Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Lexyvander8
Sol
Level 215
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,740 Elo+
Party 1
Cabrakan
Cabrakan
NAB0MAN
Cabrakan
Level 41
God Stats
1W - 1L
1,306 SR
Queue Stats
33W - 26L
1,471 Elo+
Solo
Vamana
Vamana
garbuno
Vamana
Level 175
God Stats
3W - 0L
1,871 SR
Queue Stats
24W - 22L
1,562 Elo+
Party 1
Team Averages
Level 151
1,536 SR
1,555 Elo+

VS

Team Averages
Level 82
1,454 SR
1,546 Elo+
Thanatos
Thanatos
CletusJethroIII
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
NEETori
Amaterasu
Level 122
God Stats
0W - 5L
1,173 SR
Queue Stats
116W - 99L
1,529 Elo+
Solo
Bacchus
Bacchus
Slim_Weeb
Bacchus
Level 51
God Stats
46W - 44L
1,526 SR
Queue Stats
190W - 207L
1,491 Elo+
Party 3
Poseidon
Poseidon
bigsis
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,659 Elo+
Party 2
Anhur
Anhur
shrek2005
Anhur
Level 78
God Stats
53W - 47L
1,569 SR
Queue Stats
305W - 318L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 0 / 1
8,522
656
7,017
3,431
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
 
Ao Kuang
13
3 / 2 / 2
7,609
585
4,014
10,491
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 0
8,748
673
5,105
6,978
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
NAB0MAN
Cabrakan
12
0 / 1 / 8
7,729
595
2,383
9,773
8,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
garbuno
Vamana
15
1 / 0 / 0
8,951
689
8,592
10,884
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 2 / 2
6,332
487
5,246
13,485
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
NEETori
Amaterasu
11
0 / 3 / 0
6,081
468
4,324
12,307
10,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
Slim_Weeb
Bacchus
7
0 / 1 / 1
5,463
420
2,105
5,644
4,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
bigsis
Poseidon
13
2 / 3 / 1
6,994
538
6,525
8,580
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
shrek2005
Anhur
7
1 / 3 / 0
5,474
421
3,466
6,122
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
1
3.5
W
Ao Kuang
 
Ao Kuang
3
2
2
2
L
Thanatos
1
2
2
1
W
5
1
0
5
W
Cabrakan
NAB0MAN
Cabrakan
0
1
8
4
L
Amaterasu
NEETori
Amaterasu
0
3
0
0
L
Bacchus
Slim_Weeb
Bacchus
0
1
1
0.5
L
Poseidon
bigsis
Poseidon
2
3
1
0.83
W
Vamana
garbuno
Vamana
1
0
0
1
L
Anhur
shrek2005
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
21,666
41,557
Taken
46,138
28,550
Mitigated
24,627
14,487
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,017
3,386
0
2,621
3,431
1,357
4,522
776
2,655
0
77,735
W
Ao Kuang
 
Ao Kuang
4,014
587
0
2,240
10,491
4,464
0
2,552
7,855
52,152
0
L
Thanatos
5,246
1,730
0
10,644
13,485
5,166
0
2,641
10,744
0
43,246
W
5,105
1,179
0
3,352
6,978
2,965
2,140
2,850
4,128
51,958
11,000
W
Cabrakan
NAB0MAN
Cabrakan
2,383
471
0
3,548
9,773
8,674
435
2,689
7,084
16,063
1,244
L
Amaterasu
NEETori
Amaterasu
4,324
2,009
0
3,064
12,307
10,458
0
1,382
10,044
0
42,428
L
Bacchus
Slim_Weeb
Bacchus
2,105
362
232
2,035
5,644
4,049
0
944
4,700
8,749
0
L
Poseidon
bigsis
Poseidon
6,525
812
0
861
8,580
3,192
0
5,170
3,410
55,470
1,467
W
Vamana
garbuno
Vamana
8,592
3,930
0
2,726
10,884
11,090
1,253
0
10,251
0
73,862
L
Anhur
shrek2005
Anhur
3,466
3,051
0
1,926
6,122
1,762
0
1,095
5,027
0
28,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
30,344
457
Minions Killed
324
0
Camps Cleared
0
1,333,795
Distance Traveled
1,066,172
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,522
656
131
10
0
248,588
4
W
Ao Kuang
7,609
585
84
6
0
290,332
0
L
Thanatos
6,332
487
86
7
0
311,442
0
W
Sol
8,748
673
95
7
0
273,285
0
W
Cabrakan
7,729
595
23
2
0
257,706
0
L
Amaterasu
6,081
468
77
6
0
211,336
0
L
Bacchus
5,463
420
8
1
0
167,556
0
L
Poseidon
6,994
538
97
7
0
247,872
0
W
Vamana
8,951
689
124
10
0
263,884
4
L
Anhur
5,474
421
56
4
0
127,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role