freya
1
7
3
0.36
W
7
1
14
14
W
Xbalanque
Caledhor
Xbalanque
10
5
8
2.8
L
Janus
1
6
2
0.33
L
Zhong Kui
HannibalMagnum
Zhong Kui
6
3
7
3.17
W
1
2
18
5
W
Kumbhakarna
Malcovia
Kumbhakarna
3
3
14
3.33
L
Jing Wei
Syzoth_s25
Jing Wei
4
5
5
1.3
L
Chaac
zPro15
Chaac
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,699
Damage
40,097
55,897
Taken
56,871
37,201
Mitigated
38,492
17,878
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,677
1,931
2,524
2,090
11,979
6,127
1,396
3,254
8,711
24,879
0
L
Freya
Aluuc4rd
Freya
4,374
1,219
281
1,400
12,627
5,179
0
8,801
3,826
5,325
0
W
12,647
3,980
550
3,616
9,729
5,042
3,550
4,807
4,730
24,763
368
W
Xbalanque
Caledhor
Xbalanque
18,033
9,305
2,623
1,302
12,888
6,886
770
3,640
9,102
0
36,247
L
Janus
6,327
527
0
500
8,796
3,709
0
3,944
4,852
9,401
134
L
Zhong Kui
HannibalMagnum
Zhong Kui
8,888
479
1,133
2,856
12,698
10,194
0
10,301
2,397
13,730
205
W
7,261
263
645
1,031
6,509
3,497
1,390
3,090
3,339
19,069
0
W
Kumbhakarna
Malcovia
Kumbhakarna
2,081
68
969
2,528
14,792
15,649
407
4,049
10,577
5,874
297
L
Jing Wei
Syzoth_s25
Jing Wei
11,711
6,434
579
613
11,004
5,540
44
5,003
6,001
0
31,546
L
Chaac
zPro15
Chaac
8,797
722
421
1,562
11,746
13,870
0
6,528
5,218
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
43,331
141
Minions Killed
116
0
Camps Cleared
0
1,094,700
Distance Traveled
1,002,453
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,550
796
33
3
0
213,429
0
L
Freya
7,708
642
5
0
0
172,418
0
W
Sol
9,932
828
25
2
0
213,777
0
W
Xbalanque
10,914
910
55
5
0
194,302
0
L
Janus
7,682
640
12
1
0
211,837
0
L
Zhong Kui
9,960
830
18
2
0
205,679
1
W
Nox
9,249
771
22
2
0
249,724
0
W
Kumbhakarna
9,965
830
6
1
0
223,468
0
L
Jing Wei
9,353
779
61
5
0
190,654
0
L
Chaac
8,628
719
20
2
0
221,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role