Player Matchup

Bacchus
Bacchus
DeltaRayquaza
Bacchus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
855W - 62L
2,026 Elo+
Party 2
Danzaburou
Danzaburou
MinisterMallow
Danzaburou
Level 123
God Stats
672W - 78L
2,058 SR
Queue Stats
938W - 114L
1,976 Elo+
Party 2
Arachne
Arachne
PlzNoSmurfing
Arachne
Level 28
God Stats
2W - 0L
1,667 SR
Queue Stats
15W - 0L
2,009 Elo+
Party 2
Hercules
Hercules
greensquall
Hercules
Level 158
God Stats
70W - 7L
1,963 SR
Queue Stats
1,333W - 168L
2,011 Elo+
Party 2
Olorun
Olorun
xxdurtynessxx
Olorun
Level 108
God Stats
7W - 7L
1,646 SR
Queue Stats
52W - 58L
1,381 Elo+
Solo
Team Averages
Level 114
1,767 SR
1,881 Elo+

VS

Team Averages
Level 150
1,581 SR
1,561 Elo+
Ra
Ra
Gεrms
Ra
Level 158
God Stats
2W - 2L
1,462 SR
Queue Stats
17W - 22L
1,643 Elo+
Party 3
Lancelot
Lancelot
MikerMcgee
Lancelot
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,579 Elo+
Party 3
Maui
Maui
MrBarat
Maui
Level 141
God Stats
0W - 1L
1,636 SR
Queue Stats
20W - 29L
1,584 Elo+
Party 3
King Arthur
King Arthur
SnorlaxOfWuTang
King Arthur
Level 145
God Stats
5W - 5L
1,583 SR
Queue Stats
214W - 202L
1,500 Elo+
Party 1
Artemis
Artemis
Treyofwar5150
Artemis
Level 156
God Stats
1W - 2L
1,725 SR
Queue Stats
200W - 186L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 2 / 12
9,120
912
8,322
12,818
13,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MinisterMallow
Danzaburou
16
3 / 1 / 9
9,553
955
13,537
9,368
4,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
17
10 / 1 / 6
9,955
996
12,118
10,787
5,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
greensquall
Hercules
15
2 / 3 / 12
9,267
927
10,751
17,842
20,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 4
8,111
811
3,740
3,892
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
3 / 6 / 1
8,299
830
9,628
9,978
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
MikerMcgee
Lancelot
14
3 / 2 / 2
8,248
825
6,491
11,102
13,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
MrBarat
Maui
13
1 / 7 / 6
7,866
787
7,321
14,158
8,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SnorlaxOfWuTang
King Arthur
13
0 / 4 / 4
7,324
732
8,320
16,083
13,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
15
0 / 1 / 3
7,971
797
6,184
7,695
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
20
Kills
7
7
Deaths
20
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
12
4
L
Ra
3
6
1
0.58
L
Lancelot
MikerMcgee
Lancelot
3
2
2
2
W
Danzaburou
MinisterMallow
Danzaburou
3
1
9
7.5
L
Maui
MrBarat
Maui
1
7
6
0.57
W
Arachne
10
1
6
13
L
King Arthur
SnorlaxOfWuTang
King Arthur
0
4
4
0.5
L
Artemis
0
1
3
1.5
W
Hercules
greensquall
Hercules
2
3
12
2.67
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
37,944
54,707
Taken
59,016
46,039
Mitigated
46,126
18,899
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,322
686
1,218
1,722
12,818
13,660
0
2,107
10,293
23,707
245
L
Ra
9,628
569
1,280
1,294
9,978
5,249
139
2,164
7,814
29,544
0
L
Lancelot
MikerMcgee
Lancelot
6,491
974
0
941
11,102
13,855
0
2,747
8,355
0
14,152
W
Danzaburou
MinisterMallow
Danzaburou
13,537
6,765
0
2,885
9,368
4,884
2,042
2,524
6,545
0
39,833
L
Maui
MrBarat
Maui
7,321
1,996
0
671
14,158
8,960
0
2,934
11,224
18,862
541
W
Arachne
12,118
9,223
0
3,304
10,787
5,770
508
2,845
7,572
0
24,252
L
King Arthur
SnorlaxOfWuTang
King Arthur
8,320
1,336
0
2,682
16,083
13,913
81
3,405
12,678
0
21,623
L
Artemis
6,184
2,912
0
733
7,695
4,149
0
691
7,004
0
28,338
W
Hercules
greensquall
Hercules
10,751
3,252
0
8,256
17,842
20,021
437
6,067
11,128
0
26,506
W
3,740
1,777
250
1,264
3,892
1,704
324
1,469
2,251
9,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
39,708
202
Minions Killed
224
0
Camps Cleared
0
958,843
Distance Traveled
1,057,761
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,120
912
37
4
0
210,299
0
L
Ra
8,299
830
71
7
0
220,967
0
L
Lancelot
8,248
825
22
2
0
234,922
0
W
Danzaburou
9,553
955
76
8
0
207,784
0
L
Maui
7,866
787
38
4
0
204,501
0
W
Arachne
9,955
996
38
4
0
257,847
6
L
King Arthur
7,324
732
28
3
0
193,333
0
L
Artemis
7,971
797
65
7
0
204,038
0
W
Hercules
9,267
927
35
4
0
213,650
0
W
Olorun
8,111
811
16
2
0
69,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role