Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond V
XocopinhoTunado
Camazotz
Diamond V
Level 152
God Stats
52W - 46L
1,634 SR
Queue Stats
367W - 338L
2,154 MMR
Solo
Anhur
Anhur
Platinum II
rajkenway
Anhur
Platinum II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,899 MMR
Solo
Mulan
Mulan
Diamond III
tincho2322
Mulan
Diamond III
Level 104
God Stats
58W - 41L
1,638 SR
Queue Stats
247W - 211L
2,236 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,554 SR
1,858 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,513 SR
1,934 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum III
Sаdako
Athena
Platinum III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
2,024 MMR
Solo
Osiris
Osiris
Masters
lLightz
Osiris
Masters
Level 156
God Stats
27W - 22L
1,646 SR
Queue Stats
301W - 218L
2,615 MMR
Solo
Thoth
Thoth
Diamond V
nezm
Thoth
Diamond V
Level 93
God Stats
3W - 4L
1,420 SR
Queue Stats
41W - 56L
2,030 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
0 / 2 / 0
3,115
623
1,107
2,473
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
3
0 / 1 / 0
2,674
535
108
1,992
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
4
0 / 0 / 0
2,886
577
527
2,446
737
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
rajkenway
Anhur
6
1 / 0 / 1
3,323
665
2,931
2,903
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
6
1 / 0 / 1
3,747
749
2,179
2,538
1,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CharonBellonaAh Muzen CabOdin

VS

Bans
Bake KujiraAo KuangNe ZhaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
1 / 0 / 2
3,743
749
713
2,757
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
 
Hou Yi
5
0 / 1 / 1
2,958
592
1,171
3,086
580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Sаdako
Athena
5
0 / 1 / 1
3,125
625
1,212
4,782
2,188
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Osiris
lLightz
Osiris
7
0 / 0 / 0
3,706
741
1,620
2,600
1,735
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
nezm
Thoth
7
2 / 0 / 1
4,217
843
1,618
1,449
441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Mercury
 
Mercury
0
1
0
0
W
Tsukuyomi
 
Tsukuyomi
1
0
2
2
W
Hou Yi
 
Hou Yi
0
1
1
0.5
W
Athena
Sаdako
Athena
0
1
1
0.5
L
Camazotz
0
0
0
0
W
Osiris
lLightz
Osiris
0
0
0
0
W
Thoth
nezm
Thoth
2
0
1
2.5
L
Anhur
rajkenway
Anhur
1
0
1
1.5
L
Mulan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,852
Damage
6,334
12,352
Taken
14,674
4,045
Mitigated
5,906
4,481
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,107
81
0
330
2,473
610
0
898
1,405
11,437
0
L
Mercury
 
Mercury
108
0
0
405
1,992
606
0
379
1,547
0
6,598
W
Tsukuyomi
 
Tsukuyomi
713
248
0
2,004
2,757
962
0
299
2,458
0
16,198
W
Hou Yi
 
Hou Yi
1,171
749
0
1,279
3,086
580
0
0
3,086
0
11,977
W
Athena
Sаdako
Athena
1,212
620
0
1,341
4,782
2,188
0
0
4,782
8,829
0
L
Camazotz
527
76
0
1,371
2,446
737
0
0
2,203
0
7,860
W
Osiris
lLightz
Osiris
1,620
321
0
1,172
2,600
1,735
0
0
2,433
0
21,248
W
Thoth
nezm
Thoth
1,618
97
0
561
1,449
441
303
808
641
19,975
356
L
Anhur
rajkenway
Anhur
2,931
1,986
0
1,563
2,903
826
0
1,081
1,822
0
18,442
L
Mulan
2,179
550
0
812
2,538
1,266
0
131
2,407
0
15,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,745
Gold Earned
17,749
108
Minions Killed
164
0
Camps Cleared
0
452,687
Distance Traveled
529,150
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,115
623
24
5
0
108,305
0
L
Mercury
2,674
535
12
2
0
55,187
0
W
Tsukuyomi
3,743
749
40
8
0
117,492
0
W
Hou Yi
2,958
592
28
6
0
96,290
0
W
Athena
3,125
625
11
2
0
117,776
3
L
Camazotz
2,886
577
19
4
0
76,169
0
W
Osiris
3,706
741
33
7
0
100,357
0
W
Thoth
4,217
843
52
10
0
97,235
0
L
Anhur
3,323
665
23
5
0
95,322
0
L
Mulan
3,747
749
30
6
0
117,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role