Player Matchup

Geb
Geb
EdisonK
Geb
Level 149
God Stats
3W - 5L
1,494 SR
Queue Stats
100W - 95L
1,669 Elo+
Solo
Poseidon
Poseidon
GhostKnightNEO
Poseidon
Level 129
God Stats
13W - 13L
1,411 SR
Queue Stats
436W - 370L
1,590 Elo+
Solo
Discordia
Discordia
RukoRenegade
Discordia
Level 157
God Stats
0W - 1L
1,711 SR
Queue Stats
56W - 35L
1,646 Elo+
Party 3
Danzaburou
Danzaburou
SurghicaL
Danzaburou
Level 160
God Stats
4W - 2L
1,834 SR
Queue Stats
112W - 62L
1,693 Elo+
Party 3
Hercules
Hercules
ThicccMommy
Hercules
Level 104
God Stats
11W - 5L
1,799 SR
Queue Stats
43W - 28L
1,646 Elo+
Party 3
Team Averages
Level 140
1,650 SR
1,649 Elo+

VS

Team Averages
Level 144
1,595 SR
1,521 Elo+
Mercury
Mercury
BigFriendlyJoe
Mercury
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
GebBushPlsClap
Guan Yu
Level 156
God Stats
1W - 1L
1,529 SR
Queue Stats
70W - 81L
1,462 Elo+
Party 1
Artio
Artio
IHaveADUI
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,639 Elo+
Party 2
Olorun
Olorun
SolOneTrick
Olorun
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 71L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Theholyfutures
Cthulhu
Level 143
God Stats
3W - 2L
1,947 SR
Queue Stats
64W - 73L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 2 / 3
7,165
512
5,865
14,067
9,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
14
2 / 3 / 4
7,184
513
7,849
11,788
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
RukoRenegade
Discordia
14
4 / 1 / 0
7,832
559
7,896
7,422
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SurghicaL
Danzaburou
10
4 / 2 / 3
6,822
487
8,075
8,133
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ThicccMommy
Hercules
9
2 / 4 / 5
6,381
456
4,447
13,736
8,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,085
506
3,323
11,861
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
2 / 2 / 7
7,981
570
5,736
11,841
8,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artio
IHaveADUI
Artio
14
1 / 2 / 1
8,757
626
8,254
13,105
11,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
14
3 / 5 / 3
8,209
586
10,261
13,425
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 1
8,785
628
7,769
6,897
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
13
Kills
12
12
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Geb
1
2
3
1.25
W
2
2
7
2.75
L
Poseidon
2
3
4
1.33
W
Artio
IHaveADUI
Artio
1
2
1
0.75
L
Discordia
RukoRenegade
Discordia
4
1
0
4
W
Olorun
3
5
3
0.9
L
Danzaburou
SurghicaL
Danzaburou
4
2
3
2.75
W
5
1
1
5.5
L
Hercules
ThicccMommy
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,132
Damage
35,343
55,146
Taken
57,129
27,200
Mitigated
33,028
16,530
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,323
1,254
0
625
11,861
4,811
485
4,003
7,662
0
56,411
L
Geb
5,865
1,065
0
4,470
14,067
9,459
0
6,680
6,380
40,648
1,021
W
5,736
750
3,406
3,854
11,841
8,157
227
1,972
9,745
0
24,495
L
Poseidon
7,849
1,029
0
4,433
11,788
3,652
0
4,290
7,086
66,392
0
W
Artio
IHaveADUI
Artio
8,254
662
0
5,561
13,105
11,783
0
6,984
5,325
56,445
3,257
L
Discordia
RukoRenegade
Discordia
7,896
730
0
1,360
7,422
2,310
0
4,579
2,479
53,691
815
W
Olorun
10,261
4,542
90
4,138
13,425
5,108
3,321
3,964
9,329
65,249
4,700
L
Danzaburou
SurghicaL
Danzaburou
8,075
4,702
0
2,596
8,133
2,868
0
3,209
4,697
0
38,095
W
7,769
793
0
750
6,897
3,169
341
2,838
3,651
61,145
890
L
Hercules
ThicccMommy
Hercules
4,447
1,608
0
3,671
13,736
8,911
0
7,430
5,717
0
17,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
40,817
384
Minions Killed
495
0
Camps Cleared
0
1,282,873
Distance Traveled
1,396,268
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,085
506
87
6
0
313,548
0
L
Geb
7,165
512
96
7
0
275,473
0
W
Guan Yu
7,981
570
41
3
0
298,955
2
L
Poseidon
7,184
513
102
7
0
289,833
0
W
Artio
8,757
626
130
9
0
255,084
0
L
Discordia
7,832
559
111
8
0
285,079
3
W
Olorun
8,209
586
120
9
0
239,186
1
L
Danzaburou
6,822
487
59
4
0
180,865
2
W
Cthulhu
8,785
628
117
8
0
289,495
0
L
Hercules
6,381
456
16
1
0
251,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role