Player Matchup

Aphrodite
Aphrodite
Bronze III
DreamyScreamy
Aphrodite
Bronze III
Level 108
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Lancelot
Lancelot
Bronze III
LuckyEpicX
Lancelot
Bronze III
Level 97
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,449 MMR
Party 1
Loki
Loki
Bronze III
adamga1
Loki
Bronze III
Level 94
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 3L
1,449 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,548 SR
1,432 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 85
1,568 SR
1,412 MMR
Kukulkan
Kukulkan
Gold III
Jriina
Kukulkan
Gold III
Level 55
God Stats
6W - 3L
1,714 SR
Queue Stats
74W - 70L
1,578 MMR
Party 2
Horus
Horus
Gold I
MYMAINISSUPPORT
Horus
Gold I
Level 155
God Stats
4W - 4L
1,444 SR
Queue Stats
121W - 139L
1,341 MMR
Solo
Mulan
Mulan
Silver I
Nixer88
Mulan
Silver I
Level 45
God Stats
6W - 4L
1,545 SR
Queue Stats
48W - 43L
1,317 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DreamyScreamy
Aphrodite
12
0 / 9 / 3
7,675
640
5,862
14,754
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lancelot
LuckyEpicX
Lancelot
13
1 / 6 / 3
8,405
700
10,823
16,036
13,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
adamga1
Loki
14
4 / 7 / 1
9,126
761
11,244
14,192
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
AchillesNe ZhaOlorunBacchusCthulhu

VS

Bans
KuzenboNikeHeraShivaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jriina
Kukulkan
17
12 / 2 / 10
11,407
951
15,987
11,110
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 1 / 15
10,348
862
8,867
13,144
16,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Nixer88
Mulan
15
4 / 2 / 14
10,175
848
15,203
15,599
18,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
22
22
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DreamyScreamy
Aphrodite
0
9
3
0.17
W
Kukulkan
Jriina
Kukulkan
12
2
10
8.5
L
Lancelot
LuckyEpicX
Lancelot
1
6
3
0.42
W
6
1
15
13.5
W
Mulan
Nixer88
Mulan
4
2
14
5.5
L
Loki
adamga1
Loki
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
40,057
44,982
Taken
39,853
27,027
Mitigated
41,035
7,116
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DreamyScreamy
Aphrodite
5,862
685
1,735
3,486
14,754
6,499
0
3,506
10,942
22,028
0
W
Kukulkan
Jriina
Kukulkan
15,987
1,983
0
1,576
11,110
6,496
707
1,258
9,685
65,367
0
L
Lancelot
LuckyEpicX
Lancelot
10,823
1,725
129
1,362
16,036
13,258
0
5,617
10,056
0
26,989
W
8,867
3,654
852
6,099
13,144
16,238
619
2,881
9,793
599
19,964
W
Mulan
Nixer88
Mulan
15,203
2,264
0
4,406
15,599
18,301
798
2,106
12,982
0
37,252
L
Loki
adamga1
Loki
11,244
2,805
0
404
14,192
7,270
0
7,181
6,800
0
32,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,206
Gold Earned
31,930
104
Minions Killed
166
0
Camps Cleared
0
606,031
Distance Traveled
702,507
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,675
640
20
2
0
169,242
0
W
Kukulkan
11,407
951
102
9
0
232,246
2
L
Lancelot
8,405
700
28
2
0
229,492
0
W
Horus
10,348
862
13
1
0
230,518
3
W
Mulan
10,175
848
51
4
0
239,743
8
L
Loki
9,126
761
56
5
0
207,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role