Player Matchup

Fenrir
Fenrir
DreamRoof
Fenrir
Level 109
God Stats
12W - 8L
1,734 SR
Queue Stats
67W - 67L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
RickSanchez3
Nu Wa
Level 84
God Stats
14W - 10L
1,663 SR
Queue Stats
74W - 76L
1,484 Elo+
Solo
Nox
Nox
TheCrabtastic
Nox
Level 155
God Stats
4W - 5L
1,708 SR
Queue Stats
167W - 177L
1,544 Elo+
Party 1
Odin
Odin
fiingerfiire
Odin
Level 108
God Stats
5W - 8L
1,601 SR
Queue Stats
53W - 75L
1,410 Elo+
Party 1
Chiron
Chiron
qaswedxs1
Chiron
Level 122
God Stats
9W - 5L
1,640 SR
Queue Stats
107W - 108L
1,547 Elo+
Party 1
Team Averages
Level 116
1,669 SR
1,505 Elo+

VS

Team Averages
Level 138
1,477 SR
1,524 Elo+
Ra
Ra
BrokenHighmen
Ra
Level 120
God Stats
7W - 7L
1,401 SR
Queue Stats
80W - 82L
1,489 Elo+
Party 2
Artemis
Artemis
Correxus
Artemis
Level 148
God Stats
22W - 19L
1,612 SR
Queue Stats
177W - 163L
1,533 Elo+
Solo
Thoth
Thoth
Sewarzs
Thoth
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 167L
1,571 Elo+
Solo
Ares
Ares
StickyTip
Ares
Level 117
God Stats
0W - 1L
1,291 SR
Queue Stats
71W - 73L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
antariasgamer
Cabrakan
Level 157
God Stats
43W - 29L
1,579 SR
Queue Stats
314W - 284L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DreamRoof
Fenrir
15
5 / 2 / 7
9,684
538
9,648
19,554
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 7
8,752
486
10,028
9,554
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 8
8,294
461
8,250
12,747
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 3 / 6
9,035
502
6,361
13,990
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
qaswedxs1
Chiron
16
6 / 1 / 2
10,285
571
9,007
10,566
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,663
426
5,900
12,950
6,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Correxus
Artemis
15
3 / 4 / 0
9,935
552
10,054
11,811
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Sewarzs
Thoth
14
6 / 3 / 3
9,197
511
9,832
9,421
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ares
12
1 / 1 / 2
7,280
404
4,705
10,330
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
antariasgamer
Cabrakan
16
2 / 4 / 3
9,654
536
11,730
14,766
11,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
17
Kills
12
12
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Artemis
Correxus
Artemis
3
4
0
0.75
W
Fenrir
DreamRoof
Fenrir
5
2
7
4.25
W
2
3
7
1.83
L
Thoth
Sewarzs
Thoth
6
3
3
2.5
L
Ares
1
1
2
2
W
1
3
8
1.67
L
Cabrakan
antariasgamer
Cabrakan
2
4
3
0.88
W
3
3
6
2
W
Chiron
qaswedxs1
Chiron
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,294
Damage
42,221
66,411
Taken
59,278
36,993
Mitigated
32,538
12,552
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,900
680
1,924
3,917
12,950
6,859
0
5,087
7,777
33,338
745
L
Artemis
Correxus
Artemis
10,054
4,164
0
510
11,811
5,296
1,327
2,905
8,906
0
87,650
W
Fenrir
DreamRoof
Fenrir
9,648
2,372
0
4,387
19,554
10,069
239
8,595
10,571
0
72,616
W
10,028
1,749
0
750
9,554
3,255
261
6,397
3,008
58,914
0
L
Thoth
Sewarzs
Thoth
9,832
771
0
1,323
9,421
3,591
0
5,005
4,416
62,866
850
L
Ares
4,705
425
0
1,833
10,330
5,530
0
2,798
7,365
41,581
0
W
8,250
1,296
0
2,169
12,747
8,823
85
7,456
4,809
20,673
919
L
Cabrakan
antariasgamer
Cabrakan
11,730
1,207
0
3,772
14,766
11,262
0
2,123
12,222
73,975
2,673
W
6,361
854
0
1,206
13,990
10,577
137
6,870
6,521
0
41,924
W
Chiron
qaswedxs1
Chiron
9,007
3,193
848
3,192
10,566
4,269
332
2,298
8,079
0
91,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
43,729
406
Minions Killed
493
0
Camps Cleared
0
1,727,201
Distance Traveled
1,628,648
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,663
426
43
2
0
330,662
0
L
Artemis
9,935
552
140
8
0
304,472
3
W
Fenrir
9,684
538
83
5
0
385,823
3
W
Nu Wa
8,752
486
98
5
0
289,509
4
L
Thoth
9,197
511
121
7
0
376,629
0
L
Ares
7,280
404
57
3
0
310,084
0
W
Nox
8,294
461
24
1
0
348,867
9
L
Cabrakan
9,654
536
132
7
0
306,801
0
W
Odin
9,035
502
64
4
0
360,935
0
W
Chiron
10,285
571
137
8
0
342,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role