Player Matchup

Bacchus
Bacchus
OffDaDip
Bacchus
Level 25
God Stats
2W - 2L
1,611 SR
Queue Stats
13W - 18L
1,399 Elo+
Party 2
Arachne
Arachne
OffDaS1p
Arachne
Level 45
God Stats
17W - 13L
1,625 SR
Queue Stats
29W - 28L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
OffDaZip
Jing Wei
Level 49
God Stats
0W - 2L
1,266 SR
Queue Stats
33W - 34L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
PaNk-PaNdA-MaN
Kukulkan
Level 58
God Stats
6W - 3L
1,823 SR
Queue Stats
93W - 100L
1,422 Elo+
Solo
Nemesis
Nemesis
gael2001
Nemesis
Level 68
God Stats
6W - 7L
1,422 SR
Queue Stats
17W - 23L
1,343 Elo+
Solo
Team Averages
Level 49
1,549 SR
1,412 Elo+

VS

Team Averages
Level 93
1,599 SR
1,467 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Bonk2157
Kuzenbo
Level 107
God Stats
5W - 2L
1,733 SR
Queue Stats
69W - 72L
1,504 Elo+
Solo
Fenrir
Fenrir
ctOS BaX
Fenrir
Level 53
God Stats
4W - 2L
1,628 SR
Queue Stats
7W - 6L
1,426 Elo+
Party 1
Hercules
Hercules
kader80kader
Hercules
Level 86
God Stats
2W - 2L
1,383 SR
Queue Stats
206W - 182L
1,436 Elo+
Solo
Nu Wa
Nu Wa
richydate5
Nu Wa
Level 127
God Stats
87W - 58L
1,753 SR
Queue Stats
465W - 430L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OffDaDip
Bacchus
9
0 / 4 / 0
6,212
414
4,840
14,813
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
OffDaS1p
Arachne
12
2 / 3 / 2
7,342
489
7,683
14,066
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
OffDaZip
Jing Wei
9
0 / 5 / 0
6,040
403
6,101
12,658
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
13
1 / 2 / 0
6,960
464
3,015
9,249
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
gael2001
Nemesis
14
4 / 1 / 1
8,613
574
10,749
13,443
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
6 / 0 / 4
8,141
543
11,098
10,345
4,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Bonk2157
Kuzenbo
10
2 / 1 / 3
7,134
476
6,046
11,725
12,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
ctOS BaX
Fenrir
11
0 / 2 / 0
6,248
417
1,285
10,707
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
kader80kader
Hercules
13
2 / 3 / 3
7,979
532
8,109
15,309
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
14
4 / 1 / 6
8,797
586
14,584
6,249
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
15
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
0
4
8
W
Kuzenbo
Bonk2157
Kuzenbo
2
1
3
3.5
L
Bacchus
OffDaDip
Bacchus
0
4
0
0
L
Arachne
OffDaS1p
Arachne
2
3
2
1
L
Jing Wei
OffDaZip
Jing Wei
0
5
0
0
L
Kukulkan
1
2
0
0.5
W
Fenrir
ctOS BaX
Fenrir
0
2
0
0
L
Nemesis
gael2001
Nemesis
4
1
1
4.5
W
Hercules
kader80kader
Hercules
2
3
3
1.17
W
Nu Wa
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
41,122
64,229
Taken
54,335
36,249
Mitigated
33,057
14,608
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,098
6,600
0
4,803
10,345
4,062
1,332
3,193
7,152
0
58,296
W
Kuzenbo
Bonk2157
Kuzenbo
6,046
2,360
0
2,412
11,725
12,973
191
2,325
9,313
22,512
0
L
Bacchus
OffDaDip
Bacchus
4,840
688
0
2,462
14,813
13,245
264
4,203
10,429
15,978
0
L
Arachne
OffDaS1p
Arachne
7,683
5,663
104
3,813
14,066
6,053
0
3,425
10,310
0
55,193
L
Jing Wei
OffDaZip
Jing Wei
6,101
4,060
0
2,335
12,658
3,710
647
5,069
7,477
0
42,363
L
Kukulkan
3,015
119
0
2,080
9,249
3,489
0
5,702
2,995
52,054
775
W
Fenrir
ctOS BaX
Fenrir
1,285
97
0
4,752
10,707
3,892
0
95
10,486
0
44,585
L
Nemesis
gael2001
Nemesis
10,749
4,436
0
3,814
13,443
9,752
0
1,081
11,609
0
56,858
W
Hercules
kader80kader
Hercules
8,109
2,121
0
5,478
15,309
9,827
0
77
14,259
0
47,536
W
Nu Wa
14,584
2,366
0
250
6,249
2,303
1,203
2,142
4,107
66,847
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
38,299
332
Minions Killed
378
0
Camps Cleared
0
1,443,865
Distance Traveled
1,410,866
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,141
543
85
6
0
268,011
0
W
Kuzenbo
7,134
476
23
2
0
300,014
0
L
Bacchus
6,212
414
13
1
0
287,810
0
L
Arachne
7,342
489
77
5
0
319,114
0
L
Jing Wei
6,040
403
62
4
0
255,739
0
L
Kukulkan
6,960
464
81
5
0
290,603
0
W
Fenrir
6,248
417
67
4
0
330,663
0
L
Nemesis
8,613
574
99
7
0
290,599
1
W
Hercules
7,979
532
90
6
0
248,189
0
W
Nu Wa
8,797
586
113
8
0
263,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role