Player Matchup

Merlin
Merlin
DarkcloudOwO
Merlin
Level 103
God Stats
3W - 1L
1,852 SR
Queue Stats
39W - 46L
1,425 Elo+
Solo
Chernobog
Chernobog
WarEagle18AU
Chernobog
Level 68
God Stats
1W - 1L
1,331 SR
Queue Stats
140W - 139L
1,504 Elo+
Solo
Osiris
Osiris
islumislu
Osiris
Level 48
God Stats
2W - 3L
1,545 SR
Queue Stats
12W - 14L
1,562 Elo+
Solo
Team Averages
Level 73
1,576 SR
1,497 Elo+

VS

Team Averages
Level 91
1,320 SR
1,477 Elo+
Thoth
Thoth
ColoniousMonk
Thoth
Level 167
God Stats
1W - 3L
1,035 SR
Queue Stats
91W - 92L
1,465 Elo+
Party 1
Nike
Nike
Jay--Twizzle
Nike
Level 28
God Stats
3W - 4L
1,451 SR
Queue Stats
80W - 83L
1,464 Elo+
Party 1
Tyr
Tyr
UnTioBlancoHeter
Tyr
Level 77
God Stats
3W - 4L
1,475 SR
Queue Stats
114W - 100L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 0 / 1
7,587
759
6,390
2,520
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chernobog
WarEagle18AU
Chernobog
12
1 / 1 / 2
7,268
727
3,285
3,972
1,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
islumislu
Osiris
11
0 / 0 / 3
6,664
666
5,155
4,308
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,411
641
2,507
4,862
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,812
581
1,362
6,597
4,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,949
595
1,564
6,372
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
3
Kills
1
1
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Merlin
2
0
1
2.5
L
0
1
0
0
L
1
2
0
0.5
W
Chernobog
WarEagle18AU
Chernobog
1
1
2
2
W
Osiris
islumislu
Osiris
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,830
Damage
5,433
10,800
Taken
17,831
5,487
Mitigated
9,321
3,512
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,507
0
0
916
4,862
1,464
0
1,324
3,218
30,062
0
W
Merlin
6,390
301
89
850
2,520
926
204
1,217
1,303
28,757
1,522
L
1,362
118
0
205
6,597
4,747
0
2,094
4,367
0
11,046
L
1,564
133
0
778
6,372
3,110
0
2,490
3,662
0
3,474
W
Chernobog
WarEagle18AU
Chernobog
3,285
1,527
0
1,435
3,972
1,372
685
1,115
2,857
0
37,223
W
Osiris
islumislu
Osiris
5,155
1,028
0
1,138
4,308
3,189
630
1,046
3,262
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
18,172
135
Minions Killed
95
0
Camps Cleared
0
551,488
Distance Traveled
373,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,411
641
65
7
0
123,142
0
W
Merlin
7,587
759
58
6
0
183,090
0
L
Nike
5,812
581
21
2
0
148,659
0
L
Tyr
5,949
595
9
1
0
102,038
0
W
Chernobog
7,268
727
61
6
0
177,698
0
W
Osiris
6,664
666
16
2
0
190,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role