Player Matchup

Athena
Athena
Aldri
Athena
Level 64
God Stats
3W - 3L
1,558 SR
Queue Stats
32W - 16L
1,332 Elo+
Party 1
Anhur
Anhur
Fexploits
Anhur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,684 Elo+
Party 1
Nut
Nut
QueenPumpkin
Nut
Level 23
God Stats
1W - 2L
1,450 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
ScaseMeleee
Ao Kuang
Level 85
God Stats
3W - 3L
1,623 SR
Queue Stats
89W - 65L
1,523 Elo+
Party 1
Arachne
Arachne
vXyz4
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Solo
Team Averages
Level 72
1,526 SR
1,444 Elo+

VS

Team Averages
Level 100
1,529 SR
1,429 Elo+
Apollo
Apollo
Fatalis7775662
Apollo
Level 145
God Stats
2W - 2L
1,753 SR
Queue Stats
261W - 255L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Monsterbeastmode
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 88L
1,368 Elo+
Party 2
Surtr
Surtr
herbal-swap3
Surtr
Level 67
God Stats
8W - 9L
1,507 SR
Queue Stats
460W - 467L
1,479 Elo+
Solo
Loki
Loki
jcedillo99
Loki
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 127L
1,557 Elo+
Solo
Ymir
Ymir
yumihiki_doji
Ymir
Level 44
God Stats
3W - 2L
1,387 SR
Queue Stats
9W - 14L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aldri
Athena
13
0 / 1 / 3
8,300
488
7,226
19,683
23,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Fexploits
Anhur
15
2 / 0 / 0
8,625
507
15,952
13,092
5,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 0
7,961
468
2,812
10,708
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
ScaseMeleee
Ao Kuang
17
3 / 1 / 0
9,672
569
11,250
21,865
21,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
vXyz4
Arachne
1
0 / 0 / 0
3,490
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,364
492
9,437
15,172
6,000
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Monsterbeastmode
Morgan Le Fay
16
1 / 0 / 2
9,906
583
6,281
6,786
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 1
10,355
609
12,371
12,882
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 0 / 0
7,769
457
4,034
12,978
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 0
7,886
464
8,133
15,417
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
3
3
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Aldri
Athena
0
1
3
1.5
W
0
0
1
0.5
L
Anhur
Fexploits
Anhur
2
0
0
2
W
Morgan Le Fay
Monsterbeastmode
Morgan Le Fay
1
0
2
2
L
1
1
0
1
L
Ao Kuang
ScaseMeleee
Ao Kuang
3
1
0
3
W
2
3
1
0.83
W
0
0
0
0
L
Arachne
vXyz4
Arachne
0
0
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
40,256
65,348
Taken
63,235
55,362
Mitigated
39,776
24,488
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aldri
Athena
7,226
1,669
328
5,462
19,683
23,571
171
5,061
14,466
29,995
0
W
9,437
6,448
0
7,213
15,172
6,000
434
3,288
11,884
0
86,966
L
Anhur
Fexploits
Anhur
15,952
10,456
0
7,189
13,092
5,718
1,542
3,604
9,437
0
92,621
W
Morgan Le Fay
Monsterbeastmode
Morgan Le Fay
6,281
149
0
957
6,786
3,007
952
2,905
3,881
75,015
3,001
L
2,812
932
0
4,323
10,708
4,989
0
3,685
7,023
0
58,253
L
Ao Kuang
ScaseMeleee
Ao Kuang
11,250
2,949
0
7,186
21,865
21,084
847
2,616
18,353
86,668
8,516
W
12,371
4,420
0
3,714
12,882
11,219
176
6,344
6,538
1,841
81,840
W
4,034
219
0
3,311
12,978
4,784
0
1,466
11,512
0
74,442
L
Arachne
vXyz4
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
8,133
854
152
1,947
15,417
14,766
0
4,330
11,087
35,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
44,280
417
Minions Killed
564
0
Camps Cleared
0
1,326,555
Distance Traveled
1,702,696
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,300
488
27
2
0
358,759
0
W
Apollo
8,364
492
124
7
0
335,929
4
L
Anhur
8,625
507
148
9
0
318,521
0
W
Morgan Le Fay
9,906
583
150
9
0
320,094
0
L
Nut
7,961
468
89
5
0
324,323
0
L
Ao Kuang
9,672
569
153
9
0
324,952
0
W
Surtr
10,355
609
135
8
0
315,430
0
W
Loki
7,769
457
102
6
0
413,492
1
L
Arachne
3,490
205
0
0
0
0
0
W
Ymir
7,886
464
53
3
0
317,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role