Player Matchup

Bellona
Bellona
A3Dan11
Bellona
Level 42
God Stats
1W - 2L
1,426 SR
Queue Stats
35W - 37L
1,400 Elo+
Party 1
Achilles
Achilles
Balleezz
Achilles
Level 105
God Stats
2W - 0L
1,411 SR
Queue Stats
33W - 43L
1,381 Elo+
Solo
Anubis
Anubis
LordHaroldini
Anubis
Level 24
God Stats
2W - 0L
1,862 SR
Queue Stats
33W - 37L
1,400 Elo+
Party 1
Skadi
Skadi
OsmosisRB
Skadi
Level 108
God Stats
260W - 229L
1,598 SR
Queue Stats
262W - 236L
1,557 Elo+
Solo
Heimdallr
Heimdallr
Runekingthor1
Heimdallr
Level 119
God Stats
18W - 21L
1,542 SR
Queue Stats
406W - 380L
1,452 Elo+
Solo
Team Averages
Level 80
1,568 SR
1,438 Elo+

VS

Team Averages
Level 85
1,606 SR
1,488 Elo+
Surtr
Surtr
GreatestLinke24
Surtr
Level 92
God Stats
6W - 8L
1,690 SR
Queue Stats
60W - 96L
1,349 Elo+
Party 2
Artemis
Artemis
Increadabaddie
Artemis
Level 87
God Stats
6W - 2L
1,887 SR
Queue Stats
240W - 230L
1,549 Elo+
Solo
Ares
Ares
LieoftheDie
Ares
Level 61
God Stats
4W - 9L
1,274 SR
Queue Stats
154W - 237L
1,406 Elo+
Solo
Ra
Ra
Ovi Wan Kenobii
Ra
Level 103
God Stats
5W - 2L
1,679 SR
Queue Stats
54W - 60L
1,417 Elo+
Party 2
Ullr
Ullr
Scarr3
Ullr
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 10L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A3Dan11
Bellona
14
3 / 0 / 2
8,330
555
10,077
16,588
19,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Balleezz
Achilles
14
4 / 2 / 4
8,050
537
9,145
10,787
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 5
6,798
453
5,408
10,589
4,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
OsmosisRB
Skadi
14
9 / 0 / 6
8,729
582
16,742
7,914
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Runekingthor1
Heimdallr
15
6 / 1 / 10
9,318
621
9,095
10,347
5,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,222
481
9,184
18,110
13,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 7 / 1
6,429
429
4,926
12,458
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 3
6,228
415
4,358
12,950
9,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 3
7,254
484
7,494
12,115
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Scarr3
Ullr
11
4 / 6 / 2
7,032
469
7,165
14,147
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
23
Kills
8
8
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
A3Dan11
Bellona
3
0
2
4
W
Achilles
Balleezz
Achilles
4
2
4
3
L
0
3
0
0
L
0
7
1
0.07
L
1
3
3
0.83
W
1
5
5
0.7
W
Skadi
OsmosisRB
Skadi
9
0
6
12
L
3
4
3
1.13
W
Heimdallr
Runekingthor1
Heimdallr
6
1
10
11
L
Ullr
Scarr3
Ullr
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,467
Damage
33,127
56,225
Taken
69,780
37,753
Mitigated
37,800
16,597
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A3Dan11
Bellona
10,077
3,089
0
6,087
16,588
19,679
135
976
15,556
0
61,917
W
Achilles
Balleezz
Achilles
9,145
3,087
0
1,110
10,787
5,266
0
2,670
7,879
0
59,038
L
9,184
3,390
0
2,617
18,110
13,792
0
797
16,260
601
51,482
L
4,926
1,481
0
1,758
12,458
4,050
0
237
12,221
0
39,505
L
4,358
264
0
1,581
12,950
9,786
0
1,205
11,745
18,455
0
W
5,408
600
0
2,692
10,589
4,336
885
4,152
5,782
34,284
0
W
Skadi
OsmosisRB
Skadi
16,742
7,062
0
750
7,914
3,227
1,213
1,345
6,519
0
72,194
L
7,494
656
71
4,182
12,115
4,360
0
1,025
10,992
51,066
1,305
W
Heimdallr
Runekingthor1
Heimdallr
9,095
4,399
0
5,958
10,347
5,245
823
1,769
8,512
0
65,265
L
Ullr
Scarr3
Ullr
7,165
1,311
0
1,203
14,147
5,812
0
2,144
12,003
0
26,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
34,165
438
Minions Killed
299
0
Camps Cleared
0
1,505,563
Distance Traveled
1,494,322
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,330
555
99
7
0
277,195
0
W
Achilles
8,050
537
96
6
0
353,860
0
L
Surtr
7,222
481
79
5
0
250,697
0
L
Artemis
6,429
429
65
4
0
308,098
0
L
Ares
6,228
415
26
2
0
286,271
1
W
Anubis
6,798
453
41
3
0
276,790
0
W
Skadi
8,729
582
93
6
0
295,641
0
L
Ra
7,254
484
99
7
0
325,937
0
W
Heimdallr
9,318
621
109
7
0
302,077
2
L
Ullr
7,032
469
30
2
0
323,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role